News: 11 March 2016 - Forum Rules, Mobile Version
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ultimaweapon

Pages: [1] 2
@ShadowOne333 - Do you think you can find the ROM offsets that controls how much experience you gain from each enemy? If so, I have a problem with my hack that maybe you can help me solve.

@ShadowOne333 - Trax already has a tool for reducing the cost for magic spells, but it's for Mac OS X Tiger and earlier versions and not Windows. I had to emulate the Mac OS to use it for my hack I'm working on. Here is Trax's tool.

I like the design of the hearts. It gives it a more classic Zelda feel.

Personal Projects / Re: JRPGs: DoubleXP/DoubleGold
« on: February 13, 2018, 03:05:45 am »
OK cool. I'll check your site out.

BTW, do you plan to do any of the PSX rpgs suck as Final Fantasy 7, Final Fantasy 8, Legend Of Legaia, or Legend Of Dragoon with DoubleXP/Double Gold?


Changing SPELL to GHOST is quite interesting. What is the link, so I can check that out? I wish I would have known that you have done that?

Also, do you think you could change JUMP in the way it behaves from jumping high to doing a double jump? I think a double just would be better for Zelda 2 as opposed to jumping higher.


Once I entered a town, and I went into a door, I kept getting dropped through the street til it eventually exited me out the town. Is that intentional?

Personal Projects / Re: JRPGs: DoubleXP/DoubleGold
« on: February 11, 2018, 10:13:34 pm »
How many RPGs have you done so far w/ DoubleXP/DoubleGold?

This is definitely a most welcomed edition. It's most certainly a pain trying to get back to a palace after losing all of your lives especially the last 4 palaces.

Great work Revility. I'm using your hack as a basis for my hack, and I'm close to finish.

What I would love to see someone do is create a way to have all boss characters in The Great Palace. That would make playing the Thea Palace a more epic experience as opposed to just adding near impossible platforming. I don't know enough about hacking and editing to know if it's possible, but it would be cool if someone can figure it out and do it.

Personal Projects / Re: Metroid: Space Complex (Metroid 1 NES Hack WIP)
« on: February 05, 2018, 08:39:27 pm »
It is definitely looking great! I'm eager to see the final results and play it.

Personal Projects / Re: [Released] Zelda II - Nightmare of Gannon
« on: February 05, 2018, 08:35:32 pm »
It looks good hollowshadow. I will check it out when I get a day off.

I've been working on my own Zelda 2 hack as well, and hopefully I can have my fully working soon.

Personal Projects / Re: JRPGs: HalfXP/HalfGold
« on: November 29, 2017, 08:27:07 pm »
I can actually name quite a few games that can benefit from less grinding if you're up to the challenge of creating a patch for them.

Legend of Legaia
Final Fantasy 7
Final Fantasy 8
Final Fantasy 10
Xenosaga 1
Xenosaga 2
Xenosaga 3
Tales Of Symphonia
Shining Force 3
Chrono Trigger
Chrono Cross
Dragon Quest 8
Skies Of Arcadia Legends

I'm at work and I'm tired, so that's all I can think about off the top of my head.

Personal Projects / Re: Metroid: Space Complex (Metroid 1 NES Hack WIP)
« on: November 27, 2017, 05:26:15 pm »
U'm looking forward to this game as well. Your work is looking great Mindflower.

ROM Hacking Discussion / Re: Zelda 2 hack - Help needed
« on: November 04, 2017, 01:29:30 am »
Once I fix an issue with The Great Palace, my hack will be ready for everyone to play.

ROM Hacking Discussion / Re: Zelda 2 hack - Help needed
« on: October 20, 2017, 11:19:27 am »
I did mean title scree. Sorry everyone

Something happened and no matter where I test it, when I try to enter the world map, it freezes, and I don't know how to pinpoint where it's coming from to even fix it. I could really use some help.

October 20, 2017, 11:22:28 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Itemdrop - Yes, I had to scrap the old project and start from scratch, but it allowed me to come up with some better ideas. If I could solve this bug, you'll be able to play it.

ROM Hacking Discussion / Zelda 2 hack - Help needed
« on: October 19, 2017, 01:23:33 am »
I had scrapped my initial project and started again from scratch, since my last one kept developing errors. This one was going smooth until the very end. My world map is done, text, all stages, palaces, everything is just about done.... except for 1 problem. Once you leave the opening temple, the game freezes. I'm not good with hex editors, so I can use some help in fixing this.

Also, I tried gfx editing, but trying to change the heading in this game it too complicated for me. I lose patience with it, so if someone can create a new heading for me, that would be greatly appreciated. I wanted to change the heading from "The Adventure Of Link" to "The Triforce Of Courage". I would prefer to do something like the pic below, but I know that's not possible.

ROM Hacking Discussion / Re: My Zelda 2 Hack
« on: August 01, 2017, 07:04:59 pm »
It's near completion Itemdrop. Ice penguin is helping me with the one issue i was having trouble with, and once it's done, it'll be ready.

Here are some serious ideas for those who have the skills to hack but need new games and ideas.

Capcom vs SNK 2 - Adding more characters and also including a create a fighter mode would be an awesome idea.

Legend of Legaia - Adding skills to build up your spirit like in Legaia 2 would be great. Also, a way to obtain magic easier would also be great.

Outrun - Adding multiple cars and different colors for the cars would be awesome.

Mortal Kombat Trilogy - Adding more characters, a create a fighter mode, and eliminating the load times for Shang Tsung's morph would be awesome

Shining The Holy Ark - Has anyone considered giving the Sega Saturn some love by hacking it?

Shining Force 3 - Has anyone considered giving the Sega Saturn some love by hacking it?

ROM Hacking Discussion / Re: My Zelda 2 Hack
« on: August 01, 2017, 03:39:00 am »
Ice Penguin - I responded back to your message. I appreciate any help you can give me.

Personal Projects / Re: My Zelda 2 Editors - Released!
« on: August 01, 2017, 03:34:36 am »
NJOSRO - No problem. Your tools are pretty easy to use, and it made my progress go a lot faster. I do have some recommendations if you ever look to upgrade them.

Sideview editor - Adding a Delete All terrain, add enemy, delete enemy would be awesome. Being able to add or remove enemies and also being able to delete all terrain at once and start from scratch would make it easier for people to be more creative.
Also, adding the 3 basic pallet color changes(orange, red, blue) for enemies would be good too

Level Up editor - Adding on the ability to modify attack power w/ each level, magic cost for each spell, and including an option to select what items, spells, and skills you start off with would also be great.

Overworld editor - My only suggestion for here is a way to include pallet changes such as white mountains, or tan swamp area to make it resemble quicksand, black forest, etc.

Dialog editor - A way to truly add more messages beyond the starting 97. Being able to add 10-15 original messages w/o restrictions would be awesome.

Ice Penguin - I responded back to your message. I appreciate any help you can give me.

Personal Projects / Re: My Zelda 2 Editors - Released!
« on: July 30, 2017, 11:43:10 pm »
NJOSRO - I've been using your tools along with Trax to create my hack, and I must say your tools are awesome. They have allowed me to make progress quicker than I though would be possible.

I'm done with everything except The Great Palace. The enemies in the Great Palace appear as shadows, and the only way to beat them is with multiple uses of the Thunder spell. The Thunderbird can't be beat unless you use infinite magic code, cause it's takes 40+ times with the Thunder spell to beat the Thunderbird, and once he is defeated, it doesn't advance to Dark Link. I can surely use some advice on how to fix this.

Pages: [1] 2