I've got a friend looking for an early 2000s game where you have to solve music based puzzles inside a castle? Does this ring any bells for anybody, because I'm drawing a blank.
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It's definitely a good question; there's a bewildering variety of options these days for some games, especially factoring in all the bugfix hacks. I think I'm going to stick with plain-vanilla FFVI on my SNES classic if I ever get around to it.
The DS version of CT is fine, by my understanding – the extra game content is decidedly amaeturish, but it's not like it severely impacts the rest of the game. And it's not like the GBA versions where you have to worry about sweeping changes to the graphical palettes, music, or coding in general. The only real concern is some of the localization changes in the script.
I suppose if you were going to play the game again anyway (and why wouldn't you?) then the SNES version is the obvious choice. I see there are a bunch of bugfix hacks, but I can't really recall encountering any severe bugs.
Enough waffle for now.XD Thanks for that waffle.
FYI, they reached the stretch goal for the steam version so you won't need to pledge to get it digitally. Pretty sure steam's going to be just rom+emulator, they're even giving it to everyone who pledged rom only.Nice! Still wanna back it though, it looks sweet.
Phantasy Star 2 for the beautiful music and endless grinding.I've been K.O'd by Phantasy Star II several times actually, allegedly the hellmaze dungeons were the result of a new employee getting a little, how should I say... "overzealous" with his work, designing all of these maps without being asked, and the rest of the staff didn't wanna let the guy down so they put them in anyways.
Something we can laugh about playing it in MAME, but might forget the feeling of putting real money in a machine and that happening. Player-hating game design! Gradius III AC is the only other game I immediately recall being as evil. )Good ol' quarter munchers, I didn't grow up with access to an arcade, but I've played some beastly classic arcade games at the place in town the last few years.
For the NES, there's this game called Dynowarz. As much as I love old-school platformers, the combination of music/gameplay in that game invariably puts me to sleep. I don't like stealth games very much also, so generally those tend to be boring for me to play, too.This is what I'm getting with SMT IV, some bizarre combination of gameplay and music that just reaches into my head and punches my shutoff button.
These are completely different things, surely? Generally a game demands your active participation.Interesting, I had no idea that people were using Futurama of all things as a sleep aid lol. I only asked about movies too because I thought maybe it was maybe just related to the audio/visuals and not the gameplay, but you make a good point.
It so happens I was reading the other day that apparently falling asleep to Futurama is a trend.
I already slept when I was playing and my soul entered the game, and I played dreaming has this happened to you?I can't say it has, I don't usually get dreams that I can remember, I have dreamed of beta-testing a Final Fantasy Star Fox clone though...
Just about any turn-based RPG. I find those extremely tedious/boring and unworthy of my time. The only exceptions that come to mind are Pokemon and the Mario and Luigi series. Maybe Undertale and Deltarune in the future if I decide to give them a try.Undertale/Deltarune have pretty kickass soundtracks and interesting combat, the in-between sections might be a bit tedious though, also you're going to loathe Genocide, I don't recommend the route if grinding bores you.
For movies, 2001: A Space Odyssey is the most mind-numbingly boring film I have ever watched. And that's coming from a huge sci-fi fan who can also tolerate the kind of low budget movies that appear on Mystery Science Theater 3000 often. 2001 is easily one of my least favorite movies of all time (it might be number 1 on that list).
I don't really have any games that put me to sleep because they're too boring; if I find a game boring, I don't continue to play it.
However, I have many times fallen asleep playing a game. Particularly Final Fantasy VI, usually when grinding out spells/levels, though there have been other times where I've nodded off in the middle of flying the airship looking for Doom Gaze. Imagine my surprise to wake up with a big scratchy ZOOT ZOOT
Pretty sure the ending of Fusion just has you in the orange fusion suit (I don't remember what hte upgrade is called), leaving you capable of fighting the Omega Metroid. Then shows her leaving the station as it burns up in SRR388's atmosphere. Still leaving with the orange fusion suit...