News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ThegreatBen

Pages: [1] 2 3 4 5 6 ... 28
1
Personal Projects / Re: Chrono trigger plus
« on: Today at 02:23:54 pm »
Ya that makes sense. There's probably bound to be a few things that need tweaking here and there.

2
Personal Projects / Re: Chrono trigger plus
« on: August 19, 2019, 10:16:59 pm »
Ok fixed that, I'm sure that was the last bug so I uploaded it, version 2.0 is now available for download.

https://www.romhacking.net/hacks/3691/

3
Personal Projects / Re: Chrono trigger plus
« on: August 17, 2019, 10:27:21 am »
Haha, never thought about that good catch.

4
Personal Projects / Re: Chrono trigger plus
« on: August 16, 2019, 07:21:48 pm »
That's awesome, glad to know my drone is actually useful.


5
Personal Projects / Re: Chrono trigger plus
« on: August 16, 2019, 03:30:18 pm »
Great news that its big free, btw congrats on beating it on such a low level, never thought you'd beat Magus.

For the Valkyrie bow I just edited it in Hi-tech, weapon perk Magical Attack, and ice elemental.

6
Personal Projects / Re: Chrono trigger plus
« on: August 16, 2019, 11:51:46 am »
Actually I've already done it, the Valkyrie bow is an ice magic attack in this hack, seems to work good.

Still not sure if it's actually something I wanna do though.

So is this version ready to go?

7
Personal Projects / Re: Chrono trigger plus
« on: August 13, 2019, 08:52:02 am »
Makes sense, alright shouldn't be too hard.

8
Personal Projects / Re: Chrono trigger plus
« on: August 13, 2019, 07:26:33 am »
Thanks, I probably just overwrote the empty name they used for it.

The elevator has been fixed already.

How did you do the quest without Robo in the party? Atropos won't even offer it unless Robo is there.

9
Personal Projects / Re: Chrono trigger plus
« on: August 12, 2019, 09:55:31 pm »
Reserve characters get 100% exp: 0x01FA26 - 80 19.

I haven't figured out why reserve characters are getting XP with the wallet equipped. I'll do some more testing on that one.

Thank you, as for the reserve characters they just start at a higher level on my hack, but Wallet or not no characters get any experience until they at least join once.

The dino cave in the middle ages is called Fiona's Park.  Don't know if that's something you caught already.

I did not know that, is that with or without Toma's Pop?

10
Personal Projects / Re: Chrono trigger plus
« on: August 12, 2019, 10:22:15 am »
I was thinking of making all characters start at level one and have reserve characters gain 100% experience. So that all characters would join at the same level as your party (exception being the wallet)

I've actually encountered quite a few bugs, they've all been fixed, also found out that human Glenn wasn't appearing in the campfire scene when Magus is defeated so I fixed that too.

As for adding the drone to combat maps all that remains is the Giant's Claw and Geno Some.

11
Personal Projects / Re: Chrono trigger plus
« on: August 10, 2019, 04:39:38 pm »
Good that its working,  I guess I need to add a line for Ayla there.

Only a few more maps need the drone added. I also added a few more scenes that use the whole current party rather than just the three current members. 

I found the scene in the hut after the Ocean Palace much more impactful with all recruited characters taking part.

12
Personal Projects / Re: Chrono trigger plus
« on: August 10, 2019, 02:36:49 pm »
Sounds like a really tedious challenge if you ask me but have at it.

Is there any problem entering the arcade on the version I just gave you?

My other tester said it went to black so I fixed it and it worked on my laptop, but when I tried my other computer it went black again.

13
Personal Projects / Re: Chrono trigger plus
« on: August 09, 2019, 03:10:38 pm »
I figured out how to copy over Silver Points and other rewards, but that's a more complex change, so I'm focusing on updating a tool that addresses this type of data.

Cool, thanks.

@Recca attacking it turns it off for the battle (which can also happen by accident) but it is immune to spells so go nuts. It will always be active at the start of battle, it can be sold at any time and repurchased again at the same location as many times as you want.

Yes there will be more eventually, there are quite a few unused enemy slots after I took out the Lavos boss rush and you can make one out of literally any character in the game.


I'm currently toying around with a Schala companion just for the hell of it.


14
Personal Projects / Re: Chrono trigger plus
« on: August 09, 2019, 07:04:04 am »
That's really very cool. Will enemy's target it and will it take damage?

Enemies cant target it and your spells will not damage it, you however can attack it to shut it off.

This is necessary in battles like the Black Tyrano and Lavos second form that only shut off their defense when they are alone.

The data restored at New Game+ ends before the settings. Changing 0x3ffbc6 from 80 to 9B should keep settings.

Alright I'll try it out, thanks.

15
Personal Projects / Re: Chrono trigger plus
« on: August 08, 2019, 09:24:52 pm »
This should have been ready by now but I had to add this in

https://youtu.be/JD3wB8obqIY

@Mauron I know the bytes right before 7E2990 don't reset on Ng+ so those ones probably don't either, I use them for my events and reset them manually at event 00.

16
Personal Projects / Re: Chrono trigger plus
« on: August 05, 2019, 06:16:29 pm »
Cat food gets you more cats

17
Personal Projects / Re: Chrono trigger plus
« on: August 05, 2019, 05:23:53 pm »
I wouldn't mind if the fair prizes catfood and Silver points carried over too actually.

18
Personal Projects / Re: Chrono trigger plus
« on: August 05, 2019, 12:50:57 pm »
Some of that stuff has been fixed, I'm currently playing through and grabbing all the last few bugs.

19
Personal Projects / Re: Chrono trigger plus
« on: July 27, 2019, 12:54:03 pm »
So I finally played through to the end, everything is working fine now but I'm adding some additional scenes to the mid game.  ;)


20
Personal Projects / Re: Chrono trigger plus
« on: July 25, 2019, 10:08:50 am »
This version is a little harder and far more balanced than the original,  you'll be required to use your available resources, purchase from shops, changes your party etc.

Ayla recruited early works 100% now, I'm still fixing bugs and refining things.

I've added a few more spots where the entire party contributes to the scene rather than just the three party members as well.

I've personally tested up as far as exile from Zeal.

Pages: [1] 2 3 4 5 6 ... 28