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Messages - Korxroa

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1
Personal Projects / Re: ROLL♥CHAN Evolution!
« on: December 19, 2018, 06:56:33 am »
Soon new Version 3.0 added Mega Man 11's Roll Outfit for Mega Man 1 to 6 and MM Gameboy games
like Game Gear version is already.


Roll-Chan is coming to Mega Man Wily Wars (Mega World in Japan) and Mega Man 7, except Rockman & Forte for SFC.
Roll-Chan: Mega World will be released on December 17th next year, after 25th Anniversary of MM: Wily Wars released in 1994.
Roll-Chan 7 (coming in 2020, after Roll-Chan: Mega World is released) is second sprite Mega Man 7 Hack,
first sprite was Bass in Mega Man 7 Hack by Falchion22 (creator of Z in Mega Man X1 Hack).

2
ROM Hacking Discussion / Re: Mega Man 2 converted to Mapper 5: MMC5
« on: February 06, 2015, 11:36:38 pm »
no support Japanese version of Rockman 2?? :(
IPS MMC5 Mapper for Rockman 2 JP version not include zip file.


Please added JP support include zip File?

3
News Submissions / Re: rollchan
« on: December 23, 2014, 10:31:22 pm »
Out of curiosity: Are these hacks compatible with other Mega Man/Rockman hacks, like No Constancy, 4 Minus Infinity, or Burst Chaser (or, once 5 is released, Air Sliding and things like Wily's Dream Space)?
Roll-Chan 4 not compatible with Rockman 4MI,
Edit Sprite Roll using Matrixz's CSA doesn't work RM4MI.

Roll-Chan 3 & 4 works on Rockman 4 BCxAS and Rockman 3 Claw, Rockman STH etc.

4
Mega Francesca: Krion's Adventure a Mega Man 4 Hack.
Mega Man and Francesca!, go to Krion Empire! and set 205X AD after year 1999.

Mega Francesca Subtitle "Krion's Adventure" Known as Doropie's Adventure (どろぴ~さんの冒険) (not Subtitle) in Japanese ver. of Rockman 4.

new levels design and more enemy, graphics from Magical Doropie/Krion Conquest.
custom music Magical Doropie for MM4 not included, it's original Capcom Sound Theme.

No Replaced Sprite Mega Man with Francesca/Doropie,
new build version in future.

Screenshots
Title Screen, No Logo

Ice Level based on Stage 2 Graphics of Yukimaru from Magical Doropie/Krion Conquest

New Replace Enemy Spike Box from Round 2-1

Slide, Slide, Go!

New Replace Enemy Met (like Jumping and Spinning, Walking, not water in Dive Man's Stage and Wily Castle 1) from Round 1-1

Replaced Skull Man with Yukimaru, but not modified Boss AI's Code

New Special Weapon Yukimaru

Water Level based on Stage 3 Graphics of Aqua Knight from Magical Doropie/Krion Conquest

Water into Falling


This Video Demonstration Yukimaru Level (Skull Man's Stage) Gameplay, uploaded since December 17th (Rockman's Anniversary is 27 Year ago)
http://www.youtube.com/watch?v=Zu758Adk1HI

start project December 14th 2014 :)
24th Anniversary of Magical Doropie since December 14th 2014 :D

New Level with Graphics Design like based on Magical Doropie/Krion Conquest
  • Yukimaru (Skull Man's Stage) : 90% Complete
  • Aqua Knight (Dive Man's Stage) : 5% Complete
  • ??? (Ring Man's Stage) : 0%
  • ??? (Bright Man's Stage) : 0%
  • ??? (Drill Man's Stage) : 0%
  • ??? (Dust Man's Stage) : 0%
  • ??? (Toad Man's Stage) : 0%
  • ??? (Pharaoh Man's Stage) : 0%
How to play
1. Download Mega Francesca: Krion's Adventure Demo 1 here from Board 2 Uploader.
2. Apply Patch to Mega Man IV USA both PRG0 and PRG1 ROM, Use LunarIPS. *
3. Emulator like FCEUX or NEStopia / Real Hardware like EverDrive N8 or PowerPak.
3. Play Yukimaru's Stage Only, No Play Aqua Knight's Stage (2nd Level not Demo 1).

* Patch Note:
NOT Europe (PAL) like Glitch Licensed by Nintendo Screen Text "GG" or Japanese ROM (Patch JP not included).

previous hack released Mega Francesca back in October.

New 2nd Level of Aqua Knight maybe new build version in future.
Working in progress, next week.

Final version of Mega Francesca: Krion's Adventure is still development, under construction!
Good Luck ;)

5
Newcomer's Board / Re: Added/Replaced Music MP3 or NSF to NES ROM Hack?
« on: December 20, 2014, 09:23:31 am »
Convert MP3 to MIDI/WAV or .NSF file and edit hex song using FamiTracker.
Copy Paste Hex Music with FCEUX's Hex Editor?, not 6502 Debugger.

replaced custom music like example: Darkwing Duck Bridge, SMB Game Over, Mega Man GB, Mega Man X3 Intro etc.

Like This Matrixz's Capcom Music/Sound Engine Document here or here.


Patch Custom Music for MM4 and MM5, DwD?
No.

6
Newcomer's Board / Re: Added/Replaced Music MP3 or NSF to NES ROM Hack?
« on: December 18, 2014, 09:46:51 pm »
Almost always hex. Even the few games with dedicated music-hacking utilities are limited by the constraints of the original engine.
.nfs via hex editor and copy hex music to megaman 4 & 5, darkwing duck nes rom?


tutorial how to replaced music on nes rom?

7
Newcomer's Board / Added/Replaced Music MP3 or NSF to NES ROM Hack?
« on: December 18, 2014, 09:18:51 am »
Add/Replaced Music MP3 or NSF in NES Game like Mega Man 4 and 5, Darkwing Duck (NES).
download Soundtrack Darkwing Duck and Magical Doropie, MM1-6 .nsf from Zophar.

Cool Soundtrack and Modified Music in NES Hack like MLP: DDC, Mega Man Ultra, Rockman 4MI etc.

Replaced Music Track.
In Mega Man 4 and 5.
Spoiler:
Bright Man's Stage,
Bright Man Theme (Original MM4) -> Bridge (Darkwing Duck).
Skull Man's Stage,
Skull Man Theme (Original MM4) -> Stage 2-1 Yukimaru (Magical Doropie).
Stone Man's Stage,
Stone Man Theme (Original MM5) -> Guts Man Theme (Mega Man 1).
or
Copy Hex Music Darkwing Duck or Magical Doropie, Mega Man 1 ROM to Mega Man 4 & 5 ROM?

In Darkwing Duck.
Spoiler:
Bridge's Stage,
Bridge (Original DwD) -> Stage 1-1 Thunder Knight (Magical Doropie) or Cut Man Theme (Mega Man 1).

Edit Music in NES ROM Hack via Hex Editor or using Tool?
Thanks :)

8
No Roll-Chan 5?
Roll-Chan 5 (RM5/MM5 Hack) released on December 17th 2015 (28th Anniversary) :)


Maybe Roll Sprite for Mega Man GB version Hack (edit sprite using TLP).

9
English Please, Use Google Translate.

@mod: Closed this topic, Read Rule Language Non-English (like French, German, Spanish etc) not allowed on RHDN, just a English Only.
@mod: Update Added Language Non-English your Forum Rules? Like General Guidelines in Submit Files.

10
Newcomer's Board / Re: How do I edit graphics in SNES games?
« on: December 15, 2014, 12:26:40 am »
Edit Graphics on Sprite and Tile without extract/insert the Graphics ROM,
Use TLP (aka Tile Layar Pro) or Tile Molester.

11
Newcomer's Board / Re: Edit HP Damage Enemy in Rockman 2?
« on: December 08, 2014, 10:08:36 pm »

can't edit HP Damage Enemy in Cheat Search using FCUEX v2.2.2.
click "Reset" button, what enemy id in RAM Hex?


Tutorial Edit HP Damage Enemy in Rockman 2 Hack? 


Document Enemy ID List and HP Damage (ROM Offset NOT RAM) for Rockman 2 JP version?
no enemy list hp (ROM Map for Rockman 2 Only) in Data Crystal Wiki?


Two Hacks of RM2 called "Rockman 2 SJ" and "Rockman 2 Advanced Edition".


Edited HP Damage Enemy (using MegaFLE X Enemy Editor) work MM5 Hack called "Mega Man 5 Advanced Edition",MM5 Hack Project "Mega Man 5 Advanced Edition" -> 45% done.

12
Newcomer's Board / Re: Edit HP Damage Enemy in Rockman 2?
« on: December 04, 2014, 10:48:07 pm »
Enemy ID Document for Rockman 2?, not Mega Man 2.


infidelity? Matrixz? DurfarC? Insectduel? kuja killer?
find offset for example enemy HP Damage and Damage to Rockman like Met?

edit weapon damage weak bosses via hex editor?

13
Gaming Discussion / Re: Windows 98 for Famicom
« on: November 30, 2014, 12:39:59 am »
Chinese Pirated Famicom version of Windows 98 port back in 1999.

Link or it didn't happen?
No Link to ROM Image, Just a google search.

14
Personal Projects / Re: ROLL♥CHAN Evolution!
« on: November 29, 2014, 09:40:50 pm »
Matrixz's CSA drop support Mega Man 1 & Mega Man 6.
No X/Y Position for Rockman 6 via Hex Editor.

In Roll-Chan 6 development, Rockman 6 doesn't change palette color hex like Title Screen or Rockman Sprite via FCEUX's Hex Editor.

Zynk's Roll-Chan 7 (RM7FC Mod) on Cutstuff(dot)net Board only, not RDHN or Board 2.

15
Personal Projects / Re: ROLL♥CHAN Evolution!
« on: November 29, 2014, 12:26:23 pm »
US version of Mega Man 2 "Roll-Chan 2" (Screenshot Left)?
JP version Only, Not US version.
For Intro Scene in Rockman 2 Hack called Roll-Chan 2.
Change Japanese Text "ロックマン" is Rockman to "ロールちゃん" is Roll-Chan, edit text via FceUX's Hex Editor and Font Japanese Tile use YY-CHR or TLP.

Screenshot Roll-Chan 5 Title Screen?

Insectduel's Roll-Chan 4 Mobile Edition -> working in progress and Zynk's Roll-Chan 4 Original Edition -> Dec/17/2014  :)

Korxtendo's Create Roll Sprite from Mega Man and Rockman 1 (2007) Mobile for Two Games.
Darkwing Roll (Darkwing Duck, Tile via Matrixz's CSA) and Magical Roll (Magical Doropie, X/Y Position at ROM D1F1-D4C1 via Hex Editor).
New Two Hacks Darkwing Roll-Chan and Magical Roll-Chan released on early 2015  ;)

16
Newcomer's Board / Edit HP Damage Enemy in Rockman 2?
« on: November 26, 2014, 07:19:00 am »
This Rockman 2 NOT Mega Man 2.
Edit HP Damage Enemy like Met, Returning Sniper Joe, Batton, Pierrobot, 8 Robot Masters etc.

Enemy ID Hack with ROM Offset via Hex Editor?
Like Matrixz's MegaFLE X Enemy Editor -> Tab "General" -> edit hex HP Damage "HP" works on Mega Man/Rockman 3~6.

Can't Find HP Damage Enemy with ROM Map for Rockman 2 (not Mega Man 2) in Data Crystal Wiki?
Like Mega Man 4 Robot Masters Enemies "'s HP", it's available on Data Crystal Wiki.

rock5easily's Rockman 2 Editor and -=Fx3=-'s Visine doesn't support feature HP Damage (Rockman 2 Only. not support Difficulty Mode in Mega Man 2 US),
Matrixz's MegaFLEX support HP Damage (MM/RM3-6).

Edit HP Damage in Rockman 2 using without Hex Editor,
Utility Matrixz's MegaFLE X Enemy Editor not support Rockman 2 :(

Maybe Update new version on Utility Editor support HP Damage Enemy in RM2 Only. Not support Difficulty Mode "NORMAL" and "DIFFICULT" the US version of Mega Man 2.
no new version of Visine for feature HP Damage Enemy, last version 2.82 back in 2002.


or Easy Mode with edited HP Damage Enemy for Rockman 2?
Edited HP Damage Enemy in Rockman 2 Hack like Rockman No Constancy, RM2YC, RM2EX etc.

Korxtendo's New Rockman 2 Hack Project called "Rockman 2 SJ" (require edit HP Damage Enemy) working in progress.

Thanks :)

Edited: Sorry Bump Thread


17
ROM Hacking Discussion / Re: Megaman Fortress Map Change
« on: November 22, 2014, 02:44:17 am »
Change Map in Mega Man 4 ROM Hack using without Hex Editor.
1. Open MegaFLE X and Select ROM MegaMan4.nes
2. Click check box "Scene Screen Mode" and Select "2. Bank 12"
3. Level -> Screen Editor and Structure Table, TSA Table, Tile Table etc
4. For Edit Map, Left Click on Change Structure 32x32 in Screen Editor -> Select Structure using Window Structure Table
5. For Edit Tile , Right Click on Change Tile in TSA Table 16x16
6. File -> Save (F5) and Close MegaFLE X, Play Mega Man 4 NES ROM Hack your PC like FceUX Emulator

For Japanese ver. of Rockman 4 in MegaFLE X's Scene Screen Mode.
1. Click check box "Scene Screen Mode" and Select "2. Bank 12"
2. Other -> Graphics Load Editor and Select "Primary Gfx Load (Chosen ID)" Hex 3E for Cossack Fortress or 3F for Wily Castle
3. Click "Load as current level graphics (Primary Gfx Load only)." and Level -> Screen Editor
4. Don't Change Palette Editor like Sprites Map Path

Note: Open ROM Mega Man/Rockman 3~6 Only in MegaFLE X, not compatible with PureSabe's RM4MI (RM4 Hack) or Kuja Killer's MMO (MM3 Hack).

18
News Submissions / Re: ROM Hacks: The Simplified Hacks Just Keep Coming!
« on: November 20, 2014, 10:57:43 am »
@Megafield64: Suck,
rock5easily's Rockman 6 Editor doesn't support US version of Mega Man VI.

Use Japan ver. of Mega Man VI called "Rockman 6 Simplified", you can edit level via Rock5easily's Rockman 6 Editor.

That is so odd.  I don't see you doing anything out of the ordinary in that video.  I'm stumped on why the game won't let you continue.   :-[   If I can't find a problem, I can't fix it.  I'm going to upload a video of me playing that spot as well and you will see you're not doing anything different from me.  This is baffling.   :banghead: Youtube isn't accepting the file that fceux produces as a video file.  How do I convert it so it can be uploaded?

SMB Simplified and Mega Man 1~4 Simplified with Gameplay/Playthough on Upload to Youtube.
FceUX Emulator and Open ROM SMB or MM with Hack, File -> AVI/WAV -> Record AVI... -> Save AVI your Desktop or My Videos Folder.
Select Compressor Cinepak Codec by Radius or Microsoft Video 1 -> OK, AVI Recording and Let's Play Game with ROM Hack.
File -> AVI/WAV -> Stop AVI and Close FceUX Emulator, Edit Video using Camtasia Studio.

Try Camtasia Studio not like Windows Movie Maker.
Resize Dimension 256x224 or 256x240 for PAL ver. to 720p HD (not 480p or 1080p) and Save MP4 or AVI.

My Korxroa's Uploaded Mega Man 4 Simplified by Megafield64 Full Playthough -> 720p / Size 173 MB / File Type MP4 / 50 Minutes.
No Legal Game Mega Man 4 ROM Hack on YT, Isn't Capcom Sound Theme (Set No Audio via Audio Settings in Camtasia Studio).

19
ROM Hacking Discussion / Re: Megaman Fortress Map Change
« on: November 19, 2014, 02:34:50 am »
Use Matrixz's MegaFLE X. not Rock5easily's Rockman 4 Editor.

20
ROM Hacking Discussion / Re: Megaman Fortress Map Change
« on: November 19, 2014, 01:32:00 am »
Try Matrixz's Mega Man 4 Comprehensive Document this.
search type "Path" on Notepad.
Cossack/Wily Intro Level Path Sprite Data.

edit path sprite data via FceUX Debugger/Hex Editor.


@mod: Wrong Room, moved to Newcomer's Board.

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