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Messages - Darkon360

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1
Newcomer's Board / Re: Are plained modded PC data files allowed here?
« on: October 31, 2014, 03:47:38 am »
Thanks, XDelta it is.

2
Newcomer's Board / Are plained modded PC data files allowed here?
« on: October 30, 2014, 09:02:47 pm »
May be a stupid question. do we always have to make a patch of it? ( ͡° ͜ʖ ͡°)
Like let's say I release a hack only with a modded Data.rsdk provided to be replaced for the game's main folder.
Does it still counts as a "Rom"?

3
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive + Classic Trilogy (2014)
« on: September 13, 2014, 05:22:07 pm »
I did, but just the first act of zone 1.

@ShadowOne: Like with everything it depends on execution. I'd like to have a cross between Mighty from Chaotix and Sonic Megamix. Wall cling, insta-shield, shield reserve, and shield swap. That would be awesome. And speaking of Megamix, their version of Shadow is pretty good.

Copypasted Player coding, Add Double Jump + Homing Attack = PROFIT.

ANYWAYS, back on topic.

4
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive + Classic Trilogy (2014)
« on: September 11, 2014, 02:15:05 am »
Thanks, anyone tried Masterquest yet?

5
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive + Classic Trilogy (2014)
« on: September 06, 2014, 09:06:04 pm »
Shadow is quite irrelevant to the classic series, also a overrated Sonic recolor.  ;)

6
ROM Hacking Discussion / Metal Sonic Hyperdrive + Classic Trilogy (2014)
« on: September 04, 2014, 05:13:56 pm »
Nothing much to say but this is how Sega will do if they added a lock-on feature to Sonic CD and use their heads a bit more. Check them out and tell me what you think.

Demonstration video:http://www.youtube.com/watch?v=BG27aL3ZwmI

Metal Sonic Hyperdrive: http://www.romhacking.net/hacks/1674/
Metal Sonic in Sonic the Hedgehog: http://www.romhacking.net/hacks/1025/
Metal Sonic in Sonic the Hedgehog 2: http://www.romhacking.net/hacks/1723/
Metal Sonic in Sonic the Hedgehog 3 & Knuckles: http://www.romhacking.net/hacks/1946/

7
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: March 31, 2014, 12:24:50 am »
Uhhh, where's the music from?

Metal Sonic Hyperdrive OST
Yu Yu Hakusho
Bishoujo Senshi Sailor Moon (Resort Isle 3)
Sonic 3 & Knuckles (unused)
Mega Man the Wily Wars/Rockman Mega World (Final Boss theme + leftover tracks)
Cosmic Carnage (Options theme)
ATP Tour Championship Tennis (Botanic Lake 1&2 + Zone Clear theme)
Fatal Fury
Fatal Fury 2 (Botanic Lake 3 + other leftovers)
Shinobi 3
Super Monaco GP (unused)
Hybrid Front (Metal Sonic Credits theme)
Sonic the Hedgehog (leftover tracks)
Sonic the Hedgehog 2 (leftover tracks)
Shadow Dancer (Level Select theme + Lone Devil Act Clear theme)
Sonic 3D Blast (unused)
F-Zero (leftover Fire Field track composed by Eduardo Knuckles)
Other Remixes of most games by Nineko (majority of tracks are leftovers)

8
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: March 24, 2014, 12:28:57 am »
Can you make wad like you did before for this update?

I've already been uploaded the wad with the current version. also Region Free.

9
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: March 15, 2014, 01:35:05 pm »
And here it is, a minor update that regards tweaked level designs, few bugfixes, and new additions.
   


Metal Sonic Hyperdrive changes:
    Few Metal Sonic graphics enhanced
    Sonic now has Sonic 2 Spindash
    Somari now has a new Spindash Quick Boost and higher jumpheight
    Some level layouts are now a bit longer and harder
    Added Sonic CD Rolljump
    Added Extras Menu (can be entered by pressing C on Title Screen.)
    Added Survival Mode (beat the game without losing a single life, extra 1Ups disabled, can be played in any difficultly.)
    Added a special twist to all emeralds ending for Metal Sonic
    etc

DOWNLOAD

10
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 23, 2013, 06:20:33 pm »
You ripped the sprites from Sonic CD into it didn't you...  :laugh:
Never mind It's cool anyway XD I like it. Can't wait 'till you make another update :)

Likely I'll might make a update, next year.

11
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 20, 2013, 03:14:06 pm »
Your gameplay footage showed that the ring notice is mute

Because it's a trailer, of course in-game sfx is mute.

12
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 20, 2013, 12:43:44 pm »
ring noise is missing

Not actually, must've been your emulator.

13
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 18, 2013, 03:17:49 am »
forget more lives, how about adjust the difficulty?

That was sarcasm btw.

14
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 17, 2013, 08:22:09 pm »
About time one of my favourite rom hackers posted his stuff here.

*edit*

Just played it, I've been following this project for a long time.  It just keeps getting better and better.  This is 100x better than the earlier version that I played before.  This is one of my favourite romhacks of all time.

*edit again*

I made a version where you start with 99 lives

https://www.mediafire.com/?w45ebbw7wdrijnl

If you want to change the value just use a hex editor and adjust 0203CD to whatever number of lives you want to start with.  Don't forget that the value is represented in hex numbering.

Good to see you here, also thought your lives mod is pretty hilarious.

15
ROM Hacking Discussion / Re: Metal Sonic Hyperdrive
« on: December 16, 2013, 03:21:49 am »
What do the Somari sprites look like for this anyway?

See Gameplay Footage above.

16
ROM Hacking Discussion / Metal Sonic Hyperdrive
« on: December 16, 2013, 12:58:00 am »



Metal Sonic Hyperdrive is a heavy modification of Sonic the Hedgehog (1991) by Darkon360 for the Sega Genesis. with brand new Zones, Sonic CD style gameplay, Music, Playable Characters, and Modes. Starting Metal Sonic, taking Sonic’s role as the main protagonist to stop Dr.Robotnik’s greatest inventions yet. Also starting special guests such as Kirby, and Somari (who’re meant to be Unlockables due to technical difficulties, also there for the lulz.).

Story:
One day, after the defeat of Dr.Robotnik by the hands of Sonic. Robotnik decided to rebuild Eggrobo to travel Mobius to search for the Chaos Emeralds. Eggrobo kidnapped Tails in the Mystic Ruins, by sending him into Metallic Madness, but luckily, Tails escaped. he decided to sneak into Robotnik’s lab and grab the parts of his robots and pieces. Tails later go to his home in the Mystic Ruins and created a new robot, based off Metal Sonic’s classic model, Codename: METAL. with the ability to feel and behave almost exactly like Sonic. Tails was able to track Eggrobo to where hes heading by using his Radar, so Tails sent Metal Sonic to Resort Isle, where Eggrobo is heading to. in hopes to find the Chaos Emeralds and destroy Dr.Eggman’s plans once and for all.

Controls
METAL SONIC
Jump + A/B/C - Jumpdash
Jump + Up + A - Super Transformation
Up + A/B/C - Super Peel Out
Down + A/B/C - Spindash (Sonic CD style)

LONE DEVIL/SHINIGAMI
Jump + A/B/C - Mid Air Dash
Jump + Up + A/B/C - Vertical Hell Scythe
Jump + Down + A/B/C - Free Fall

KIRBY
Jump + A/B/C - Float/Fly
Down + A/B/C - Inhale
Up + A/B/C - Run

SOMARI THE ADVENTURER/MARIO
Down + A/B/C - Quick Boost
SONIC THE HEDGEHOG
Down + A/B/C - Spindash (Sonic 2 style)

Credits:
Half of the Metal Sonic Sprites - Yuski and CS
Somari Sprites - Marioguru64
Smash Bros Melee Kirby Sprites - Drshnaps
Music Ports - KCEXE
Music - Nineko
Sonic 2 Level Select & Options screen port - Esrael
Sonic 2 Clone SoundDriver - Tweaker
Extras Menu, Magnetize Rings, and Splash Screen code - HckTrox
Peel Out, and Extended Camera - Selbi
Sonic 1 Custom Title Screen Font - Dr-Luxcario


DOWNLOAD | Gameplay Footage | Boxart covers for print

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