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Messages - zfreeman

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1
Personal Projects / Re: ROLL♥CHAN Evolution!
« on: October 06, 2019, 10:07:47 pm »
I just wanted to mention that these hacks were referenced in the 2019 Game Developers Conference.

https://www.youtube.com/watch?v=dp-DRU24J18&feature=youtu.be&t=1126

2
Personal Projects / Re: Final Fantasy 7 - Retranslation Project (PSX)
« on: September 17, 2019, 03:30:04 am »
http://forums.qhimm.com/index.php?topic=14914.msg268077#msg268077

"Reunion R05c will no longer be up for download starting 17th September.  This is because R06 is scheduled to be released very soon and R05c is ancient."

4
Personal Projects / Re: Super Bomberman 5 - English Translation
« on: May 20, 2019, 07:08:54 pm »
Script Help and Language Discussion: http://www.romhacking.net/forum/index.php?board=9.0

Helpful translators are always lurking in that section, you might find a quicker response for your ゼゴー question.

5
Personal Projects / Re: [NES] Super Mario Bros. Co-op
« on: February 11, 2019, 01:31:00 pm »
Which game are you using as a base, could you give a CRC32? And, do you know if is this compatible with original hardware?

6
Personal Projects / Re: [SNES] Super Bomberman 5 Translation
« on: February 02, 2019, 08:44:30 pm »
I don't know if this is the same project, but I thought it's relevant enough to link it here.

https://github.com/DS-ROM-Hacking/SBM5_SFC_EN

7
Newcomer's Board / Re: Brave Fencer Musashi on PSP?
« on: July 21, 2018, 05:34:30 am »
It's the same, SLPS01156.

8
Newcomer's Board / Re: Brave Fencer Musashi on PSP?
« on: June 26, 2018, 05:34:15 pm »
I'm having no trouble running it. 6.61 CFW Pro. I've never used Popsloader. Played through all of Chapter 1 on two different builds.

9
Newcomer's Board / Re: Brave Fencer Musashi on PSP?
« on: June 09, 2018, 12:25:24 am »
Have tried renaming the eboot folder to the Game ID (SLPS01156)?

10
Personal Projects / Re: Play as Bass in Megaman 7 (Snes)
« on: October 16, 2017, 12:40:39 am »
Nice job, falchion and Darksamus. I like Auto's little Easter egg at the beginning. I didn't know if it was because of space, but there's just a minor typo right beforehand, Bass says "permantly" instead of "permanently".

11
Just to clarify, mz's progress likely compounded lokai20's reluctance to continue his own work. Not that they were working in tandem.

12
Being a layman, I have no advice that would benefit you. The only one that has released anything is lokai20. I believe he's done with his second attempt after his original progress died with his hard drive and mz's possible progress. His last video was anticipating passing on what he had to others. But he was translating as he went, as opposed to mz and Aeon Genesis/Gideon Zhi who seem to each have a completed translation. Until there's some collaboration, you might have to just reinvent that wheel.


lokai20:
http://www.romhacking.net/translations/1595/
https://www.youtube.com/watch?v=REgGjqZqyag&t
https://www.reddit.com/r/starocean/comments/39tc04/ongoing_star_ocean_blue_sphere_fan_translation/

mz:
http://www.romhacking.net/forum/index.php?topic=23531.0
http://www.romhacking.net/forum/index.php?topic=23530#msg328796

Aeon Genesis/Gideon Zhi:
https://agtp.romhack.net/project.php?id=sobs

13
Programming / Re: Mega Man X3 FastRom Issues
« on: August 05, 2017, 10:40:36 am »
Dude, he was deciding that if there's no means to play the ROM hack, would it be worth the effort. Leave your reverse psychology at home.

14
Personal Projects / Re: Mega Man X3 - Zero Project (V4.0)
« on: July 23, 2017, 08:28:29 pm »
Will this new revision include the VWF that you were working on earlier?

15
Personal Projects / Re: Super Mario Land 2 DX (WIP)
« on: June 01, 2017, 12:17:01 am »
This looks amazing! One of my favorite games of all time, thank you for your hard work on this.

I'm sure it's been asked before, but have you looked into coloring the first SML? Any other GB classic you are looking into coloring in the future?

Super Mario Land has already been done. https://www.romhacking.net/hacks/1187/

16
I concur. The original font was always hard to read, be it the style or coloring. The MMZ series is definitely easier to read, but was made for a smaller screen, so it makes sense that it wouldn't look right here. X4 and beyond had some pretty legible ones, I propose you go with one of those, for the sake of uniformity.

17
I've been waiting for something like this for a long time. Thank you for this.

18
Hope things are progressing smoothly. Could you upload a video of the gameplay?

19
Personal Projects / Re: Final Fantasy II: Refurbished
« on: July 16, 2016, 12:55:03 am »
Damn. Doesn't work with the demiforce title screen patch anymore. It blacks out after the intro battle. http://www.romhacking.net/translations/139/

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