« on: January 05, 2015, 02:38:49 pm »
That's not how it works. You can't just change some values to convert a NES game to MD because they aren't even the same format. Old consoles didn't use portable languages like C, they all used Assembly instructions. Those instructions are processor-specific, so one processor will never understand the instructions of the other processor. The NES uses a MOS 6502, and the MD uses a Motorola 68000. Completely different. There's also the issue of memory mapping and how differently those consoles display graphics on the screen.
Let me put in simple terms. It's like trying to run a PC game on a Playstation 1.
The only way you can get what you're asking for is to rip the assets (sprites, sounds) and reprogram the whole game from scratch for the MD. And I'm pretty sure you don't want to waste your time doing that for just one game.