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Messages - MathOnNapkins

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1
This topic has been moved to ROM Hacking Discussion.

http://www.romhacking.net/forum/index.php?topic=17712.0

Reason for move: Not a translation / script topic, strictly speaking.

2
This topic has been moved to Personal Projects.

Reason: It now qualifies as a valid personal projects thread. It was originally there.

http://www.romhacking.net/forum/index.php?topic=17004.0

3
This topic has been moved to Newcomer's Board.

Reason: Didn't meet personal projects subforum rules.

http://www.romhacking.net/forum/index.php?topic=17634.0

4
General Discussion / MOVED: New video game ideas
« on: January 22, 2014, 02:24:37 am »

5
Personal Projects / MOVED: My First Hack, which should it be?
« on: January 22, 2014, 02:17:34 am »
This topic has been moved to ROM Hacking Discussion as it does not meet the Personal Projects subforum guidelines.

http://www.romhacking.net/forum/index.php?topic=17591.0

6
As a note for anyone happening by, translation requests belong on this wiki article, not forum posts: http://datacrystal.romhacking.net/wiki/Translations_Request_List

10
Programming / Re: Extremely Confused on VRAM Issue
« on: August 17, 2013, 01:51:14 pm »
It does not log DMA transfers the way that Geiger's does, for example. However, you can set read / write breakpoints on vram in BSNES at which point it will break in the middle of the DMA transfer (continuing to "step into" I believe will remain in the dma transfer until all bytes have been written or read, then the S-CPU will resume stepping). Keep in mind I use a relatively old version of the BSNES debugger (v0.67 so the available features and dynamics might have changed).

11
Personal Projects / MOVED: AppleJuce V0.4.1
« on: July 29, 2013, 03:06:01 am »

12
Gaming Discussion / Re: Your first game
« on: July 28, 2013, 05:42:13 am »
I had a pretty vanilla experience, I guess. I had never heard of video games until I just randomly got an NES for my 6th birthday (I think) from my Aunt. And naturally it was packaged with Super Mario Bros. 1 / Duck Hunt. I royally sucked at SMB at first and would repeatedly just walk into pits and I found the game manual kind of forboding because it was all in black and white, iirc.

14
Site Talk / Re: DarknessSavior's PM Box
« on: June 10, 2013, 01:29:45 pm »
Couldn't you have just emailed him? It's listed in his profile. (Well, I can see it anyways)

16
ROM Hacking Discussion / Re: SNES/Genesis "Beginner" Difficulty Hacks
« on: April 28, 2013, 12:50:21 am »
It seems it would be convoluted & involved to have a bunch of patches just to alter a few variables in roms; to make it easier/harder

I think the best solution would be to create small trainers/intros that could be tacked onto the front of a rom, to give the user options at the beginning of a game

Emulators that can instantly patch .ips files could make this easier (associate a folder that can be turned on/off)

A whole project could be established, kind of like the No-intro project; but in reverse

While it might be more difficult to do, I would personally prefer to have those kinds options embedded into the game. I find the trainer intro types of screens rather off putting in that they don't look like a natural part of the game.

17
General Discussion / Re: Man jailed for downloading Elf porn
« on: April 25, 2013, 03:58:34 pm »
Yoko is actually 14, to make it even more fucked up.

Well, to be fair, the world of Gurren Lagann featured a human population that was massively depopulated and down and out. I think in that context people wouldn't even blink at 14 year olds getting married and / or procreating.

19
General Discussion / Re: Romhacking Nightmares
« on: March 22, 2013, 05:32:30 pm »
Hrm... can't say that I have. When I actually have dreamed about hacking (or hypothetical hacks / mods of games) they've all been pretty enjoyable. I have had nightmares about other silly bad stuff that can happen with computers or the internet though. One time I dreamt I was banned on all internet forums for some reason. That was when forums were more important to my daily life, though.

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