A hack of Ninja Gaiden Trilogy to change the button layout (so that Y and B are attack and jump, instead of B and A).
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I should have made it more clear. By "glorified" or "cool" I was trying to mean the gamers who play competitively, get plenty of money and make a living out of it. Not just some random basement dweller who plays games. Hence why I cited S.Korea, since a lot of pros are from there.
Only those residing in the contiguous United States in 1988 through 1990, of an age range to comprehend it, can truly grasp the magic nes brought to a generation.
And look at video games now. It has become serious business and as mainstream as it can get. Any average joe plays them. "Gamer culture" is mostly glorified and even seen as something cool,
especially in places like South Korea. Little do they know how things were back in the day.
And you're right. Brazil had plenty of this whole "culture of honor" as well, so gaming was seen as something childish. Whether it was the Master System or SNES or whatever else.
Yet for some reason, Nintendo of Europe, Atlus, P-Cube and Level-5 still manage to have their translations very close to the original meaning without conflicting with it, replacing it with subpar writing, or making stuff up against the intentions of the original writers.
I'd imagine that was abusable. From what I had read of stores' return policies on receipts as a kid (yes, I was a bored kid) certain items such as games were only returnable if defective, and then only for replacement.
Return a used game as "defective" to get a new copy and then return the new copy.
Although I'm sure stores have gotten wise to that, such as I think Target does track returns.
That probably depends on where you're from.
It was pretty even split between the Genesis and SNES in America (well, I know in sales Genesis was a bit higher, but SNES was hardly a "niche" console.)
Now if you were playing TurboGrafx or Master System, then yes.
"(so that ebay sellers get your money and the developers not a red cent)"
What possible claim do the developers have to any money exchanged for those games? If they wanted some they would still sell copies, or invest in the platforms that do.
I also can't understand who you are blaming exactly,
try some japanese importer instead.
In any case, they kept doing the difficulty changes very consistently, for many years, for games licensed from many different publishers, so I doubt it was just due to their hands being contractually tied.
Someone correct me if I'm wrong, but I'm pretty sure that translates as:
The "joke" is that Ruby loves fish, see? Not very funny, I'll grant you (though it does help set up a much later scene). Here's what the line becomes in the US version:
Now, I don't know more than the absolute rudiments of Japanese, but I can certainly tell you that there's no secret hidden cultural reference in the original text that the US version is trying to convey the spirit of here. The new joke is just there to "make it funnier". Depending on your sense of humor, maybe it is and maybe it isn't, but that's not the point. Regardless of whether it's "better" or not, it simply doesn't match the original dialogue by any stretch of the imagination, and I can tell you from having looked that the majority of the jokes in the US version are "made up" in this fashion.