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Messages - Proveaux

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1
Download Straight Shooting

Won't hit much like this.

Below taken from Super Mario Bros.:ROM map

Fireballs
  • 0x061E2 to 0x----- (0001) = Fireball Movement*
  • 0x061FB to 0x----- (0001) = Fireball Position*

Fireball Movements:
10: Explode on contact, but no damage
13: Straight forward but bounces off blocks
15: Straight forward
19: Appear in air then bounce along top of sky
1B: Explode on contact
1C: Normal
9F: Shoot a fireball then jump to launch into the air; jump and shoot a fireball in the air to either shoot up or shoot down
CF: Kill first enemy even if you miss it
FF: Explode on Mario, but no damage

Fireball Positions:
CA - 3 blocks above Mario
D0 - 2 blocks above Mario
F7 - Straight ahead, misses Goombas but sometimes hits Koopa Troopas
F8 - Normal
FC - Shoot much farther
FE - Shoot slightly farther


2
Personal Projects / Gegege no Kitarou 2 Password Screen
« on: May 16, 2015, 09:32:17 pm »
OldNew

Download

Apply over:

Gegege no Kitarou 2: Youkai Gundan no Chousen Translation

Plus

Spooky Kitaro 2 Password Fix

Originally was only removing tile above "m" but got carried away. Nothing really fixed and menu skips over  R and T. Just like the way it looks so thought I'd share.

3
Newcomer's Board / Re: Help Replacing Akumajou Densetsu Title Screen!
« on: April 21, 2015, 10:37:19 pm »
This may be of some help.

4
Personal Projects / Re: Akuma-kun - Makai no Wana, Project
« on: March 20, 2015, 10:50:54 pm »
From previous merged post above.

Patch
New - Added video for those who want sound.
Video

5
Personal Projects / Re: Akuma-kun - Makai no Wana, Project
« on: February 15, 2015, 06:11:40 pm »
Cool! I'll get something up on here tomorrow.

6
Personal Projects / Re: Akuma-kun - Makai no Wana, Project
« on: February 13, 2015, 10:54:50 pm »
@Cavery210: Thanks! :)

@KingMike: I was adding some of the translation in from the abandoned project files, but I'm no where near 99% so that would be awesome! If you want the title screen to read differently, let me know. I also fixed, maybe not fixed, but made it look better to me, the password screen. I'll upload a pic tomorrow. If you haven't worked on that already, maybe mine will work.

Edit...
JapaneseDBoybetaNew

7
Personal Projects / Re: Akuma-kun - Makai no Wana, Project
« on: February 12, 2015, 12:02:07 pm »
Abandoned Project - Old Thread


Just the title screen

Patch

Abandoned Project - Old Thread

8
Personal Projects / Re: Jajamaru Gekimaden Title Screen Tweak
« on: January 26, 2015, 07:11:11 pm »
Nice!
How about making the "j" in that "Ninja" go a bit further down?

Sure.  :thumbsup:



Patch

Just apply over last.

9
With out the patch it's hard to diagnose. I believe to fix the the bottom of Island Caper  you need to change 143FF and 14400 to 55.

[Utility] Nes Palette Table Calculator (DONE!)

10
Personal Projects / Re: Jajamaru Gekimaden Title Screen Tweak
« on: January 25, 2015, 09:00:22 pm »
I think you should upload that to the game page :) And thanks - somehow we missed that one :)

No problem. I got the game in a lot I won on eBay and it looked cool so I wanted to play it in English. Thanks for all the work you and the others put into it.

I do need to upload it and some others but always have difficulty. If anyone wants to for me please do.

BeforeAfter

Got this game today so I checked out the translation. Tweaked the title screen a little so I thought I'd share. Removed the red from the "l" and "d" of world, separated Wai and World, added the bottom outline for the "2", and moved the "2000-01 Vice Translation" over so not to touch the "©".

Patch <- Updated dead link.

2013 Fixed2014 Fixed
Title screen demo wrap works as it should.Fixed 2014 color.

I was eventually going to fix that with the next patch update planned along with the other minor issues in the translation. I'll get around to it eventually perhaps with the next Jajamaru release we do...

Cool! I have Jajamaru Ninpouchou so I hope it's that one.  :)

11
Personal Projects / Jajamaru Gekimaden Title Screen Tweak
« on: January 22, 2015, 11:55:00 pm »
BeforeAfter

Only showing the animation of what was tweaked.

I checked out Jajamaru Gekimaden: Maboroshi no Kinmajou today and tweaked the title screen a little so I thought I'd share.

Patch

12
Personal Projects / Wai Wai World 2 Title Screen Tweak
« on: January 03, 2015, 02:17:52 am »
Before

After


Got this game today so I checked out the translation. Tweaked the title screen a little so I thought I'd share. Removed the red from the "l" and "d" of world, separated Wai and World, added the bottom outline for the "2", and moved the "2000-01 Vice Translation" over so not to touch the "©".

Patch

13
It worked great using Windows 8. Every value was correct and it was easy to use.

14
Cool! Will definetly check this out.

15
Personal Projects / Re: Baseball Simulator 2014 (NES)
« on: October 06, 2014, 05:47:11 pm »
____________________

2013 Fixed

Title screen demo wrap works as it should.
____________________

2014 Fixed

Fixed 2014 color.
____________________

16
Front Page News / Re: ROM Hacks: God of War 2 for NES Released!!!
« on: September 23, 2014, 11:43:20 am »
Code: [Select]
God of War 2 Game Genie Codes

ESUTATEY Invincibility
SKXGGZVG Infinite Lives
KZUIUZKA Infinite Hearts
SZUTYYSA Infinite Energy
SXXXYAAX Infinite Time

17
You may be able to patch right on to the 3.0 If we didn't change any of the same data. I will look into tonight if I don't see where you have had a chance by then.

18
Personal Projects / Re: Baseball Simulator 2014 (NES)
« on: February 11, 2014, 11:02:26 am »
Quote from: keithisgood
Here's the first mock-up of the Title Screen art.

Enough tile space for this, but colors still need tweaking.
Quote from: keithisgood
Palettes and Tiles are set, colors may be slightly tweaked on this new Stadium Select Screen:

Looking good! Can't wait for the release.

19
Here's a mock-up of some work I'm doing for this year's Tecmo Super Bowl:

Looking good.

20
Personal Projects / Re: M-Tee's NES Graphics Projects
« on: July 23, 2013, 10:44:40 pm »
 :thumbsup: They look great!

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