Wow! I registered (finally) with this site just to respond to your post.If you like, I have saved all my notes are in this Google Drive folder (https://drive.google.com/drive/folders/1PWPjlMQsOR5Jr6F-EASeoIEzwoTVy9-m?usp=sharing). I'm just not publicising it much because they are still my raw notes, i.e. a bit messy.
I've been hex editing UE for years. I can't say for certain the ROM addresses posted on the internet were copied from my old posts on other forums and message boards, but I discovered what has been posted well over 10 years ago.
I would LOVE to know how you found the dialogue. I have searched endlessly. I know the simple text table which begins at 8A, but after a long while decided the dialogue (which I know is drawn from the text table) was compressed or encoded in some way beyond my meager skills. I even found several places where dialogue could be changed for another in the same board (allowing you to switch one NPC message for another). I have always had plans to edit the weapons (for instance), as well as the address which assigns "melee or projectile," etc but since the shop text doesn't simply pull from the text table, I could never change the weapon names in the shops, only in the inventory.
In short, YES I for one would love an editor. Good luck in your work.
Does the map editing currently include the overworld?Yes!
1. Is there any way to edit the ordering of magic spells? I saw where you noted the costs were hardcoded (and you had to change two places in order to drop MP consumption), but would there be any way to alter the order you "learn" them in? Switching "02 05 55 d5" etc seems to switch spells, but the costs are still the same. I.E., Missile can be switched with Light, but still costs 5 MP, even when its place is altered or the second byte is changed to 10 etc.
2. Initial party placement in battles? So maybe more like Quest of the Avatar? Have you found how the game decides where to place characters at the start of a battle?
You have put so much work into this project Fox, it's awesome! My Ultima buddies are eagerly awaiting this editor. :)
Excellent, I enjoyed very much the progress shown in the youtube videos on your channel. What would be the next steps to tackle?
Amazing to see that after all those years that dream is coming out! :)
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