Romhacking.net

Romhacking => Personal Projects => Topic started by: NesDraug on January 11, 2019, 03:10:38 pm

Title: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 11, 2019, 03:10:38 pm
So, this is my dream for many years. I already mentioned it in the Hack Ideas thread but I thought I'd give it a go.

This is how far i've got. The character select screen is ok... but gosh. Those graphics. Such a hard game to hack!

(https://66.media.tumblr.com/1b3efc8fc9e42ca6a33c3705be1dae3a/tumblr_pl6bbymHy91y1nex7o1_500.gif)




UPDATE (2019-02-21):
Unfinished DEMO 01:
https://www.dropbox.com/s/py3m8omc1u8qmlu/The%20Beatles%20-%20Pepperland%20by%20NesDraugDEMO01.ips?dl=0
Rom: Super Mario Bros. 2 (U) (PRG0) [!]

UPDATE (2020-03-16):
No new levels, music test:
Unfinished DEMO 02:
https://www.dropbox.com/s/xz274wcanaoi5zf/%23Pepperland%20DEMO214_MUSIC_no_levels.ips?dl=0
 (https://www.dropbox.com/s/xz274wcanaoi5zf/%23Pepperland%20DEMO214_MUSIC_no_levels.ips?dl=0)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Orochi Kusanagi on January 11, 2019, 07:17:48 pm
Such a charming idea. I never thought I'd see a Beatles NES hack.  :)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Teeporage777 on January 14, 2019, 04:51:04 pm
lmao so cool
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 14, 2019, 09:46:33 pm
What are my chances of changing all the music into beatles tunes?

I guess I have to hex edit (a lot). Will this rom map help?

https://datacrystal.romhacking.net/wiki/Super_Mario_Bros._2:ROM_map

I've never done music hacking before. But I always wanted to learn. All I know is that it's very time consuming and almost impossible.

Would I be better off hacking Super Mario All Stars? I heard music hacking is easier on the SNES.

January 15, 2019, 04:16:10 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Ok. So thanks to the ROM map I managed to corrupt the music in the selection screen, main theme and subspace. I just went to the music adress and changes a bunch of numbers.

I didn’t sound like The Beatles but now I know WHERE the music is!

I guess I have to compose 8bit renditions of Beatles songs in Famitracker and somehow put in the code. Seem like a lot of work... like... months.

Anyways what songs should I try to put in?


Yellow Submarine is a must. Perhaps I'll stick to some of the songs from The Yellow Submarine Soundtrack Album.

Yellow Submarine - Main Theme
Hey Bulldog - Underground.
All you need is love - Ending.

What else?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: jimstrom on January 15, 2019, 06:47:17 pm
"Eleanor Rigby" would be a good boss song.

And maybe "Get Back" as the choose your character song?

Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Jorpho on January 15, 2019, 09:04:01 pm
All I know is that it's very time consuming and almost impossible.

Would I be better off hacking Super Mario All Stars? I heard music hacking is easier on the SNES.
The Super Mario World music engine specifically is very well-documented at this point, but that's the only thing that makes it easier.  I think I read something once about how it's possible to force other games in SMAS+SMW to use the SMW engine instead, but that might have been random speculation.

As is often the case, if you can't find any indication that anyone has ever done this kind of music-hacking before, it is indeed going to be almost impossible.  You might want to look into that some more before you get too deep into Famitracker.

(On that note, there are surely MIDI versions of most Beetles songs floating around out there that could be adapted with some ease.)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: chillyfeez on January 16, 2019, 01:10:45 am
I think you have to go with the Sgt. Pepper title track for the character select screen.

Personally, I'm partial to Magical Mystery Tour. Fool on the Hill, Your Mother Should Know, Strawberry Fields and Penny Lane all seem like solid choices for videogame music.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 16, 2019, 07:55:33 am
Ok, I've taken your suggestions into account and I think this will be a good soundtrack.

Intro - Magical Mystery Tour
Selection - Sgt. Pepper's...
Overworld - Yellow Submarine
Subspace - Penny Lane
Underworld - Hey Bulldog
Bonus Game Start - It's all too much 1
Death - It's all too much 2
Bonus Game Win - It's all too much 3
Game Over - Strawberry Fields
Star - Sgt. Pepper (Reprise)
Boss - Eleanor Rigby
Wart - Fool on the hill
Boss Beaten - Fool on the hill Outro
Ending - All You Need Is Love



Title: Re: SMB2 - Super Beatles - Pepperland
Post by: jimstrom on January 16, 2019, 03:27:02 pm
That is an awesome soundtrack if it can be pulled off.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Jorpho on January 17, 2019, 01:32:50 am
I forgot to mention that it is also reasonably easy to make an "MSU-1" hack in a SNES game.  Instead of reverse-engineering the whole sound engine, you just cut out the existing music entirely and insert a single instruction that says "start playing this external sound file".  (Or that's my understanding, at least.)  In fact, you could even use the original Beatles music!

But I have to admit fighting something resembling Birdo while an 8-bit version of Eleanor Rigby burbles in the background it quite appealing.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 17, 2019, 07:58:35 am
I found a 8-bit version of the Yellow Submarine soundtrack. Could be used for reference or inspiration.
 
https://www.youtube.com/watch?v=UbMDby5PMRA
 (https://www.youtube.com/watch?v=UbMDby5PMRA)

Yeah, I think I want to try this on the NES.
I'm having second thoughts about the tracklist. Perhaps I should stick to the Yellow Submarine soundtrack...

Alternative 2:
Intro - With a little help from my friends
Selection - Sgt. Pepper's...
Overworld - Yellow Submarine
Subspace - Nowhere Man
Underworld - Lucy In The Sky With Diamonds (Chorus)
Bonus Game Start - It's all too much 1
Death - It's all too much 2
Bonus Game Win - It's All Too Much 3
Game Over - All Together now
Star - Sgt. Pepper (Reprise)
Boss - Eleanor Rigby
Wart - Hey Bulldog
Boss Beaten - Lucy In The Sky With Diamonds  (intro)
Ending - All You Need Is Love
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: chillyfeez on January 17, 2019, 09:46:39 am
Any plans to change the enemy sprites, too? Seems only fitting for them to be fighting Blue Meanies.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 17, 2019, 01:58:38 pm
Any plans to change the enemy sprites, too? Seems only fitting for them to be fighting Blue Meanies.

And lawyers.  ;D

Perhaps even the Taxman.

But in all seriousness, there should be blue meanies and perhaps... Octopuses? Submarines? 

Title: Re: SMB2 - Super Beatles - Pepperland
Post by: chillyfeez on January 17, 2019, 05:48:55 pm
Yoko?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: jimstrom on January 17, 2019, 06:04:15 pm
Maybe Fryguy could be edited into the Flying Glove.

https://i.pinimg.com/originals/5e/82/7c/5e827c83ac265492dc4c9bb09c96f3c6.png

Also the Blue Meanie had a really weird army

http://2.bp.blogspot.com/-e3wnSX7Ev7g/UHddN7r5BcI/AAAAAAAALtY/g9btYrJGKVU/s1600/Blue+Meanies+Vexilloids+from+the+Yellow+Submarine+intro+1986.jpg

https://www.slanted.de/sites/default/files/beitraege/941/Yellow_submarine_adventure_meanies.jpg
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Avster on January 18, 2019, 12:48:40 pm
Yoko?

Please don't!
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: RetroGameFan on January 18, 2019, 01:10:18 pm
Please don't!
Why not? Because Yoko married John Lennon?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Avster on January 18, 2019, 01:24:11 pm
Why not? Because Yoko married John Lennon?

Because she's not in the Beatles.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: chillyfeez on January 18, 2019, 01:47:45 pm
No, I meant as one of the bosses (but I was kind of joking)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Avster on January 18, 2019, 01:58:10 pm
No, I meant as one of the bosses (but I was kind of joking)

I figured you were, but you know, just to be safe...
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: SCD on January 18, 2019, 02:33:47 pm
For some of the bosses & enemies, here's what I came up with:

Change Mouser into Max.
Change Tryclyde into the Four-Headed Bulldog.
Change Birdo into the Apple Bonker.
Change the Shy-Guys into common Blue Meanies.
Change the Ninjis into the Butterfly Stompers.
Change the Bob-ombs into the Countdown Clowns.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Spooniest on January 18, 2019, 07:07:14 pm
Intro - "Sgt. Pepper's Lonely Hearts Club Band"
Character Select - "Billy Shears" Fanfare, leading into "A Little Help From My Friends"
Stage Theme 1 - "Getting Better"
"Miss" Music - "NevahCouldBeAnyOtherWay" (The weird thing from the runoff groove)
Sub Space Theme - "Fixing A Hole"
Stage Theme 2 (Indoors) - "Within You, Without You"
Birdo Theme/Boss Theme - "Being For The Benefit Of Mr. Kite"
Stage Clear Fanfare - The Intro to "When I'm 64"
Bonus Stage Fanfare - The "Ahhh ahh ahh ahh" from the intro to "Lovely Rita (Meter Maid)"
Wart's Theme - "Good Morning, Good Morning"
Ending Theme A (freeing the Subcons, Contributor Viewing) - "Sgt. Pepper's Lonely Hearts Club Band (Reprise)"
Ending Theme B (Mario Sleeping) - "A Day In The Life"
Game Over Fanfare - The harp part at the end of "She's Leaving Home"

Did I miss anything?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 24, 2019, 11:15:49 am
Intro - "Sgt. Pepper's Lonely Hearts Club Band"
Character Select - "Billy Shears" Fanfare, leading into "A Little Help From My Friends"
Stage Theme 1 - "Getting Better"
"Miss" Music - "NevahCouldBeAnyOtherWay" (The weird thing from the runoff groove)
Sub Space Theme - "Fixing A Hole"
Stage Theme 2 (Indoors) - "Within You, Without You"
Birdo Theme/Boss Theme - "Being For The Benefit Of Mr. Kite"
Stage Clear Fanfare - The Intro to "When I'm 64"
Bonus Stage Fanfare - The "Ahhh ahh ahh ahh" from the intro to "Lovely Rita (Meter Maid)"
Wart's Theme - "Good Morning, Good Morning"
Ending Theme A (freeing the Subcons, Contributor Viewing) - "Sgt. Pepper's Lonely Hearts Club Band (Reprise)"
Ending Theme B (Mario Sleeping) - "A Day In The Life"
Game Over Fanfare - The harp part at the end of "She's Leaving Home"

Change Mouser into Max.
Change Tryclyde into the Four-Headed Bulldog.
Change Birdo into the Apple Bonker.
Change the Shy-Guys into common Blue Meanies.
Change the Ninjis into the Butterfly Stompers.
Change the Bob-ombs into the Countdown Clowns.

Really good ideas you guys!
I'm starting to figure out what I'm supposed to do... and how!
No, music yet. But I guess I'll have to learn. Good thing I'm a musician! I have never used Famitracker though.

I’m switching from Tile Layer Pro to Tile Molester. Boy, what a difference. Now I can actually copy and paste stuff! Sure speed things up.

Update:
- Finished the sprites for the playable characters.
- Switched characters (more like the cover of Sgt. Pepper’s)
- Started to edit enemies

(https://66.media.tumblr.com/d6e5ff9c10e799528041c66c580552a3/tumblr_plufmkWsXV1y1nex7o1_500.gif)


Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Zynk on January 25, 2019, 03:31:49 am
Just a suggestion. You really should improve that title screen, like what I did to Bowsette 2.

(https://i.imgur.com/ddJq6hy.png) (https://www.romhacking.net/hacks/nes/images/titles/4326titlescreen.png)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 25, 2019, 04:06:37 am
Just a suggestion. You really should improve that title screen, like what I did to Bowsette 2.

(https://i.imgur.com/ddJq6hy.png) (https://www.romhacking.net/hacks/nes/images/titles/4326titlescreen.png)

Yeah, that's just placeholder. I haven't figured how to remap title screens yet. I actually opened up Bowsette yesterday in Tile Molester just to see what you've done. But I couldn't quite understand.

The colors aren't that great either. Let's say I made it this ugly to remember that I have to fix it. ;)

Here are the things I dont know how to fix:
- Title Screen Graphics
- Music
Any help is much appreciated. Should I post in the Help thread?


I hear some fellow called dtothefourth
released a SMB2 Editor and is apparently working on a music editor. I'll have to investigate that further.
___________________________________________________________________________________________________
Edit: OMG! this is so amazing, you guys! The editor is so dope! Also the music editor for SMB2 is confirmed!

Check it out here:
http://www.dtothefourth.space/
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: dACE on January 25, 2019, 02:25:14 pm
Seems as if you got really lucky there  :)

If I were you, and really serious about following through with this hack, I would consider contacting the developer and maybe get some insight in the music format. Maybe you can help each other out?

In any case - good luck with this project.

/dACE
Title: Re: SMB2 - Titlescreen Editing
Post by: Zynk on January 26, 2019, 03:08:12 am
Here are the things I dont know how to fix:
- Title Screen Graphics
TITLE LOGO LAYOUT

0x176a   SUPER

0x17a0  TM

0x17a5   MARIO

0x17f3   BROS

0x181f  bottom part of BROS. with the period

0x1837  2

 ----
Example at 0x0176a SUPER

20CB0A0001...

20 = y-position
CB = x-position
0A = number of tiles used on that line
0001... = tiles used in the right side of the PPU viewer of FCEUX emulator.

SUPER, TM, MARIO, BROS. and 2 are laid out like this:

(https://i.imgur.com/Xaff7c9.png)
Title: Re: SMB2 - Titlescreen Editing
Post by: NesDraug on January 27, 2019, 07:46:55 pm
TITLE LOGO LAYOUT

Thank you!

How about this? :D

(https://66.media.tumblr.com/23a805899fddffc0a83ca09fd784624e/tumblr_pm0nc2vIAq1y1nex7o1_r1_640.jpg)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: chillyfeez on January 27, 2019, 11:02:58 pm
I think that looks great!
 :beer:
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Eden.GT on January 30, 2019, 04:53:28 am
How about attempting for some patterned/textured blue instead of a solid colour whenever you get the chance?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: altoiddealer on January 30, 2019, 02:14:02 pm
Looks great!  Nice project   :beer:
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Luccasdavid on January 31, 2019, 11:56:52 am
Frankly I am now amazed as to how nobody ever thought of this before. This is pure genius. Looking forward to it!

And please find a way to squeeze in Maxwell's Silver Hammer.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 31, 2019, 06:15:56 pm
How about attempting for some patterned/textured blue instead of a solid colour whenever you get the chance?

Like this?

(https://66.media.tumblr.com/f6a413940764c00d1f004385405f01ea/tumblr_pm5a04rZLB1y1nex7o1_1280.jpg)

Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Uberdubie on February 07, 2019, 04:37:55 pm
Personally I'd go with more varied and highly-vibrant colors for the title screen (better fitting of the theme imo), but the design of your latest iteration shows how wonderfully you're improving things!

Considering your dedication to the material and talent, can't wait to see where this goes from here!
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Eden.GT on February 08, 2019, 03:38:41 am
Like this?

(https://66.media.tumblr.com/f6a413940764c00d1f004385405f01ea/tumblr_pm5a04rZLB1y1nex7o1_1280.jpg)

Better!
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: RadioTails on February 15, 2019, 03:47:27 am
I made a post on how to edit the edit the SMB2 USA title screen:
http://www.romhacking.net/forum/index.php?topic=25178.msg346354#msg346354

I should really submit that information to the website.

I hear some fellow called dtothefourth
released a SMB2 Editor and is apparently working on a music editor. I'll have to investigate that further.
___________________________________________________________________________________________________
Edit: OMG! this is so amazing, you guys! The editor is so dope! Also the music editor for SMB2 is confirmed!

Check it out here:
http://www.dtothefourth.space/

I'll have to check that tool out.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on February 19, 2019, 02:29:01 pm
Ok, I've learned a whole lot during these weeks!
I'm pretty proud of the sprite editing, I think it's a good representation of The Beatles.

(https://66.media.tumblr.com/6997ef7500e08f4b1f9f483fc49a794e/tumblr_pn6r7dQhL41y1nex7o4_r1_400.png) (https://66.media.tumblr.com/0f0915e1e0ffb58193b3d42058481f64/tumblr_pn6r7dQhL41y1nex7o3_r1_400.png)
Also, the story! The Beatles are recruited to BE the Protectors of Pepperland aka Sgt. Pepper's Heart Club Band

(https://66.media.tumblr.com/a6748bd576b6f73b08ef5b25592b80cb/tumblr_pn6r7dQhL41y1nex7o2_r1_400.png)(https://66.media.tumblr.com/9d0faf05aeae98496f001cf4d60e8007/tumblr_pn6r7dQhL41y1nex7o1_400.png)

Well, I'm not finished yet. The music and a lot of graphics are still missing... aaaand custom levels would be cool. I just don't think I have the time for it anytime soon.
If anyone wants to help out, please do!

DEMO 01:
https://www.dropbox.com/s/py3m8omc1u8qmlu/The%20Beatles%20-%20Pepperland%20by%20NesDraugDEMO01.ips?dl=0

Feedback is appreciated.

This project will be put on hold until the launch of the SMB2 music editor by http://www.dtothefourth.space/
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Spooniest on February 19, 2019, 11:16:22 pm
I think it needs a rehearsal.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on February 20, 2019, 12:22:24 pm
I think it needs a rehearsal.

It needs what?


February 21, 2019, 05:10:11 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Seriously, I don't understand. What do you mean by rehearsal?  :D
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Spooniest on February 21, 2019, 07:16:13 pm
It needs what?


February 21, 2019, 05:10:11 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Seriously, I don't understand. What do you mean by rehearsal?  :D

It is in fact a quote from John Lennon in the animated film "Yellow Submarine." Just a little joke.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Timbo on February 22, 2019, 04:51:10 am
You can't really just do the Beatles as a sprite hack. At the very least, it needs custom music.

This is such a high concept idea, it's just begging for someone to knock it out or the park.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on February 25, 2019, 05:21:26 am
You can't really just do the Beatles as a sprite hack. At the very least, it needs custom music.

Yes, I totally agree. like I said, this is not finished.
I really like to nurture this brain child of mine but I'll just have to wait until the launch of the SMB2 music editor by dtothefourth.

Unfinished DEMO 01: Deleted

Unfinished Game Version 214: NOW WITH TEST MUSIC
https://www.dropbox.com/s/xz274wcanaoi5zf/%23Pepperland%20DEMO214_MUSIC_no_levels.ips?dl=0
 (https://www.dropbox.com/s/xz274wcanaoi5zf/%23Pepperland%20DEMO214_MUSIC_no_levels.ips?dl=0)

Rom: Super Mario Bros. 2 (U) (PRG0) [!]
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on May 24, 2019, 09:17:29 am
So,still now news on the music editor. But now I've managed to get some time to start working on level design. I got to take inspiration from the film.

There's still much to do with the graphics as well. The bosses need to be replaced with characters from Yellow Submarine.

I'll get by... with a little help from my friends.

PM me if you're interested in helping out with this project. I've started a discord and I can send you a link if you wish to help or want to see the process.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Jorpho on May 24, 2019, 09:30:15 am
Ok, I've learned a whole lot during these weeks!
I'm pretty proud of the sprite editing, I think it's a good representation of The Beatles.

(https://66.media.tumblr.com/6997ef7500e08f4b1f9f483fc49a794e/tumblr_pn6r7dQhL41y1nex7o4_r1_400.png) (https://66.media.tumblr.com/0f0915e1e0ffb58193b3d42058481f64/tumblr_pn6r7dQhL41y1nex7o3_r1_400.png)
A distant concern at this point, probably, but those should read "Pepper's" and "Colors".  (Possibly "Colours".  But not "Coulours".)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: The1-uptriforce on May 24, 2019, 04:55:53 pm
BRO!!!! I LOVE THIS IDEA!!!! I love the Beatles is there anyway you can change the story to say "Once upon a time or maybe twice there was an unearthly place called pepper land 40,000 leagues beneath the sea it lay or lie I'm not too sure." also make the vegetables maybe heats or even just the word love maybe even make the levels resemble the seas they traverse in the movie my mind is overflowing with ideas right now i am really excited for this hack :woot!: :woot!: :woot!: :woot!:
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on May 26, 2019, 05:20:55 am
"Once upon a time or maybe twice there was an unearthly place called pepper land 40,000 leagues beneath the sea it lay or lie I'm not too sure." also make the vegetables maybe heats or even just the word love maybe even make the levels resemble the seas they traverse in the movie my mind is overflowing with ideas right now i am really excited for this hack :woot!: :woot!: :woot!: :woot!:

I can almost hear the narrator's voice and it would be cool to have that introduction but I can only fit so much text and I like it to explain why The Beatles are the Lonely Hearts Club Band all of a sudden.

The vegetables should change into something. Hearts maybe. Or musical instruments? 

I'd love to discuss ideas with anyone who may be interested. Like I said I could use a little help with level design, if any one's interested?

Here's my newly started discord for those who want to help or discuss the hack:
https://discord.gg/vBKeYba
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on September 04, 2019, 01:41:39 pm
This project is not dead but I've been super busy lately. A fellow (YoungBoy) on my Discord channel did some graphics and I reinterpreted them to fit the general style of the game. 

Will build some levels pretty soon. Anyone wanna help? Join the Discord: https://discord.gg/JQAMPpP



(https://66.media.tumblr.com/d1b61f0c7547aedb11a02f27d3553587/tumblr_pxbhxpwGOa1y1nex7o1_500.gifv)(https://66.media.tumblr.com/57b7a6db454399eb4eff5a71121bb5c0/tumblr_pxbhxpwGOa1y1nex7o2_500.gifv)


What do you guys think of the new graphics?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: MathUser2929 on September 04, 2019, 03:15:49 pm
Pretty neat. The black and white looks pretty good in this.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 09, 2020, 07:05:41 am
Ok, so someone posted a video of my hack on youtube.

https://www.youtube.com/watch?v=HGyPfEqnlVk (https://www.youtube.com/watch?v=HGyPfEqnlVk)

Since I'm still having huge trouble in changing the music, perhaps I should just release this current version (without The Beatles music or new levels) here on RHDN?

If I'm going to finish the music by myself we're looking at at least another year or two of learning, composing and hacking.

What do you guys think?

 
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: peixemacaco on January 09, 2020, 12:11:59 pm
Cool project NesDraug , from a Beatles fanatic!

An idea is that invincibility star may change to a LSD pill

As in Lucy in the Sky with diamonds...  :thumbsup:

Nelson
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Shauing on January 17, 2020, 08:37:01 pm
I'm a huge Beatles fan and couldn't have been more excited for this.
I see that you want to implement Beatles music, but don't know how and you're waiting for the music editor to be created and use it.
I have been reading some documentation of how the SMB1 music is written on the ROM, and started to compare it with SMB2. It seems that its written in a similar way (not sure up to what point).
I see there's the ROM map for SMB2, and it is helpful in locating each track, as well as its pointers, headers and music data.
I have modified a few notes (and rhythm) of Pulses 1 and 2 for the title screen, but I still need to experiment and document a little more in order to know how it is done properly. But, I would love to adapt the music.
I saw that you had a couple of music lists intended for the game but, have you decided which songs and where do you plan to put them?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on January 18, 2020, 05:16:00 am

I saw that you had a couple of music lists intended for the game but, have you decided which songs and where do you plan to put them?

I've started to rule out the Smb2 music editor. I've spoken to dtothefourth and they seem to be doing a lot of other things.

I have also managed to change some things in boss battle music with Birdo. I would rather focus on graphics and level design.
I could compose the music in Famitracker but that's just for reference, since the smb2 music engine is something completely different.

If you are willing to take on the challenge with hacking the music I couldn't be happier!

The Soundtrack:

Intro - With a little help from my friends 
Selection - Sgt. Pepper's Lonely Hearts...
Overworld - Yellow Submarine
Subspace - Nowhere Man
Underworld - Lucy In The Sky With Diamonds
Bonus Game Start - It's all too much 1
Death - It's all too much 2
Bonus Game Win - It's All Too Much 3
Game Over - All Together now
Star - Sgt. Pepper's... (Reprise)
Boss - Eleanor Rigby
Wart - Hey Bulldog 
Wart Beaten - Lucy In The Sky With Diamonds  (intro)
Ending - All You Need Is Love

There's a Discord for this. Come join us.
All together now!

Pepperland Discord:
https://discord.gg/vBKeYba
 (https://discord.gg/vBKeYba)
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: SkyLizardGirl on January 18, 2020, 06:23:22 am
Are you really actually going to try and change all the music for this game??

Instead of just using the default Mario 2 USA music?

That's all i really want to know.

I've seen Mario graphics hacks and that's about it.

Is it really being worked on?  Or is it possible the Music changing you are going to do might not happen anyways?

Also:  What program are you using to change the music?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: Shauing on January 18, 2020, 01:24:18 pm
I've started to rule out the Smb2 music editor. I've spoken to dtothefourth and they seem to be doing a lot of other things.

I have also managed to change some things in boss battle music with Birdo. I would rather focus on graphics and level design.
I could compose the music in Famitracker but that's just for reference, since the smb2 music engine is something completely different.

If you are willing to take on the challenge with hacking the music I couldn't be happier!
I see. Better to keep doing process than wait for a tool that might not be ready that soon.

It's a good idea to use Famitracker for reference, but yeah, the engine on SMB2 is a different story.

I would love to! I just need to document carefully to have what it's needed pin down, so attempts for implementation can be done effectively.

The Soundtrack:

Intro - With a little help from my friends
Selection - Sgt. Pepper's Lonely Hearts...
Overworld - Yellow Submarine
Subspace - Nowhere Man
Underworld - Lucy In The Sky With Diamonds
Bonus Game Start - It's all too much 1
Death - It's all too much 2
Bonus Game Win - It's All Too Much 3
Game Over - All Together now
Star - Sgt. Pepper's... (Reprise)
Boss - Eleanor Rigby
Wart - Hey Bulldog
Wart Beaten - Lucy In The Sky With Diamonds  (intro)
Ending - All You Need Is Love

There's a Discord for this. Come join us.
All together now!

Pepperland Discord:
https://discord.gg/vBKeYba
 (https://discord.gg/vBKeYba)
I have my few doubts on what specific parts of a song you want for a few pieces (the three parts of ''It's All Too Much'' for example), but we'll see how it works.

I'll join there! Thanks!
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: SkyLizardGirl on January 18, 2020, 06:40:49 pm
Are you actually going to Design New Levels, than just rehash the same SMB 2 USA?

I mean design the levels exactly how the movie looks?

I don't want to just play the exact same game again..

Also maybe change the layout of the stage?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on February 05, 2020, 10:12:54 am
Are you actually going to Design New Levels, than just rehash the same SMB 2 USA?

I mean design the levels exactly how the movie looks?

I don't want to just play the exact same game again..

Also maybe change the layout of the stage?

It's going to be a completely new game with new music and levels
(https://66.media.tumblr.com/7723d8f1c259f402bba919790890a620/eea4d7b1d0a2d724-bb/s1280x1920/05cabf1a2f98d8e9cb7a73f747a6f2aaf286bc38.png)

I figured the game should start in Liverpool. And then you work your way to Pepperland.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on March 03, 2020, 11:47:00 am
It's getting better all the time! Thanks to Shauing this hack is actually going to feature Beatles music. And I'm working on the levels.

To do (HELP WANTED):

PROBABLY ASM:
- Make warp jars also work outside subspace
- Make mushrooms also work outside subspace
- Change text: "warp level 2” to: Sea of Monsters
- Change text: "warp level 3" to: Headlands
- Change text "warp level 4" to: Pepperland
- Edit text in end credits: Contributors
 (PM me for staff)

GRAPHICS
- Make the slot machine look like a jukebox
- Change CLAWGRIP Boss into JACK THE NIPPER
- change FRYGUY Boss into - The Dreadful Flying Glove
- Change the fairies into the original old men in Sgt. Pepper's Lonely Hearts Club Band
- Change End Scene Mario Sleeping Animation to The Beatles waving good bye

SMB2 BOSSES:
https://mario.fandom.com/wiki/Category:Bosses_in_Super_Mario_Bros._2 (https://mario.fandom.com/wiki/Category:Bosses_in_Super_Mario_Bros._2)

PEPPERLAND VILLAINS:
https://villainstournament.fandom.com/wiki/The_Blue_Meanies (https://villainstournament.fandom.com/wiki/The_Blue_Meanies)

LEVEL DESIGN
I'll be doing the levels since I want this to follow the movie: Yellow Submarine.
But PM me if you wish to contribute.

MUSIC
(I think we're good! Shauing and the good folks at the SmB2 discombobulators got the music hacking covered.)



Title: Re: SMB2 - Super Beatles - Pepperland
Post by: julayla on March 03, 2020, 02:02:54 pm
This is awesome. A Beatles video game is what all Beatles fans need. I mean since the Beatles were pretty popular, I think a Beatles video game would work out best, especially with a game that's being spruced up to please them. :laugh:
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: peixemacaco on March 04, 2020, 06:29:23 am
Not only graphic/stages/color hack but with Beatles music hack change!!!

This is the PROJECT of the moment!

May at the end your knowledge of Nes music hack can be shared with everyone...

Nelson
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on March 06, 2020, 03:22:09 am
This friday I will stream as i design some Pepperland levels. Come watch the stream and ask me questions and perhaps even throw in a few ideas!

https://youtu.be/nrCzY-ByMck

March 6, 19:30 UTC
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: SkyLizardGirl on March 06, 2020, 11:33:29 pm
This is looking awesome.*

It looks like it's going to be a really good hack.
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: DanielFA on March 14, 2020, 06:56:51 pm
OMG NesDraug, I don't like SMB2 but as a Beatles fan I really love this project!!! :beer:
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: RetroGameFan on March 15, 2020, 01:22:12 pm
OMG NesDraug, I don't like SMB2 but as a Beatles fan I really love this project!!! :beer:
Why don't you like SMB2?
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: DanielFA on March 19, 2020, 08:10:16 pm
No reason, just a matter of taste: I can't see it as a SMB game unlike the others (SMB1, SMB2J, SMB3 and SMW)... :P
Title: Re: SMB2 - Super Beatles - Pepperland
Post by: NesDraug on March 26, 2020, 11:00:33 am
(https://66.media.tumblr.com/cb9c8c5647ce25c98c51705c7b884460/tumblr_q7sxgaHcF61y1nex7o1_400.gifv)


John Lennon in the Sea of Monsters. World 3 WIP.