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Romhacking => Personal Projects => Topic started by: Sanedan56 on September 04, 2018, 04:44:59 pm

Title: Might and Magic Restoration
Post by: Sanedan56 on September 04, 2018, 04:44:59 pm
Might and Magic for the NES was a huge improvement over its PC predecessors.
When it was brought over to the US, the game was updated with new features and graphics.
However, much of the original content was censored, removed or changed for whatever reason.
So far, I've restored some of the changes to enemies, the graphics and some of the events.
I've also translated some of the differences to the game script.
I plan on doing other restorations and general touch ups with the text.




Screenshots:
(https://imgur.com/nOZTrEs.png)(https://imgur.com/S1GSmAf.png)
(https://imgur.com/iFO7VST.png)(https://imgur.com/Z8rjCG9.png)
(https://imgur.com/sXPcnao.png)(https://imgur.com/jBcXf79.png)
(https://imgur.com/rvE6zQv.png)
Title: Re: Might and Magic Restoration
Post by: Asaki on September 09, 2018, 04:35:54 pm
I have a real soft spot for the original PC DOS version, but the NES port seems kind of nice.

How much did they change in it?
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 09, 2018, 08:46:32 pm
Generally, they changed many things; for example, the statues in Sorpigal were changed to plaques,
you can't leave Sorpigal until you're level 2, A guild that can change character classes was added,
healing, reviving and removing curses are cheaper, an automap was added, along with differences in the plot.


Also, specifically for the US release, attacks are gained every 4 levels instead of 8 (probably to reflect
Might and Magic 2) various monster names were changed most likely out of censorship or flawed translation,
and battle animations were added/removed.

Also, it seems like running at the beginning of battle works, and your characters appear stronger, but slower
in the US version, because monsters get in attacks before you do.
Title: Re: Might and Magic Restoration
Post by: Grandpaf on September 09, 2018, 09:25:21 pm
M&M for the NES is awesome in many, many aspects... except when it comes to AC et Agility calculations. AS far as I know, neither of those really important stats does anything. I mean, you can get your characters bare naked and ennemies (seems to) have the same hit% and damage rate that if you had the best armors in the game. Ah, and those locusts that 1-shot you non stop until Game Over because the game makes some really weird choice when it comes to turn orders (which does not happens in the PC version).

Can anyone check if something's wrong with those two stats ?

Screen looks really nice by they way  :thumbsup: It feels like what it should have been from the beggining !
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 10, 2018, 12:16:42 pm
Really? I've played both and it seems that they both work well enough. Your characters seem slower in the
US version as in the Japanese version, characters almost always go first. After speeding up your characters,
turn order seems to make more sense. As for AC, it works fine for me. I've hacked my AC to the max and
monsters rarely hit me.
Still, it may be worth looking how the calculations work.
Title: Re: Might and Magic Restoration
Post by: xorxif on September 13, 2018, 08:09:33 pm
Well I started to play through this for a while and found the interface VERY clumsy and sluggish. I liked the gameplay but would love it if the gameplay could be closer to the computer versions in terms of interface speed and such.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 18, 2018, 02:19:54 pm
I plan on restoring the menu so you don't have rest to equip, like how it originally was.
As for the game speed, I plan on defaulting it to fast.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 26, 2018, 04:38:32 pm
I've made some progress on the game.
Here are some screenshots:
(https://imgur.com/iEUHAbn.png)(https://imgur.com/ZqCKumZ.png)
(https://imgur.com/yJNvYli.png)(https://imgur.com/fq0jhsU.png)
(https://imgur.com/TVHLGTP.png)(https://imgur.com/HvEU9me.png)
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on November 14, 2018, 02:18:36 pm
I've progressed on the game some more.
Here are some images:
(https://imgur.com/Jwr6UC8.png)(https://imgur.com/pnM9LAg.png)
(https://imgur.com/p1I8ydw.png)(https://imgur.com/REEeYdS.png)
(https://imgur.com/klz28n9.png)(https://imgur.com/6mdeaNs.png)
Title: Re: Might and Magic Restoration
Post by: Reiska on November 21, 2018, 07:26:52 am
Thought I should let you know, one of your screenshots says  "A new power power awakens in you"

Looking good, though!  NES would be the definitive version of M&M1 if not for that damn locust plague bug.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on November 21, 2018, 01:55:21 pm
Thank you for pointing that out! I can't believe I just noticed this just now.

As for the Locust Plague, I noticed something weird about the way turns work.
If an enemy knocks out one of your party, they get an extra turn to attack,
allowing the enemies take potshots at your party. That's probably why they
attack you near infinite amount of times. Speed is still a factor to turn
order, but with the exception with Sonja, who is slower from everyone by one point,
character stats are identical to the Japanese version.
Title: Re: Might and Magic Restoration
Post by: Reiska on November 22, 2018, 06:20:07 pm
I'd noticed that about the turn order, yeah.  In the case of Locust Plagues they do it infinitely because they inexplicably hit you for 255 damage for some reason, which based on the other versions definitely isn't supposed to happen (in fact, they do minimal damage).

I somewhat suspect there's an underflow happening in the damage formula with them (on PC, they have 10 attacks, and each attack that hits always does exactly 1 damage, never more or less).
Title: Re: Might and Magic Restoration
Post by: Grandpaf on November 23, 2018, 06:01:45 am
According to this website (http://www.flyingomelette.com/oddities/mightmagicoddities.html ) some changes to formulas has been made when the game was translated and released in America. Maybe some untested changes just broke things when it comes to some calculations in battle mode. Does the japanese release contain the locust-thing ?

Might check that when I'll be at home next week.... 
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on November 23, 2018, 10:03:59 am
The Japanese version functions the as the other versions do, exactly 1 damage per attack.
I believe this is an underflow, when I lowered the Locust Plague's attack amount
they did at least 99 damage, but when I changed their attack stat to 2,
they did 2 damage per attack instead of 255.
This is not an error with the enemy stats, as they are essentialy the same
in both versions, with sprites being the difference.

Also, I found something interesting about Lord Kilburn.
In the Japanese version of the game, he's having a nightmare.
When the event was being edited, they must have forgotten to remove
the portrait.
(https://imgur.com/5MVF4LO.png)
Title: Re: Might and Magic Restoration
Post by: Reiska on November 24, 2018, 03:48:19 pm
According to this website (http://www.flyingomelette.com/oddities/mightmagicoddities.html ) some changes to formulas has been made when the game was translated and released in America. Maybe some untested changes just broke things when it comes to some calculations in battle mode. Does the japanese release contain the locust-thing ?

Might check that when I'll be at home next week....

Interesting, I bet that's the cause.

Incidentally, regarding the link: I know that "high court sentence" text is used in the computer versions (for exactly the thing they suggest it's meant for), but I don't know if that event is activated in the NES version or not as I've never tried stealing the Erliquin treasures in it.  "Some monsters are destroyed" is used in the computer versions for when you cast Turn Undead.

IIRC the 10 Foot Pole is used for exactly one map event in the swamp, but it's been a long time.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on November 24, 2018, 04:39:34 pm
The messages are actually used in both the Nes and Japanese versions.
In the case of the high court sentence, in the FC version, there's some extra dialogue.
Speaking of text, the "You must bring the experimental substance! Begone!" message is used in P-Peak B2.
The Japanese version funnily enough basically says the same thing as the computer versions.
I'm not sure, but I think the experimental substance is either Thunderanium or Unobtainium.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on December 02, 2018, 07:52:49 pm
I finally fixed the locust plague bug.
I'm not sure of all the details, but I know for sure it's not caused by an underflow.
I failed to mention that when I lowered the amount of attacks to 1, the damage done would range from survivable to near 255 damage.
Apparently, the game loads random values in the accumulator only if the damage amount only equals 1.
Fixing the bug wasn't particularly easy, because of the lack of free space in the bank.
All that's left is to fix a side effect of the bug that causes your attacks to cause 1 damage if your fighting the locust plague.
Oh, and the "experimental substance" is Thunderanium.

Title: Re: Might and Magic Restoration
Post by: Sanedan56 on December 16, 2018, 02:28:26 pm
I've now finished restoring Sorpigal's events.
Interestingly, there's an unused event that looks like an early version of Sheltem's reveal. There's also an event that only happens in the Japanese version of the game that involves a sword.
I have a text file that I would like help translating, but haven't finished it yet because of some computer problems.
(https://imgur.com/LSDprAL.png)(https://imgur.com/N6kZZ9X.png)(https://imgur.com/m7ack09.png)
(https://imgur.com/xdYF2ds.png)(https://imgur.com/bk1ocey.png)
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on January 17, 2019, 02:57:30 pm
I haven't done too much other than restoring the signs in the towns, but I've started studying the
other features like the menu and passwords.

Hopefully they'll soon work like the Japanese version soon.
Title: Re: Might and Magic Restoration
Post by: Popful on September 25, 2019, 10:43:55 pm
My apologies for the necro, but I had something to add just in case you're still working on this.

I asked Tomato about the Japanese version's opening screens, and he gave me this translation:

"This is a tale of the beginning, of a time when the people called the sky the 'heavens' and the land the 'earth'.  Far across the ocean, at the world's end, there was a continent ruled by might and magic."
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 26, 2019, 02:26:40 pm
Thank you, this will help me a lot.

The project is still going on, it's just that I haven't made much progress with it.

Firstly, real life and other projects have taken up much of my time. Second, I haven't made much progress because of how the game stores its text. I've been trying to get someone to help
translate the text.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on March 17, 2020, 02:57:21 pm
After a long hiatus, I've finally gotten back to work and made some progress.

(https://imgur.com/2kW0AWf.png)(https://imgur.com/GIqcpxD.png)
(https://imgur.com/TySXxEb.png)(https://imgur.com/TMMfBIL.png)
Title: Re: Might and Magic Restoration
Post by: Redd on March 17, 2020, 04:57:58 pm
Thank you for your efforts
Title: Re: Might and Magic Restoration
Post by: EvilJagaGenius on March 17, 2020, 10:19:32 pm
Huh, I've never played Might and Magic before (never really had the interest), but now I want to whenever you finish this hack.  Looks cool!
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on April 27, 2020, 04:27:32 pm
I finished all restoring all the towns and am starting with the caverns below them. They hopefully won't be to much trouble.

(https://imgur.com/0qUzBfe.png)(https://imgur.com/KAzmVb2.png)
(https://imgur.com/WTjUek8.png)(https://imgur.com/5sbQXUJ.png)
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on May 14, 2020, 02:36:58 pm
The tavern tips and clues are now working. Make sure to pay attention to them, as a walkthrough won't work with this version of the game.
(https://imgur.com/5I2cMoK.png)(https://imgur.com/QwZLqPN.png)(https://imgur.com/rgkmOvg.png)
Title: Re: Might and Magic Restoration
Post by: Ponch on May 19, 2020, 10:47:19 pm
Just registered to say you're doing an amazing work with this one. As a M&M fan, I'm eagerly waiting for this hack.
Title: Re: Might and Magic Restoration
Post by: The_Atomik_Punk! on May 25, 2020, 07:01:31 pm
I'll second that sentiment - cant wait to give NES Might and Magic a whirl with your restoration project once complete!  :thumbsup:
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on June 11, 2020, 02:47:44 pm
I've made some progress with the restoration.

The shooting animation when you kill an enemy is now fully functional.

(https://imgur.com/9CKWjSi.png)

I've also finished the caves under the towns.

(https://imgur.com/NvaiYZq.png)(https://imgur.com/wpvuDDi.png)

Title: Re: Might and Magic Restoration
Post by: Pleiades7 on June 18, 2020, 05:23:57 pm
I've made some progress with the restoration.

The shooting animation when you kill an enemy is now fully functional.

(https://imgur.com/9CKWjSi.png)

I've also finished the caves under the towns.

(https://imgur.com/NvaiYZq.png)(https://imgur.com/wpvuDDi.png)

I get you barely have the time, but do you have the skills to do a good Might and Magic 2 rom hack? Just curious, for conversations sake.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on June 19, 2020, 03:06:19 pm
Yes, I could make a hack, but it would be a good idea finish this one first.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on June 29, 2020, 05:55:41 pm
Text now show regular characters instead of italics. This will allow me to expand the text input.

(https://imgur.com/BxZJqMt.png)(https://imgur.com/OTOiaCu.png)(https://imgur.com/eZ4wIi5.png)
Title: Re: Might and Magic Restoration
Post by: Kallisto on July 02, 2020, 11:20:16 pm
With the amount of new additions to this game I'm wondering if a Special Walkthrough will be needed, so players will understand what is happening.

Title: Re: Might and Magic Restoration
Post by: Sanedan56 on July 03, 2020, 01:58:32 pm
A walkthrough shouldn't be necessary if one pays attention to the clues throughout the game and tips and clues taverns.

That said, if someone is having a hard time, there is a walkthrough at http://tinypink.jog.client.jp/1/Menu.html that has solutions for both the original game and the US version,
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on August 07, 2020, 03:51:02 pm
I've done many things since last time.

(https://imgur.com/QVZMPda.png)

For starters, I've expanded the amount of characters that can be input. This means names can now use lower case letters. Keep in mind that answers are case sensitive.

And here are some other screenshots:
(https://imgur.com/Fi2ll5K.png)(https://imgur.com/0MJNW2m.png)(https://imgur.com/hYpzfY8.png)

(https://imgur.com/qIDP21D.png)(https://imgur.com/5vf7yaM.png)(https://imgur.com/fu2Mcyn.png)
Title: Re: Might and Magic Restoration
Post by: Ponch on August 08, 2020, 12:42:35 pm
It's looking great, can't wait!
Title: Re: Might and Magic Restoration
Post by: RickkyJaden on August 09, 2020, 03:20:57 pm
nostalgia  :'( Looking great, was playing it when I was a kid and it attracted me because of a color schemes
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on August 21, 2020, 03:23:35 pm
First, the menu is now restored to its original state. Now you don't have to rest to equip items.
 
(https://imgur.com/z0Hvo17.png)

All names are now decapitalized.
(https://imgur.com/F8H27YG.png)

The password is now functional and now its possible to transfer characters to Might and Magic 2.
(https://imgur.com/LnTALNz.png)

Lastly, the Auto feature is almost functional.
Title: Re: Might and Magic Restoration
Post by: filler on August 24, 2020, 02:48:03 am
I just want to say this looks pretty great. I really enjoyed might and Magic 2 on the Genesis, and I played three and four (maybe 5) on PC. I've been meaning to go back and play one one of these days and this looks like a great way to do it. Wishing you the best with this project.
Title: Re: Might and Magic Restoration
Post by: Sanedan56 on September 19, 2020, 03:19:01 pm
The intro and the title screen is finished.
(https://imgur.com/aSYDyjW.png)(https://imgur.com/DFylgV0.png)
(https://imgur.com/6flJzeo.png)(https://imgur.com/6YYp5rr.png)
(https://imgur.com/w0VZJbh.png)

With this, a patch is ready to be released.