Romhacking.net

General Category => News Submissions => Topic started by: RHDNBot on May 22, 2018, 02:31:12 pm

Title: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: RHDNBot on May 22, 2018, 02:31:12 pm
(http://www.romhacking.net/newsimages/newsimage2040a.png) (https://www.romhacking.net/translations/3606/) (http://www.romhacking.net/newsimages/newsimage2040b.png) (https://www.romhacking.net/translations/3606/)

Update By: Gideon Zhi

Today AGTP has released a complete translation for Super Robot Wars Gaiden: The Elemental Lords. This title details the very beginning of the saga surrounding Banpresto's first original Super Robot War character, and includes aboslutely no licensed units: the story and characters are all entirely original. The art style additionally is non-SD and the game includes several additional tactical elements not present in other SRW titles. It is, in fact, as ideal entrypoint as possible for anyone not familiar with the series.

The translation is complete and without any known issues. Enjoy!

RHDN Project Page (https://www.romhacking.net/translations/3606/)

Relevant Link (https://agtp.romhack.net/)
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 22, 2018, 04:22:10 pm
Congratulations on the release, Gideon! I remember when this was first announced. Have been waiting for it ever since, so I'm really hyped to play this. The usual Aeon Genesis splash screen seems to be missing, though. Is this intentional? Everything seems to run fine otherwise.

It also seems the patch requires an overdumped rom, which is pretty scarce nowadays due to the spread of NoIntro. From what I see, it's just the last meg of data that seems to be repeated. At first glance the normal-sized rom also works, but I'm not sure it doesn't crash later into the game. Not a big issue, just thought I'd put it out there in case someone else is confused with the whole overdump thing.

That aside, more SRW to play, w00t!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 22, 2018, 05:11:05 pm
Congratulations on the release, Gideon! I remember when this was first announced. Have been waiting for it ever since, so I'm really hyped to play this. The usual Aeon Genesis splash screen seems to be missing, though. Is this intentional? Everything seems to run fine otherwise.

It also seems the patch requires an overdumped rom, which is pretty scarce nowadays due to the spread of NoIntro. From what I see, it's just the last meg of data that seems to be repeated. At first glance the normal-sized rom also works, but I'm not sure it doesn't crash later into the game. Not a big issue, just thought I'd put it out there in case someone else is confused with the whole overdump thing.

Neither of those things is intentional, and to be perfectly honest, I had no idea that the rom I was working from was an overdump; if I'd known, I'd certainly have been less stressed about finding space in the game for text! Whew.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Special T on May 22, 2018, 05:38:02 pm
Congratulations on the release and thank you for your hard work!  :thumbsup:
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Orochi Kusanagi on May 22, 2018, 06:53:21 pm
Congrats on this amazing release! This was my first SRW back in the 90s, and it's great to see it translated!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: lastdual on May 22, 2018, 07:40:40 pm
Awesome work! Also glad to see the optional music persistence patch. Makes a great game even more polished!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: SCO on May 22, 2018, 09:48:05 pm
Shouldn't the normal rom be marked as compatible? Since the overdump is just the same thing repeated and the rom works with the 'clean' dump?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on May 22, 2018, 10:26:32 pm
Thanks!

Just wondering, how hard is this game?  I have not played any SRW games and would like something with average difficulty that is fairly simple (to pick up).  Nothing too complex.  Is this a good game to start with? 
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Orochi Kusanagi on May 22, 2018, 10:46:18 pm
It plays a bit differently from more typical SRW, and is harder than recent easy SRW. Still, it is a fine entry to start with, and has a nice story with branching paths.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 22, 2018, 11:15:59 pm
Gideon Zhi, thank you so much for your hard work.
Could you give the MD5 of the 4mb ROM your patch is designed for, as I found 3 of them..?
Although a patch for the clean 3mb ROM would be ideal!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gi Nattak on May 23, 2018, 01:05:50 am
Nice! Is it Guy den or Gay den?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Cahos Rahne Veloza on May 23, 2018, 05:14:52 am
Nice! Is it Guy den or Gay den?

"Guy" Den definitely.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Megakoopax on May 23, 2018, 01:37:00 pm
Congrats on the release. It's pretty rare but also very nice to see an SRW game get a completed and polished fan translation, I don't know much about Super Robot Wars Gaiden, but I will soon try it out using this patch. Thanks.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Special on May 23, 2018, 02:49:17 pm
So does this patch work from start to finish with a clean no-intro rom or not?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 23, 2018, 04:10:37 pm
So does this patch work from start to finish with a clean no-intro rom or not?
No clue, still unsure about which 4mb ROM it's supposed to be applied to.
For a major group as AGTP, no exact rom info / checksum in the readme is problematic!
I did try to patch the verified no-intro ROM but it lacks the AGTP intro screen so I doubt it's 100% compatible.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 23, 2018, 04:32:13 pm
The md5 checksum is actually mentioned here on the RHDN project page (https://www.romhacking.net/translations/3606/).

But in case you cannot acquire that particular overdump, you can convert the regular 3 megabyte NoIntro rom quite easily. You just need to duplicate the last meg of data (0x200000-0x2FFFFF unheadered) and append it to the end of the file. This can be done with a hexeditor for example. Not ideal, but I've checked and the resulting file has the exact same checksum.

As for whether it's fully playable when applied to the normal rom, it seems that a few bytes in the 0x3df600-0x3dfc7f range are different than they should be (0x00 instead of 0xFF). All of them seem to be graphics (I see CRITICAL and some numbers there). Nothing totally game-breaking.

The lack of the Aeon Genesis splash screen isn't symptomatic of a badly patched ROM. The patched overdump doesn't have it either. It was an oversight, by Gideon's own admission.

EDIT: For what it's worth, I've transplanted those graphics to an expanded, clean rom and made a new patch which should apply cleanly to the NoIntro rom. You can download it here (https://mziab.grajpopolsku.pl/files/srwg_hotfix.zip). Hopefully Gideon doesn't mind me tinkering with his stuff.

Disclaimer: this is not endorsed by Aeon Genesis and not thoroughly tested (though I'm reasonably confident it should work flawlessly), use at your own risk. The patch does NOT re-add the splash screen.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 23, 2018, 06:39:27 pm
Thank you mziab, I managed to find the ROM with correct MD5 from Gideon, the filename ends with "(J) [o1].smc"
I'm gonna play it safe and use the intended target ROM, but your hotfix is a great idea!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Special on May 23, 2018, 08:12:56 pm
Thanks mziab, but your patch freezes with Snes9x, not 100% of the time but during the intro right before the episode1 part it freezes, also I've noticed some graphical glitches with yours too.

I'm just going to wait and hope Gideon does a proper v1.01 patch.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 24, 2018, 03:32:06 am
Thanks mziab, but your patch freezes with Snes9x, not 100% of the time but during the intro right before the episode1 part it freezes, also I've noticed some graphical glitches with yours too.

I'm just going to wait and hope Gideon does a proper v1.01 patch.

Oh well. Truth be told, I tested this with bsnes-plus and it didn't crash once on me. Are you sure it doesn't happen when patching the overdump or in fact with the original game? During what does it freeze exactly? The graphical glitches are more likely related to the hotfix. Where did they appear? Did you hard-patch the ROM? Did snes9x report the CRC as being okay? I might look into this a bit more depending on the amount of work. Otherwise, I'll respectfully bow out and let Gideon himself look into it.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Special on May 24, 2018, 09:43:14 am
I'm on phone right now, but I used a no-intro for everything, that said.

With Gideon Zhi's patch, it reports bad checksum, but otherwise seems to play alright... I haven't noticed any glitches or freezes, but I only played one stage.

With yours, checksum is good, but "sometimes" during the intro at the start of a new game it hardlocks when you make your first dialog choice, also again "sometimes" after that choice when the earthquake happened in the intro, I was getting weird white squares.

These were all hardpatched, and like I said "sometimes" when the freeze happened I reset the game, and turboed to the point again and no freeze, but another time I happened again at the same spot, seems to be a 25% of a lock, weird.

I also was using the latest test build os SNES9x http://www.s9x-w32.de/dl/testbuilds/?C=M;O=D
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 24, 2018, 11:29:56 am
Hmm, I just might make a tiny patch which fixes the differences in the patched graphics at 0x3df600-0x3dfc7f. Some bytes there are FF if you patch the overdump and 00 when patching the smaller rom. It's due to IPS expecting that area to be filled with FF and that is only true in the case of the overdump.

EDIT: Here (https://mziab.grajpopolsku.pl/files/srwg_hotfix2.zip) it is. This one changes a grand total of 7 bytes from the patched data which came out different in my file compare. Unlike the previous patch, this one is to be applied on top of the English translation. As previously, use at your own risk etc. The only person to know if anything else needs to be modified would be Gideon. You might want to expand the ROM to 4MB before applying the translation and the hotfix just in case.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 24, 2018, 01:03:53 pm
Ok, here's the v1.00 IPS patch for the clean no-intro ROM.
The resulting ROM is what was intended by Gideon in the first place.
Hope it helps.
<clicky (http://videoff7.free.fr/Super_Robot_Taisen_Gaiden_-_Masou_Kishin_-_The_Lord_of_Elemental_(Japan)_(T+Eng_V1.00_AGTP).zip)>
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 24, 2018, 01:36:03 pm
That patch is kinda problematic, though. It contains a whole meg worth of original data due to how IPS works. This isn't exactly legal, which is why my hotfixes try to achieve what was intended but without that extra data.

Anyway, as a quick fix xdelta can be used to make the patch, which is not only safer from a legal standpoint, the resulting patch is 5 times smaller too. Having said that, HERE (https://mziab.grajpopolsku.pl/files/srwg.zip) it is.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Recca on May 25, 2018, 11:16:00 am
Great, thanks for the patch, Alcahest. Everything seems to work fine. Granted, I haven't gotten that far yet, but so far so good. The original patch seems to work fine too with the clean version of the rom, but to avoid any possible bugs, it's of course better to use the overdump version as it was stated here before.

And I wouldn't worry about the whole "legal" thing. At this point, it's more of a so called "moral" issue rather than a "legal" issue since games older than ten years which are off the market tend to fall into the category of abandonware. It's not like Banpresto or any other company is going to track down everyone and sue them for playing a game made in the 90s which was never even released officially in English. Otherwise, all those tons of easy to find rom sites wouldn't even exist anymore. At this point, it's more about digital preservation rather than piracy and companies know this. This is especially true for games now over twenty years old such as NES and SNES ones. People download movies and songs all the time off the internet without getting into trouble and that's a much hotter issue than roms. So as long as you don't go crazy overboard with newer releases, you should be fine. And I wouldn't consider playing a rom a legal nor moral crime like robbing a bank either...

Edit: I mean of course, not in any sort of legal trouble unless you try to sell patches or roms. Now, those types of people are the real pirates, not honest fans like us.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 25, 2018, 12:04:38 pm
Hey folks, just getting over a really nasty virus + allergy one-two punch (finally back in the office, sheesh) and should have an updated patch with that fix (and a few other, small, wording and text-flow related things) this weekend.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 25, 2018, 03:08:28 pm
And I wouldn't worry about the whole "legal" thing. At this point, it's more of a so called "moral" issue rather than a "legal" issue since games older than ten years which are off the market tend to fall into the category of abandonware. It's not like Banpresto or any other company is going to track down everyone and sue them for playing a game made in the 90s which was never even released officially in English. Otherwise, all those tons of easy to find rom sites wouldn't even exist anymore. At this point, it's more about digital preservation rather than piracy and companies know this. This is especially true for games now over twenty years old such as NES and SNES ones. People download movies and songs all the time off the internet without getting into trouble and that's a much hotter issue than roms. So as long as you don't go crazy overboard with newer releases, you should be fine. And I wouldn't consider playing a rom a legal nor moral crime like robbing a bank either...

Edit: I mean of course, not in any sort of legal trouble unless you try to sell patches or roms. Now, those types of people are the real pirates, not honest fans like us.

Sure, but if you can avoid the issue entirely by using xdelta (or BPS for that matter) AND make the patch smaller, this is a valid option. Especially, since there's a nice patcher/patch creator for it in the form of Delta Patcher (https://www.romhacking.net/utilities/704/). Well, this is a moot point, since Gideon will be issuing a corrected patch shortly. But the only upside of IPS patches is that they're common and easily soft-patched. Releases in multiple formats are nice, but only a handful of people do that.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 25, 2018, 06:14:42 pm
But the only upside of IPS patches is that they're common and easily soft-patched. Releases in multiple formats are nice, but only a handful of people do that.

Multiple formats are a thing I've actually been meaning to do, but I keep forgetting :( One of these days!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on May 26, 2018, 05:01:47 am
Multiple formats are a thing I've actually been meaning to do, but I keep forgetting :( One of these days!

Oh, that would be cool. IPS for the old-school crowd, BPS/xdelta for those who aren't afraid of getting their feet wet and using a new patching utility. With ucon64/Floating IPS and xdelta you could even automatically create all patches as part of your build without all the manual mucking around with GUI tools.

But going back to the heart of the matter... Since banks 20-2F and 30-3F are identical copies in the original overdump and the only thing you're changing in the latter copy are the battle graphics I mentioned earlier in the thread (0x3df600-0x3dfc7f), you could move them back to the 2D bank, repoint and have a patch which works with both the regular-sized rom AND the overdump. By definition, anything in the 30-3F banks wouldn't be used by the game, unless you explicitly hacked it to be so.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: kaiisen on May 26, 2018, 05:08:43 pm
Thank you so much! :-* Full translation of this series for the old consoles/handheld are so rare. I love this series so much, and I'm always curious about more from Banpresto.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 29, 2018, 03:41:36 pm
Update's live on AGTP. I've submitted the patch to RHDN and it's currently in queue, but if you can't wait the link is in the first post :)
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 29, 2018, 05:54:00 pm
Update's live on AGTP. I've submitted the patch to RHDN and it's currently in queue, but if you can't wait the link is in the first post :)
Thanks but no go, your new 1.01 patch applied on a virgin 3mb no-intro rom doesn't work, gives a black screen.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 29, 2018, 06:03:18 pm
I tested this! Ugh. Just a sec.

Edit: I just reapplied the patch and it seems to be working fine for me?

Further edit: I've downloaded the patch from my website and applied it to a ROM whose CRC32 and MD5 I've compared against the No-Intro DAT-o-MATIC (http://datomatic.no-intro.org/?page=show_record&s=49&n=2841) and it still works for me. What are you using to patch? The patch expands the ROM and it's possible that your patcher does not support expansion via IPS.

I used LunarIPS (as always) to create and patch, for what it's worth.

Tested with snes9x 1.53 and bsnes-plus accuracy v073+3a

Working with a few people on my discord server and they're claiming it doesn't work on bsnes v087 and v088, but that it does work on higan.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 29, 2018, 06:51:13 pm
Ok, thanks, that was it.
Resulting ROM MD5 is B7B325BD6D38D4AD913C1935E72040BC
It indeed doesn't work on bsnes 0.88, is what made me think it was broken.
I hope it works on SD2SNES..
It's strange as previous patch worked without issues on 0.88 btw.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 29, 2018, 06:53:45 pm
I'll continue to look into it, but yeah, not sure what's up with v088.

How are you running this on SD2SNES? It's an SA-1 game. I didn't think SD2SNES supported SA-1 at the moment?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 29, 2018, 06:58:28 pm
Huh right, bad ram, forgot it was SA-1 for a sec ^^;
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 29, 2018, 07:22:46 pm
Okay, issue was with a quirk of SA-1 mapping. I've got a fix, will upload shortly.

Edit: Fix is live. If someone could grab the patch from AGTP and verify that the translation when patched to the no-intro rom produces a rom with a good checksum, I'd appreciate it; I've been kind of rushing to get the fix out and while I don't *think* I missed anything it's certainly within the realm of possibility.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Alcahest on May 29, 2018, 08:21:53 pm
Thank you Gideon, rom now works with bsnes 0.88 and has a good checksum ;)
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on May 30, 2018, 12:36:22 pm
Great to hear. Thanks for following up!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mziab on June 01, 2018, 03:19:48 pm
Not to nitpick, but the readme still mentions the 4-megabyte rom in the patching instructions. Apart from that, everything's golden.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on June 06, 2018, 09:52:27 pm
Wow, this is a really REALLY bad game.  Horribly balanced.  I mean, nothing against GZ as the translation seems to be top notch but it is hard to tell as you can't even get your 3 weak robots past battle 4 to take off the needed 10000 HP off the enemy robot as the enemy robot heals every single round and takes off 50% of your HP.  And I am supposed to sit there and grind a bunch of levels until I can withstand this onslaught?  Not even a chance to distribute points after each loss.  NO THANKS.  Second SRW I have tried, 2nd SRW that is just incredibly poorly made.  Awful stuff here.  But yah, from what I saw of the translation, at least that is good, the only good thing about the game. 
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Isao Kronos on June 06, 2018, 09:53:33 pm
What was the first one you played? Old SRWs aren't nearly as forgiving as the modern games.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on June 06, 2018, 09:57:15 pm
Another snes one, I think another GZ translation.  I mean, I love srpgs for the genesis, snes and psx, beaten every one there is.  But what is the deal with SRW: Elemental?  The 4th battle has the makings of a battle you are supposed to lose buuuuttt....I dunno.  Do I have to sit here and grind to like level 15??  I think I'll drop this one!
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Cahos Rahne Veloza on June 07, 2018, 11:03:33 pm
@travel27:

When you said "Battle" did you mean "Chapter", or as in actual combat "battle"?

If chapter, did you mean the fight with "Saphine"? In that scenario, you just need to get her HP below 50% and she'll eventually leave. Also unlike most of the SRW games that came after this one, this particular game has a flanking system a la XCOM in which you deal higher damage when you attack from the side and a lot more from behind so yeah positioning is key.

And in an absolute pinch there's this...

https://gamefaqs.gamespot.com/snes/575822-super-robot-taisen-gaiden-masou-kishin-the-lord-of-elemental/faqs/5042
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: VladimIr V Y on June 10, 2018, 05:17:29 am
A friend of mine noticed a typo in the talking after the "Lord of Elemental" stage. 1.01 version. Not sure where to report it, so I post a screenshot here.

(https://s33.postimg.cc/crhtp8dqn/Super_Robot_Taisen_Gaiden_-_Masou_Kishin_-_The_Lord_of_Elemental.png)
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on June 10, 2018, 10:28:49 pm
Thanks for the reply.  By chapter I think I was supposed to say episode. Now I am having a tough time with, I think episode 18, which is called "In the name of Masou-kishin" in the gamefaq you supplied.  I am not nearly powerful enough to win in 10 rounds AND beat those 3 robots at the same time.

EDIT: I just passed episode 18, 'In the name of the elemental lord" and wow was that really hard. Barely did it, but won it on my very last turn.  The hardest part is just making sure you do not kill 1 of the 3 robots that you are supposed to kill all at once. Soooo, now that I am on episode 19 (DUEL BEFORE THE THRONE), I assume I am under powered and that is why episode 18 was so hard, but what should I use my 37750 credit on?  Any idea on what might be useful to spend that on?  Thanks.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Zynk on June 11, 2018, 12:02:16 am
I assume I am under powered and that is why episode 18 was so hard, but what should I use my 37750 credit on?  Any idea on what might be useful to spend that on?  Thanks.
You should spend credits on Cybuster and his weapons before Part II. Because some Elementals get bonus upgrades as the story progresses. PROTIP: Maximize Akashic Buster up to version 2.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on June 11, 2018, 01:09:12 am
You should spend credits on Cybuster and his weapons before Part II. Because some Elementals get bonus upgrades as the story progresses. PROTIP: Maximize Akashic Buster up to version 2.

Perfect!  Thanks!  Should a new player focus on building only 4 or 5 robots or spread it out?  Are there specific robots one should focus on or does it not really matter?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Zynk on June 11, 2018, 01:18:37 am
Perfect!  Thanks!  Should a new player focus on building only 4 or 5 robots or spread it out?  Are there specific robots one should focus on or does it not really matter?
If you have favorites, like Presia or Cenia, focus on them; if not, focus on mains like ValsioneR, Zamzeed, Gaddess and Granveil. The latter is recommended for n00bs.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on June 11, 2018, 01:22:34 am
If you have favorites, like Presia or Cenia, focus on them; if not, focus on mains like ValsioneR, Zamzeed, Gaddess and Granveil. The latter is recommended for n00bs.
yes and I am a newbie as you can likely tell.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: travel27 on August 10, 2018, 09:46:49 pm
Well I beat this game a few weeks ago. By the end I.... Actually kinda liked it.... As far as SRW I still have no clue about the name of this robot or that robot or or what they do well or whatever or what pilot is what. I have no clue about back stories or any Comics there could be in other words, total newbie. In the end, No problem with this game Imo behind the first few missions which wee brutal (not the 1st mission though) I ALSO beat Gundam 0079 twice which I guess is related? . .... But, and I post this here because I could not find a topic for srw3,  the last battle in super robot wars 3 is devastatingly difficult, very cruel and a test of endurance, one I have lost 10 times.  Now, my ignorance of names and pilots remain, maybe I focused on the wrong ones, sold the good ones without knowing, etc. But I just can't beat this final battle... Not the extra battle you get for under 420 turns, that is long gone, but the proper final battle.... Any tips at all on how to do this? I get stuck on the final guy who appears, I just don't have enough fire power at that point to take care of what should be an easy battle. My units are all around level 61 to 65 with a few in the high 60s, without seeing screen shots of actual specific stats what can I do to win this? Any little tricks I am missing? Where else can I go for srw3 info?
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: Gideon Zhi on September 04, 2018, 02:36:39 pm
SRW3 is brutal, easily one of the toughest games in the series. I'm honestly not sure I'd recommend it, but more power to you for sticking it out that far!

If you're interested in something with slightly less crusty design sensibilities, I can wholeheartedly recommend Super Robot Wars V and X, both on PS4, and both potentially in actually quite good English if you import the Asia-region versions. V happens to be the first SRW I've ever actually beaten without cheating.

As another note, I've just updated the SRW Gaiden patch to v1.05. Mostly typo fixes, though there's one fairly minor technical change in the mix as well. It should be on RHDN shortly, but you can always get it straight from AGTP immediately.
Title: Re: Translations: Super Robot Wars Gaiden: The Elemental Lords Translated
Post by: mkwong98 on September 05, 2018, 12:05:22 pm
Try here:
https://gamefaqs.gamespot.com/snes/581822-dai-3-ji-super-robot-taisen/faqs (https://gamefaqs.gamespot.com/snes/581822-dai-3-ji-super-robot-taisen/faqs)