Why would you want to make a ROM hack of a shitty bootleg NES game with shitty broken physics?I would love to see Comix Zone on SNES, but, unfortunately, I don't understand programming, especially on the SNES. And I don't know people versed in this matter. That's why I'm looking for people to create a port for more well-known console, in which I have at least something to do I can.
I think it'd be much more impressive if you did a homebrew SNES port instead. It could be more colorful and, well, comic-like, and the music could end up sounding a lot better too. (Actually there are a lot of Genesis games I'd like to see homebrew SNES ports of...)
Hello, you can optimize your work using Color Quantizer (http://x128.ho.ua/color-quantizer.html) .Thanks. ;)
(http://www.bwass.org/bucket/Comix%20Zone%20Final.png)
-click to shrink image-
Guide:
(http://www.bwass.org/bucket/Adaptar pantalla.png)
I really like your proposal, successes!!! :thumbsup:
Thanks. ;)
I really want to do this picture much better, but the palette blocks are compressed. I can't change it. :(
Bur I will try.
P. S.: I still need a help with coding and music. It is necessary to do a lot of work. 8)