General Category => News Submissions => Topic started by: RHDNBot on April 13, 2014, 09:31:34 am

Title: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.8)
Post by: RHDNBot on April 13, 2014, 09:31:34 am
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Update By: zzonkmiles

One year after its previous release, the latest version of Final Fantasy Zz Hard Type  (Version 1.8) is now available for download.  For those unfamiliar with this, FFZz is a considerably more difficult version of Final Fantasy for the NES. FFZz offers new weapons, buffed enemies, new magic spells, revised text dialogues, new enemy formations, and redesigned dungeons.  Even though almost every team is required to be at Level 50 in order to beat this hack, it never feels like grinding.

Final Fantasy Zz also offers numerous enhancements and bugfixes. The critical hit bug, Black Belt armor bug, door bug, invisible character bug, enemy magic bug, double-level up bug, broken spell bugs (SABR, HEL2, XFER, LOCK, etc.) and all other known bugs have been fixed.  There are also some enhancements, including being able to dash by holding the B-button, being able to buy 9 potions at a time, being able to see the contents of a treasure chest even if your inventory is full, moving Heal Potions to the top of your inventory to make them easier to use, not rearranging poisoned characters after a battle, and increased spell capacity for anyone who can use magic.  Other enhancements and bug fixes are listed in the hack's readme.

Even though Version 1.0 was a lot of fun to play, there was a bit of wasted potential, particularly regarding the Temple of Fiends Revisited. Some of the monsters also could have benefited from further tweaked stats. This resulted in the release of Version 1.1 in April 2013. That version was superior to 1.0, but it introduced some unanticipated bugs regarding the wrong enemies appearing in the northwestern corner of the northwestern continent and around Matoya's Cave. The fights against the later fiends were also still unacceptably underwhelming. The TOFR still was not quite right and needed to have a way of accessing Chaos without having to spend an hour just fighting your way to him. However, the shortcut introduced in 1.1 overcorrected by making accessing Chaos a bit too easy. Version 1.51 remedied these issues by including new treasure chests, even more difficult enemies, an improved Red Mage, and more difficult fights against the late-game bosses. However, this version still left untapped potential on the table and may have even frustrated well-intentioned players who were unaware of this hack's difficulty.


A new version of FFZz addresses these deficiencies and makes the game even more fun to play. Some of the changes include the following:

1. You can now see which enemy formations are unrunnable without trial and error. This should greatly aid your battle strategies.

2. The contents of several treasure chests were changed or improved.

3. Some magic spells were strengthened or moved around. Access to some spells was gained or taken away, particularly for the Red Mage and Red Wizard.

4. Several monster stats have changed. There are also a few new battle formations. Enemies are also worth less gold, especially near the end of the game.

5. There are some new weapons and pieces of armor. Some of the stats of existing equipment have been changed.

6. Some of the dungeons received slight redesigns.

For additional changes, please consult the readme.

After extensive playtesting and debugging, Version 1.8 of this hack is probably as good as a hard-type Final Fantasy hack is going to get. The original Final Fantasy pales in comparison to this. Final Fantasy Zz has been downloaded over 1000 times as of this writing, and there are at least three different sets of videos on YouTube of people playing the game. It's gotten great reviews. One person has even called it the Final Fantasy equivalent of Legend of Zelda Outlands in terms of quality.

You can download Final Fantasy Zz 1.8 here:

If you know Final Fantasy inside and out and are looking for a challenge, Final Fantasy Zz has more than enough challenge and suspense to keep you on the edge of your seat. There's nothing cheap here, but carelessness will almost always result in trouble! Good luck, have fun, and get those Heal Potions ready! Are you up to the challenge?

Thanks for giving Final Fantasy Zz a try!

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Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.51) FINAL RELEASE
Post by: xnamkcor on April 13, 2014, 10:17:19 am
So, more level grinding then? It's not exactly a complicated game. If the monsters are harder, wouldn't the solutions be either grind for more levels or find/buy weapons? I guess I'd have to play it to find out.
Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.51) FINAL RELEASE
Post by: Drag0nwind on April 13, 2014, 02:57:08 pm
Sounds awesome. I think I played the original version and really  liked it. Unfortunately I've been playing a lot of Reaper of Souls lately, but, want to try this out soon!


Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.51) FINAL RELEASE
Post by: Trista1986 on April 16, 2014, 08:52:57 am
You can of course level grind to become godly for every encounter just like every RPG, but If you do minimal level grinding then the challenges are very unique.  End game just about requires every Toon to be level capped.  Even if you do grind a lot, the game will still be challenging in areas.  Status inflicting spells definitely have their place and are sometimes the easiest ways to win battles over elemental or pure damage attacks. 
Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.51) FINAL RELEASE
Post by: zzonkmiles on March 01, 2015, 11:44:06 pm
Be on the lookout for Final Fantasy Zz Hard Type Version 1.8! It should be released within two or three weeks! :)
Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.8)
Post by: zzonkmiles on September 27, 2015, 06:29:58 am
Final Fantasy Zz Version 2.0 is coming out soon! Shagadelic!
Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.8)
Post by: zzonkmiles on June 18, 2016, 09:03:29 pm
Be on the lookout for Version 2.2.

This final version contains a bugfix for one of the hidden monsters as well as a significant update for the readme. The new readme includes ALL enemy stats, including HP, spell cycles, absorb, elemental resistances, and more. It will also include information about all possible monster encounters as well as accuracy ratings for spells and enemy abilities. This extra monster information is safely tucked away at the end of the readme in case you don't want to spoil everything.

Thank you all for your continued support.
Title: Re: ROM Hacks: Final Fantasy Zz Hard Type (Version 1.8)
Post by: zzonkmiles on August 20, 2016, 09:45:35 am
And now version 2.2 has been released!

The main update from 2.1 involves a more comprehensive readme. It now includes information about spell accuracy ratings, enemy encounter lists, and enemy stats (HP, resistances, AI cycles, etc.).

There are some other small updates as well:

1. The game is slightly more difficult in general because many monsters' stats have been increased somewhat.

2. One of the bonus monsters had a minor overflow bug that caused it to disappear before you could kill it due to its high HP. That's fixed now.

3. There was an obscure bug involving the CONF spell, which caused enemies to sporadically disappear. That's fixed now.

4. A handful of enemy encounters have been changed slightly.

5. There are some very minor updates to some text boxes and treasure chests.

Enjoy! :)