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Romhacking => Personal Projects => Topic started by: Sogun on June 01, 2013, 04:35:42 am

Title: Peach's Castle as GoldenEye multi map [N64]
Post by: Sogun on June 01, 2013, 04:35:42 am
Hi guys,

I've spent the last month working on this nearly perfect conversion of the main HUB from Super Mario 64 as a multiplayer map for GoldenEye 007 on the N64. Perhaps you remember my Kakariko Village map (http://www.romhacking.net/forum/index.php?topic=14055.0) from some time ago, which is also included in the patch with some minor visual enhacements and bug fixes.  There'll be a Perfect Dark version, just not yet.
Special thanks to SubDrag for helping me along all the process and SATURN_81 for warning me about the last thing I had to fix.

You can download the patch from here:
http://goldeneyevault.com/viewfile.php?id=278
and you'll need the GE Setup Editor to apply it:
http://www.goldeneyevault.com/viewfile.php?id=37

(http://2.bp.blogspot.com/-tk2uEGIzCPI/UaiWoEJe3RI/AAAAAAAAAII/W3XgNUVH6F4/s1600/GE_SM64_PeachCastle_promoA.png)

I have written a short article in my blog about the process:
http://sogunstudio.blogspot.com.es/2011/07/peachs-castle-in-goldeneye.html


Enjoy it!
Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: Da_GPer on June 01, 2013, 06:57:36 am
LOL! Mario with a gun..... Not the first time though. (Yoshi's Safari)
Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: Category on June 04, 2013, 04:36:03 pm
Nice work!
Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: Celice on June 05, 2013, 04:17:14 am
Man, I love hacks that reuse assets from other games. Lets you reappreciate and reexeperience games in new ways :)
Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: fellowroot on June 13, 2013, 01:18:05 am
Now see, this is what I call hacking.

Doing something cool and having the result actually looking good.

I think that this is an awesome idea! I would love to see some more Golden eye maps from other games as well like:

Banjo Kazooie

Space Station Silicon Valley

Donkey Kong 64

Doom 64

and...

OMG!!! I just got an idea!!!

I love Golden Eye, but I actually really love the controls of Halo.

I would LOVE LOVE LOVE to have a hack were you are playing Golden Eye, but have the same controls as Halo!!!

And it gets even better. Yes! I know that the N64 doesn't have two analog controllers, but you could use the D-pad as the second analog controller!

This way you can walk and aim your gun at the same time!!!

Anyway. All I have to say is that I love your work man. Keep this up!!!




Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: Vague Rant on June 13, 2013, 02:37:32 am
Any broader hacking of the GoldenEye engine really has nothing to do with what (greatness) this hack sets out to achieve; besides which, GoldenEye already has about 40 control schemes, including that crazy dual pad setup, which solves the two sticks problem. I'm sure there's something you'd find appealing.
Title: Re: Peach's Castle as GoldenEye multi map [N64]
Post by: Zoinkity on June 13, 2013, 10:52:21 pm
Check the Goldeneye Vault for solo (http://www.goldeneyevault.com/files.php?mode=0) and multiplayer (http://www.goldeneyevault.com/files.php?mode=1) maps.  There's original maps, as well as some ported from Perfect Dark, OoT, TWINE, Counter Strike, Halo, Banjo Kazooie, among others I don't remember off-hand.

You can also grab the editor and use that to do your own importing.  You can get quite a bit of help from the forums (http://www.shootersforever.com/forums_message_boards/) as well.