Romhacking.net

Romhacking => ROM Hacking Discussion => Topic started by: InfamousKnight on November 12, 2012, 05:05:39 pm

Title: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 12, 2012, 05:05:39 pm
This project is going to aim towards the screwed up stats in the game. The final boss should be first since that boss needs some serious arrangements.

I do want to do this on my own and possibly fix some of those other jacked up pirated RPGs. The graphics I am not concerned about since they do a pretty good job nonetheless.

I also don't really care about translating the game since that's already on the request list on the DB on datacrystal and I have no experience in japanese writing/reading whatsoever. So could someone teach me how I can find out how much HP a boss has? The enemies aren't that much of a pain in the ass unless you got some patience issues.

I do have experience in programming in 16 bit DOS asm and C but those have nothing to do with 6502 ASM that this game must use. I also have experience in hex editing like going  to a byte address and matching the checksums and whatnot. So really this project is just going to make the game a bit more easy since nobody wants to sit and fight/heal for nothing but progress through the plot. Actually, thats all what people really care about doing is progressing through the plot. They want to see what those pirates did at some point in the game.

So would anyone be willing to help? I have school to worry about so this project might be a bit slow. I have a lot of stuff I want to see in this pirated game like the Tower of Zot, tower of Babil, a lot of places. Those are just the places I really would like to see. Plus the boss sprites. Idk whats the most tempting to see. Would you say Golbez is the most interesting to see? Zemus? Could they have had FuYoSo and Golbez controllable in this pirated game? Or that fight with Edge and Rubicante a victory this time around? I don't really want to grind over and over again so I'm just going to make all the enemies have 1 hp >:-)
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Bregalad on November 13, 2012, 04:36:28 am
Quote
So would anyone be willing to help?
To recieve a cease and desist letter from SE after hours of work ? No thank you.

I would however encourage you to develop your own NES games, it's a very fun hobby but the hardest part is to get something complete and not only abandoned game engines with only a single level.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: syntax error on November 13, 2012, 05:28:05 am
CC65 can help you if you are not familar with 6502 asm.
You can also write Master System games in C using Z88DK.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 13, 2012, 04:17:49 pm
To recieve a cease and desist letter from SE after hours of work ? No thank you.

Are you saying that what I want to do is illegal? SE as in Square Enix? Does SE even know these pirates let alone care?
Title: .
Post by: Chpexo on November 13, 2012, 04:24:59 pm
.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Bregalad on November 13, 2012, 04:40:26 pm
Quote
Are you saying that what I want to do is illegal? SE as in Square Enix? Does SE even know these pirates let alone care?
I'm not even sure what you want to do since you don't mention it anywhere in your post. My understanding is that you want to port, or "demake" FF4 for the NES, but using your own game engine. Tell me if I was wrong.

And yes this is not legal since you don't own the rights for FF4, and it's characters. However, homebrewing a NES game is totally legal, and this include the case of one whose game mechanics and story could be very close to FF4, but with your own world, characters, enemies, .... I would encourage you to go that route instead if you do not wish to receive a cease and desist letter.

I'd put it in some other words : If you made a very sucessful game, would you like anyone to be distributing random clones of questionable quality, obviously based on your creation, without your own agreement ? Most certainly not. Even though I personally think FF4DS belongs to that cathegory^^

And this site is not illegal.

PS : Also, additionally FF4 is a particularly bad choice if you were to demake a game.
First it's graphics use few of the SNES capabilities and are very remembering of the NES. Copy/paste and removing one or two colours is not a huge challenge.
Second, FF4 has already been remake or ported to different platform 6 times or so
Third, Square Enix is one of the companies which defends their copyrights the morst aggressively.

PPS : You should also take a look at the WonderSwan Colour version of the game. It is in some way even closer to the NES than the SNES, especially sound-wise.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Sliver X on November 13, 2012, 05:20:00 pm
You seem to have entirely failed to comprehend this thread. He's talking about a Famicom pirate game (http://www.youtube.com/watch?v=SzhiOAKr67o).
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 13, 2012, 09:06:10 pm
I was just reading up on the code data logger in FCEUX and it seems to be what I've been looking for. Don't close this thread because I might need a hand for the patch.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Deathlike2 on November 13, 2012, 10:54:34 pm
PPS : You should also take a look at the WonderSwan Colour version of the game. It is in some way even closer to the NES than the SNES, especially sound-wise.

You don't want to know what I've suffered through to get info.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Bregalad on November 14, 2012, 03:34:33 am
You seem to have entirely failed to comprehend this thread. He's talking about a Famicom pirate game (http://www.youtube.com/watch?v=SzhiOAKr67o).
Oh... okay. I didn't know about it. Perhaps it would have helped if he mentionned it in the title or at the begining of his post.

Anyways, it looks similar to the FF7 demake. Probably done by the same team. It's a wonder why Square Enix doesn't send them C&D letters, but perhaps the fact they're in China helps a lot.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: BRPXQZME on November 14, 2012, 03:52:25 am
He did mention it in the title ;P

SE doesn’t really C&D fan projects left and right. I’m actually rather appalled that people in this community seem so eager to mention it. It most certainly IS a “speak of the devil” kind of thing.
Title: .
Post by: Chpexo on November 14, 2012, 04:17:11 pm
.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Lugia2009 on November 14, 2012, 06:52:49 pm
This game is pretty much similar in every way to FFVII. The event system, music engine, battle engine, ect... The only thing that really changed is the events, characters, and maps were changed to resemble FFIV. A couple of songs were changed, but others are still the same. I looked at the music for this game and it's located in roughly the same spot in the ROM as in FFVII's.

So the enemy stats may also be in the same area.
Here's the information about the FFVII's enemy stats on data crystal.

http://datacrystal.romhacking.net/wiki/Final_Fantasy_VII:ROM_map#Enemy_Data (http://datacrystal.romhacking.net/wiki/Final_Fantasy_VII:ROM_map#Enemy_Data)

I'm think all enemies that are present in FFVII are the same in FFIV and they may actually be in the same order too.


Hope this helps :)
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 14, 2012, 06:58:01 pm
This game is pretty much similar in every way to FFVII. The event system, music engine, battle engine, ect... The only thing that really changed is the events, characters, and maps were changed to resemble FFIV. A couple of songs were changed, but others are still the same. I looked at the music for this game and it's located in roughly the same spot in the ROM as in FFVII's.

So the enemy stats may also be in the same area.
Here's the information about the FFVII's enemy stats on data crystal.

http://datacrystal.romhacking.net/wiki/Final_Fantasy_VII:ROM_map#Enemy_Data (http://datacrystal.romhacking.net/wiki/Final_Fantasy_VII:ROM_map#Enemy_Data)

I'm think all enemies that are present in FFVII are the same in FFIV and they may actually be in the same order too.


Hope this helps :)

Uh, Lugia, um, did you see the final boss? Plus, the enemies in the game are not that really bad. Unless I'm just really good at the game but there also isn't many enemy sprites I've encounted. Another thing, the boss fights are even shorter then your FFVII boss fights :P No joke, I got through some of those fights within less then 2 minutes.

Unhacked too.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Satoshi_Matrix on November 15, 2012, 10:37:28 am
Oh man, this is pretty exciting. I hope this project gets legs. FF4 on NES is an awesome concept to begin with.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 15, 2012, 03:28:41 pm
Does anyone know how to get passed Damcyan? I'm stuck at the cave and the castle.. I didn't check the entire cave but that might be my issue. However, I think it would just lead to no where.
Title: .
Post by: Chpexo on November 15, 2012, 05:19:07 pm
.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 15, 2012, 09:38:34 pm
Random but this cheat code gives Kain maximum strength: 602F FF

How did you figure that out?
Title: .
Post by: Chpexo on November 16, 2012, 12:48:29 pm
.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 18, 2012, 03:17:48 pm
So could anyone help me get through damcyan? I fought antlion but apparently that didn't do much..
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on November 27, 2012, 08:25:34 pm
No reply? :(
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on December 22, 2012, 02:26:18 pm
Is this game like impossible to beat? I can't get passed the antlion cave and head on to mt hobs. there's this freakin crystal in my way. I'm really curious to know how this game resembles the first.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Pikachumanson on December 23, 2012, 12:51:55 am
Go in the rom and hack the crystal out.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on December 25, 2012, 12:55:24 pm
I don't really know how that's done.. It must be some "idk how you would figure this out" type of deal. Don't you just hate it when games make you need a guide in order to advance through the plot?
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Pikachumanson on December 25, 2012, 02:35:15 pm
Yes indeed i do!
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on February 14, 2013, 04:31:58 pm
I figured out what you're supposed to with help on some pirate forum. You're supposed to backtrack to kaipo and talk to rosa. Idk how you're supposed to figure that out. You didn't do that in the first game! Also, at kabul, there was no epic battle gauntlet instead there was some enemy from FF3 >.< and then it just went straight to the crystal room. Then, you HAVE to lose the fight with kain and it even says: "gameover" but then you advance through the plot? O.o. I know in the first game you did that but no game over screen. Then, with the boat ride to idk what place, leviathan didn't show up. Maybe he did in the dialog I just couldn't read it. Then, you reach some place and theres a cave and a town thats a bitch to enter. So I just skipped that town and went to mount ordeals and I was stuck in limbo land so I tried to enter mysidia and finally made it in then I got the new wizards and headed back and faced milon and then got my ass kicked by the dark knight and apparently they just couldnt give me the paladin with cure magic so I would be able to heal. Yeah, I wasted all my potions :P. Then, back at the town, everyone said the same thing and I couldn't buy items to protect myself >.>. So the only way of getting through is by either restarting or by hacking the game. And there is no way in hell I'm restarting it.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: Eisenwill on March 17, 2013, 03:33:37 am
It sounds like this game is in need of nearly as much hacking work as the FFVII NES game...maybe more, if someone with enough understanding of the engine could alter events a bit.
Title: Re: Final Fantasy IV NES Easy Type project.
Post by: InfamousKnight on May 13, 2013, 08:04:53 am
It sounds like this game is in need of nearly as much hacking work as the FFVII NES game...maybe more, if someone with enough understanding of the engine could alter events a bit.

This game does pretty well with the sprite art work. But yeah, this game needs some help. We should start with an English translation and a more easy battles. That final boss was insane!