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Author Topic: Super Mario Unlimited (SMB) - Released!  (Read 93356 times)

Dirtbag

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #200 on: October 17, 2009, 09:13:30 am »
Looking good frantik.  What's the item above the music note block in the last screen?  Or do we have to wait and see  :)

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #201 on: October 17, 2009, 09:43:51 am »
It's a "mario coin"...  :-X ;D

Panzer88

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #202 on: October 19, 2009, 01:53:40 pm »
well worth the wait :)

cheers frantik.
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frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #203 on: November 07, 2009, 10:59:12 am »
soo close.. only need to finish 3 incomplete levels.. most asm is done too :laugh:

Bond697

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #204 on: November 07, 2009, 10:37:46 pm »
you are suuuch a tease.   :happy:

this is gonna be great.

Panzer88

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #205 on: November 15, 2009, 01:58:57 am »
you still going to be releasing a mapper-less version too?
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KingMike

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #206 on: November 16, 2009, 04:18:25 pm »
It sounds like, with the stuff he plans to include, it wouldn't fit in a mapper-less ROM.
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frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #207 on: November 17, 2009, 06:11:51 am »
yeah im just gonna focus on the main release.. maybe in the future ill create a follow up which could be put on a rom w/o a mapper

SBK

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #208 on: November 25, 2009, 12:08:17 am »
I just got done reading this entire thread. Amazing work!

Just one question... is "little-big man" still going to be around? XD

That was a stupid question, considering from what I've seen there are no bosses at the end of worlds (or maybe I missed them.)

Keep it up.

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #209 on: November 28, 2009, 01:04:45 am »
yeah Bowser is in there.. :) but only at the end of the game, not at the end of every world as you noticed

kando

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #210 on: December 01, 2009, 07:51:02 pm »
soo close.. only need to finish 3 incomplete levels.. most asm is done too :laugh:

finally, a hack that might just take the crown away from Extra Mario Bros....

cant wait ^____^

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #211 on: December 10, 2009, 08:53:09 pm »
that would be a pretty tall order considering the end sequence for extra mario bros, but thanks for the vote of confidence :D  Extra Mario Bros and Mario Adventure are both major influences, and my goal is to make SMU at least contend with those games. 

not much progress to report, though sound engine changes are close to being finalized.  i was hoping for a christmas/NYE release but that doesnt seem likely unless my schedule changes.

Even once the ROM is complete there are other things that have to be taken care of before the game will be released though... it will be worth the wait though  i promise  :thumbsup: :-X

Celice

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #212 on: December 11, 2009, 11:44:23 am »
Which mapper do you think this game will be using?  I wanna make sure it'll work on my PowerPak!

Great work as always.  Makes me wonder what will happen after this gets released :o

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #213 on: December 11, 2009, 04:58:37 pm »
i forget which mapper but it's been tested and confirmed working on powerpak :D

Celice

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #214 on: December 12, 2009, 12:29:48 pm »
That's awesome.  A "new" game to play.

now where's the mapper support for Just Breed PowerPal? Huh!?

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #215 on: February 17, 2010, 03:42:03 pm »
so i have been hella busy, but the other day my friend was playing nintendo and loaded up a test version of SMU on the powerpak and it reminded me that i gotta get this thing done.. it looks so cool on a TV and i want everyone else to be able to enjoy it

so, finally all of the levels are laid out :)  it's possible to actually play the game from start to finish now.  yay.  i have to play test worlds 5-8 but they are not going to see major changes, though i can tweak levels for way too long sometimes haha.  the end is in sight.. though still no promises on a release date  :P

Hamtaro126

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #216 on: February 17, 2010, 07:59:16 pm »
Great Comeback, I am now so happy to see that this isn't dead!

So, It is almost complete, Great Job! (and a Congrats if it's completed.) *Crosses fingers for release*
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frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #217 on: February 18, 2010, 10:38:03 pm »
Great Comeback, I am now so happy to see that this isn't dead!

So, It is almost complete, Great Job! (and a Congrats if it's completed.) *Crosses fingers for release*

oh, it'll be released.. it's a question of when, not if ;)

still have to tweak the later levels some.. but just getting them all laid out is a big milestone.

CelticMinstrel

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #218 on: February 19, 2010, 09:47:28 pm »
You can add me to the list of people who would like to play this hack. :D

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #219 on: February 19, 2010, 10:56:48 pm »
You have been officially added to the list :thumbsup: