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Author Topic: Super Mario Unlimited (SMB) - Released!  (Read 93092 times)

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #180 on: January 19, 2009, 05:58:51 am »
actually worked on a new level tonight




KungFuFurby

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #181 on: January 20, 2009, 08:14:27 pm »
Thanks for the progress screenshots! ^_^

nerothegamernerd

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #182 on: February 22, 2009, 08:00:55 pm »
When is this available to download? What programs do you use to make the game?

Deathlike2

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #183 on: February 22, 2009, 08:09:52 pm »
When is this available to download? What programs do you use to make the game?

Please don't ask this question in the future. When any hack is complete, the author will always let you know.

To make any hack in general, I suggest you read the following:

The Newbie Package of REQUIRED Material

ROMHacking.net FAQ: You ask, we answer!
ROMHacking.net Getting Started Section: Newbies Go HERE!
ROMHacking.net Documents Section!
How to ask questions the smart way.
On the Essence of ROM Hacking
Talk with experienced people in our IRC chat and ask specific questions there.
FF4 Research Continues
Working on the next Yet To Be Named FF4 "Hardtype" Hack

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #184 on: March 04, 2009, 07:42:09 pm »
When is this available to download? What programs do you use to make the game?

i wish i could say when it will be available.. right now it i don't have much time to work on it

programs i have used on this project
SMB Util
TLP
YYChar
FCEUDXSP
UltraEdit
Photoshop
SMBed
SMB title editor

and probably more i'm forgetting

ho74

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #185 on: June 29, 2009, 07:41:36 pm »
any updates? im waiting for over a year now. I start to question myself why i was waiting anyway.... NO. it's great i want to play it.

Garoth Moulinoski

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #186 on: June 29, 2009, 07:48:28 pm »
Never ask for updates. It gets the people working on the hacks angry and really, this kind of stuff isn't as simple as just wishing it to be. It'll get done when it gets done.
Who will quote me next?
Disclaimer: If it sounds wrong, I may have been posting while asleep.

Panzer88

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #187 on: June 30, 2009, 04:00:20 pm »
to put you at ease, don't worry, seriously, I've seen tons of hacks go into long hiatuses but they usually come back eventually, you just have to be patient. Real Life happens.
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Deuce

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #188 on: August 26, 2009, 02:28:27 pm »
Just another bump to show support.  :thumbsup:
It's a shame.  I kind of liked this place.

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Killa B

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #189 on: August 26, 2009, 02:33:51 pm »
I always dreamed of doing a Pokemon hack

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #190 on: October 02, 2009, 03:34:25 pm »
got a chance to work on this last night.. no screen shots right now but i'm hoping to bang out a couple levels this weekend

edit: here's screen shots..

these two seem a bit familiar?  ;)


Can you find the hidden entrance to Bowser's Lair?

« Last Edit: October 05, 2009, 05:16:33 am by frantik »

Killa B

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #191 on: October 05, 2009, 07:59:43 am »
Looks awesome as usual. Is that an actual working door in the third shot?
I always dreamed of doing a Pokemon hack

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #192 on: October 05, 2009, 05:42:23 pm »
No it's not a door you can go thru, it's just the door to the castle at the end of the level (just like in smb after you go down the flagpole).. but this one is super fancy since it's bowser's lair.

I've used up almost all of the blocks in the 2nd half of the game which means i'm almost done with level design.  worlds 7 and 8 are about 75% done.. i'm hoping i can get this done by the end of the year, but no promises :-p

curses

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #193 on: October 06, 2009, 10:54:46 am »
these two seem a bit familiar?  ;)

It's obvious to me why the first pic is familiar.  The second screenshot is familiar, but I don't know why...

andrewclunn

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #194 on: October 06, 2009, 01:00:35 pm »
Long time lurker coming out of the shadows just to say that I am SO looking forward to this!  :)

Silas

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #195 on: October 08, 2009, 02:27:05 pm »
Another incredible update!

i'm hoping i can get this done by the end of the year, but no promises :-p

No, finish it when it be ready. Pick up the feedbacks and forget the expectations given, it is the better choice if you really want to finish it some day. Good luck!

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #196 on: October 08, 2009, 04:56:57 pm »
well i've been working on it for close to 6 years.. at this point i just want it finished LOL

Hamtaro126

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #197 on: October 09, 2009, 09:10:48 pm »
well i've been working on it for close to 6 years.. at this point i just want it finished LOL

Actually, It's been around 3-4 years

I'm actually impressed, But some of the game's spoilers was shown.
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frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #198 on: October 10, 2009, 01:36:09 am »
well i've been working on it for close to 6 years.. at this point i just want it finished LOL

Actually, It's been around 3-4 years

i started working on the hack in 2004 when I was inspired by Mario Adventure and wanted to learn ASM.  I implemented the stopwatch powerup and a few other changes back then but never really got far.  After Doppleganger put out his SMB disassembly i became interested in hacking SMB again and resumed working on the hack in 2007.  Most of the work has been done since then, but many of the asm hacks including one of the coolest features (the stopwatch) and the general idea of a "themed world" smb1 hack were born 6 years ago  :)

edit:  tidied up some ASM odds and ends last night inclduing finally making the mario coins do something besides look pretty
« Last Edit: October 14, 2009, 02:05:05 pm by frantik »

frantik

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Re: Super Mario Unlimited (SMB) - In progress
« Reply #199 on: October 17, 2009, 08:57:29 am »


getting really close now.. have like two levels to finish up. i think a late 2009 release might be possible  :crazy: