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Author Topic: Hack ideas: for those without the skill but with all the ideas.  (Read 192978 times)

Bad Username

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #120 on: May 11, 2007, 10:08:57 pm »
Maybe not the handslot. Remember, the PSP has less buttons than the consoles. Maybe they could map a few controls to the analog stick (or D-Pad if the stick is used for movement).

Piotyr

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #121 on: May 12, 2007, 05:03:21 am »
they should add that stuff when it comes to PSP officially

Other then the redub the psp version of sotn is going to be left untouched.

Ryusui

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #122 on: May 12, 2007, 02:32:22 pm »
Actually, the story I hear is that there will be other tweaks made to the PSP version besides the new English dub...just not the addition of the Saturn version's changes, since those weren't done by IGA.
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Killa B

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #123 on: May 12, 2007, 06:45:36 pm »
I heard a while ago that SotN was coming out for 360. Did that come out yet? I don't have a 360 or anything but my friend was all excited about it, heh. o.O
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Panzer88

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #124 on: May 12, 2007, 06:49:36 pm »
I'm not sure if it's out, but it was a live arcade release so it would be as is, still cool.
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Ryusui

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #125 on: May 12, 2007, 07:57:43 pm »
SotN for 360 is out; came out back in March, in fact. It's 800 MS points ($10)...the only real "improvements" are a new optional filtered graphics mode and Achievements (it should be noted that the CG cutscenes are missing, but that's more blessing than curse), but it's still worth the money IMHO.
Chiriyuku polaroid, atsumete paranoia...tsugi wa dare no ban da oshiete hoshii...

Fukanzen na jittai ni yorisoi nemureba...understand mieru darou!

Panzer88

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #126 on: May 12, 2007, 09:50:38 pm »
yeah, it would have been hell trying to download the actual whole original ISO, and it'd fill your hard drive quickly

*UPDATE*

has anyone considered doing a bugfix and cleanup hack for Star Ocean?
« Last Edit: May 13, 2007, 01:32:20 am by Panzer88 »
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Bad Username

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #127 on: May 13, 2007, 04:20:57 am »
Wait. Is there any possiblity of a SOTN editor? I think that would just rock your face. Maybe add in a graphics/sound editor and an item creator. Imagine the possibilities! IMAGINE, I SAY!

Piotyr

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #128 on: May 13, 2007, 12:59:51 pm »
yeah, it would have been hell trying to download the actual whole original ISO, and it'd fill your hard drive quickly

*UPDATE*

has anyone considered doing a bugfix and cleanup hack for Star Ocean?

They are remaking star ocean for psp.

Panzer88

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #129 on: May 13, 2007, 04:01:35 pm »
I'm aware of this, but not everyone is going to pick that up.
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MathUser2929

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #130 on: May 13, 2007, 04:53:29 pm »
I don't remember hearing that the Saturn changes were ruled out. Got a link for that? I did hear that there was a possibility of other changes tho.

And, how is the former CG scenes handled? Are they still pictures, or do they just skip it all together?

Shadowsithe

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #131 on: May 13, 2007, 05:07:01 pm »
The saturn changes weren't very good. You're not missing out.


Bad Username

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #132 on: May 13, 2007, 11:38:36 pm »
Well, what if Igarashi implements the upgrades the way he originally wanted to? The Saturn port was done by a different team entirely, and they didn't really consult Igarashi on how to implement the extras.

Aquillion

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #133 on: May 19, 2007, 12:30:38 am »
Actually (although someone else mentioned this a ways back), a Final Fantasy Mystic Quest hardtype hack might have some potental.  I wonder if it would be possible to actually make that game challenging?  I mean, it did have good music, and the graphics weren't so bad.  If someone was able to add an actual plot and make it difficult then it might be fun for a little while.

Googie

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #134 on: May 19, 2007, 01:02:01 am »
How about turning one of those Nes Beat'em ups into a graphics hack after the movie "The Warriors"?   

Nosuch

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #135 on: May 19, 2007, 01:54:46 pm »
Aw, man.  I really don't need another big graphics project right now, but I could totally see hacking Double Dragon into The Warriors now.  How would one explain the Warrior clone as the end-boss, though?
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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #136 on: May 19, 2007, 06:22:56 pm »
What I'm about to post is from a thread I started on another forum, so if it sounds kind of odd, that's why.

Quote
Let me just cut to the chase. I need a Sonic the Hedgehog 1 hack which gives the game a Pulseman interface and changes Sonic into Pulseman. The levels, enemies, and everything may have to be made larger, however, to accommodate the Pulseman sprites (which are much larger than Sonic's). I have a mock-up screenshot I made in Paint of what it should look like. Also, the music of the Sonic levels should be changed to Pulseman music. All of Pulseman's moves should be included, and Sonic's rolling attack (which is used to go through ramps) should be changed to a ground-based, rolling Volteccer. Anyway, here are the screenshots.



The whole thing is basically taking Pulseman, adding one more move to his arsenal, and adding Sonic 1 levels and enemies to it. Oh, I would also like the Sonic title screen changed to have the title screen art of Pulseman in place of Sonic, and the text changed to whatever you feel would fit.

MAJOR thanks to anyone who can do this for me. I tried myself, and I failed miserably.

Before making the hack, PLEASE play through at least one full level of each game so you understand everything. Also, in Pulseman, there is a move I did not know about. Double tap left or right to perform a dash. Don't forget that.

Anyone?  ;D

creaothceann

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #137 on: May 19, 2007, 07:31:30 pm »
You could always downscale the sprites. >:D

MAJOR thanks to anyone who can do this for me. I tried myself, and I failed miserably.

O RLY?

Nosuch

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #138 on: May 20, 2007, 02:53:05 am »
...er, I obviously don't know anything about hacking Sonic or Pulseman, but theoretically speaking, wouldn't it be easier to sort of "port" the Sonic levels and enemies to Pulseman rather than try to recreate all of Pulseman's moves in Sonic?
Well, he's just this guy, you know?

Maegra

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Re: Hack ideas: for those without the skill but with all the ideas.
« Reply #139 on: May 20, 2007, 03:29:17 am »
[deleted till i find something to ACTUALLY write about.]

He left my mind intact. I can dream, I can wonder, I can lament. Simply, he has taken his revenge. I have no mouth. And I must scream.