There's not really any code that I can post as it's more or less a question.
I'm reworking the dialogue system to be more dynamic and much quicker than it originally was. Now since I've essentially removed text scrolling from in-game dialogue, I'm trying to figure out a way I can go about clearing previous dialogue off of layer 3 then put the new dialogue. Which route would be the best way of doing this?
I have the idea in mind of having it reload the dialogue again but set it to a dialogue that completely blanks out everything currently and insta places the text, then right away after it'll start writing the new text. Though I feel like that can be a much more simple method.
For an example of what I mean by wanting to clear the dialogue, this is what happens otherwise.

- It's writing the new text but the original stays.