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Author Topic: Screenshots  (Read 120166 times)

Garoth Moulinoski

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Re: Screenshots
« Reply #220 on: July 26, 2012, 08:56:42 am »
Spikeman, that's awesome! :O
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justin3009

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Re: Screenshots
« Reply #221 on: July 26, 2012, 10:31:33 am »
Woah that's really amazing O_O
'We have to find some way to incorporate the general civilians in the plot'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

RetroHelix

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Re: Screenshots
« Reply #222 on: July 26, 2012, 03:08:21 pm »
Looks great. I'm certain I played through this game but I can't remember a thing about it. The graphics were nice^^

Spikeman

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Re: Screenshots
« Reply #223 on: August 01, 2012, 02:05:21 am »
Some more progress, now everything is loaded straight from the ROM. (Before I had decompressed it all to external files, now  my program does the decompression.)



Looks great. I'm certain I played through this game but I can't remember a thing about it. The graphics were nice^^

Exactly why I'm making this editor. I thought the game had a great engine; the graphics were nice, the items in the game were cool, the bosses were interesting. However, the story and some of the level design are clearly not as strong as previous Zelda games. One of my ideas is to remake Link's Awakening or maybe the Oracles games in the Minish Cap engine, to give them a nice graphical update, but that might be more trouble than it's worth.
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Tsukiyomaru0

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Re: Screenshots
« Reply #224 on: August 01, 2012, 02:21:27 am »
One of my ideas is to remake Link's Awakening or maybe the Oracles games in the Minish Cap engine
Don't go any further... Just shut up and take my money O_O

yuka

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Re: Screenshots
« Reply #225 on: August 01, 2012, 08:02:35 am »
Wow, would be nice to remake those with the MC engine! But... are all the items for those games available in MC? And can you make the tilesets for each season in OoS?

Spikeman

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Re: Screenshots
« Reply #226 on: August 01, 2012, 10:56:53 pm »
Wow, would be nice to remake those with the MC engine! But... are all the items for those games available in MC? And can you make the tilesets for each season in OoS?

Anything is possible. :) New items may have to be coded in, but from what I remember there is substantial overlap. Most of the different items in MC are similar to older items (eg. Roc's Cape instead of Roc's Feather, Mole Mitts instead of shovel) so it probably wouldn't be too difficult. New tilesets would have to be made in general for any hack of that magnitude, and I think I'd probably just implement each season as a different room entirely, so just some code for room switching would be needed to be added.

In short, it'll be a lot of work, but if there's a lot of interest it'd be worth it. (Btw, which are people more interested in, a Link's Awakening remake or an Oracles remake?)
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reyvgm

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Re: Screenshots
« Reply #227 on: August 01, 2012, 11:08:50 pm »
Link's Awakening, of course!

DarknessSavior

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Re: Screenshots
« Reply #228 on: August 01, 2012, 11:26:01 pm »
Link's Awakening, of course!
This.

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Spikeman

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Re: Screenshots
« Reply #229 on: August 02, 2012, 04:55:13 am »


More progress. :)

Some rooms have graphical glitches, because the game swaps in different tiles when you travel to different parts of the room. Seems like it will be a pain in the ass to handle, so I've skipped it for now.



Secret message (anyone know what is means?) with a view of some graphical glitch on the side.

Edit:

There's a few unused rooms that look like they were used for testing. Example:
« Last Edit: August 02, 2012, 09:17:30 am by Spikeman »
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LostTemplar

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Re: Screenshots
« Reply #230 on: August 02, 2012, 05:22:40 am »
"Mole" (the animal).

Tiduas

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Re: Screenshots
« Reply #231 on: August 02, 2012, 11:53:42 am »
One of my ideas is to remake Link's Awakening

Uh-huh! You sure know how to build hype and add pressure but if you see it through to the end there will be fangirls (us) all over the place! ;)
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reyvgm

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Re: Screenshots
« Reply #232 on: August 02, 2012, 12:08:54 pm »
What will you do about the music? 'cause Link's Awakening without The Ballad of the Wind is just an empty shell of a game!

Midna

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Re: Screenshots
« Reply #233 on: August 03, 2012, 03:12:05 pm »
I guess he'd figure out the way the music is coded and then hack in the LA tracks himself.

I'd love to see a Link's Awakening remake. In my opinion, the Game Boy games don't get nearly as much recognition as they should.

Garoth Moulinoski

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Re: Screenshots
« Reply #234 on: August 03, 2012, 03:23:17 pm »
Apparently, there's too many people who are "boo-hoo handheld games sux0rs" and discredit any handheld game as a sidestory type of thing. :/ Doesn't help that so many handheld games literally are just that... But Link's Awakening and the other handheld Zeldas are just awesome (even including the last two originals on the DS)
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Kiyoshi Aman

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Re: Screenshots
« Reply #235 on: August 03, 2012, 08:41:39 pm »
No. No, they aren't. Phantom Hourglass and Spirit Tracks are two of the worst games in the franchise. Phantom Hourglass has many of the same issues Wind Waker did, and Spirit Tracks plays like a linear fucking ROM hack of Phantom Hourglass. Both games are excellent examples of how not to do a stylus-intensive RPG.

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Re: Screenshots
« Reply #236 on: August 03, 2012, 10:24:21 pm »
A link's awakening remake with minish cap's engine would be amazing! I'd like to see a remake of the oracles too, but I bet more things would end up being cut out - like the pets and such. So I'd say LA can be remade more faithfully. Not that it would be easy!

Vanya

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Re: Screenshots
« Reply #237 on: August 04, 2012, 01:09:58 pm »
Hells yeah an LA remake in MC engine would rock hard!

Garoth Moulinoski

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Re: Screenshots
« Reply #238 on: August 06, 2012, 09:55:32 am »
No. No, they aren't. Phantom Hourglass and Spirit Tracks are two of the worst games in the franchise. Phantom Hourglass has many of the same issues Wind Waker did, and Spirit Tracks plays like a linear fucking ROM hack of Phantom Hourglass. Both games are excellent examples of how not to do a stylus-intensive RPG.

I guess we'll just have to agree to disagree. It's not like I haven't heard of this complaint before anyway; all three games seem to be very divisive with Zelda fans. :/
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Celice

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Re: Screenshots
« Reply #239 on: August 06, 2012, 06:17:11 pm »
I think the problem is that the two DS games didn't push anything. It felt more like a generic game, and it could pass off as one with a few character replacements. Minish Cap felt this way too, but to a less severe degree.

That doesn't necessarily mean they're not great games, but they certainly don't feel like a real Zelda title.