Hey all,
I see that people keep downloading it and I've had 2 or 3 people give me positive feedback about their playthroughs, so here's a release of some changes I've made:
Note--There is no panzy mode for this newer version (Why? Because 4 extra hours of tedious stat changing isn't worth it right now.)
Heroes+HP Curve changed to add more hp from levels 80-99. Base maximum HP from ~4800 to ~6400
+Gogo mPwr 103-->90 due to X-magic available as a command. This will not affect saves, which must be edited with a save editor.
+Cyan's natural defense/mdef switched with Celes. This will not affect saves, which must be edited with a save editor.
+Firedance changed to Chi Strike, 4x 255BP physical attack, learned at lvl 60.
+Animation changed for Chi Strike to a quadruple tiger strike
+Aurabolt now pearl and fire elemental
+Spiraler now based on HP and learned at level 19
+Whisper rage from special/plague to special/poison
+Bug rage casts battle instead of stone
+Outsider rage from Takedown/Pearl to Special/Special
+Mover rage from quake/meton to special/merton
+Steroidite rage from freeze/blizzard to blizz/blizz
+Skybase rage to Shock/Shock (Megahit/Megahit)
+Innoc rage from Wavecannon/AtomicRay to AtomicRay/AtomicRay
Monsters+Kefka last battle fixed so that the fight isn't won once a person is exiled and the rest die
+Siegfried toned down, Rage changed from Battle/Quick --> Special/Quick (Special now +200%)
+Intangir made possible to kill, AI improved mediumly, gives 10,000 gold
+Last bosses changed, including ignore ignore defense
+Number 024 wind slash --> gale cut, quake --> land slide, magnitude 8 --> slide
+Opera Ultros #301 some attacks changed to tentacle
+Master Pug AI tweaked (END IFs thrown in, one redundant part out)
+Many WoB monsters are now resistant to zombie/petrify
+Chupon hp halved
+Simple AI script given to Siegfried for Veldt
Kefka's Tower - some monsters Mdef reduced+GtBehemoth
Medef 210-->180
Def 155 155
+IronHitman
MDef 175-->128
Def 128-->180
+Madam
Mdef 155-->100
Def 100 100
+Outsider
Mdef 180?->150
Def 128-->180
+Dueller
Mdef 214-->201
Def 191 191
+Scullion
Mdef 245-->243
Def 240-->245
+Didalos AI fixed
+Gold Drgn stats changed and AI improved
+Innoc mDef changed to 128, AI changed to counter attacks with X-Potion, must drain his MP
+Veteran control command Roulette! changed to RevengeAll
+LandWorm control command ???? changed to Special
Graphics+Starlet esper graphic removed due to glitching
Items+Drill price down to 3000
+Drill description notes "ignores row"
Technical Hero Changes+255 stat fix manually implemented. Over 128 vigor does nothing except make you proud.
From:
C2/61A2: 1A INC
C2/61A3: B0 01 BCS $61A6 (If carry set, just give +1)
C2/61A5: 1A INC
C2/61A6: C9 81 CMP #$81 (is stat >= 129?)
C2/61A8: 90 02 BCC $61AC
C2/61AA: A9 80 LDA #$80 (if so, make it 128)
C2/61AC: 9D 1A 16 STA $161A,X (save updated stat)
C2/61AF: 60 RTS
To:
C2/61A2: 1A INC
C2/61A3: D0 01 BNE $61A6
C2/61A5: 3A DEC (if stat overflowed to 0 after boost, make it 255)
C2/61A6: B0 04 BCS $61AC (If carry set, just give +1)
C2/61A8: 1A INC
C2/61A9: D0 01 BNE $61AC
C2/61AB: 3A DEC (if stat overflowed to 0 after boost, make it 255)
Items+4x attack can proc spells now (00022A18 9C 89 3A STZ $3A89 (Turn off random spellcast) --> EA EA EA)
+Angelic now does redemption on low hp
+PhoenixBlood casts Life 3 now
+Warlord increases physical damage now, +10 evade/mblock, Meteor
+Riftblade Stops, Pierces armor
+Excalibur casts Ultima