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Recent Updates

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    Expanded readme documentation.
  • Hacks
    An alternative version compatible with "Bomberman co-op" is created.
  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
  • Hacks
    Bug fixes and general improvements.

Graphics Hacks For the Tapper Arcade Game And Others

Graphics Hacking

Description:

This slideshow (PPTX format) with plenty of slide notes describes how to reason your way through editing the tiles and tile map of Midway MCR-III games (1983-85). The examples shown in the presentation highlight nuances of the Tapper ROMs.

You will learn what tools are necessary to not just edit the ROMs, but also produce clean graphics that match the game’s palette. In addition to editing the graphics ROMs, a technique is also described that will help you avoid ROM errors resulting from incorrect checksums when you edit the tile map.

This guide is generic enough to help you understand graphics hacking in general for tile-based systems, but should be directly applicable to the following MCR-3 games:

Demolition Derby

Discs Of Tron

Root Beer Tapper

Sarge Cocktail

Tapper

Timber

Stay tuned for the associated utility to be posted here once I clean it up a bit and make it more user-friendly.

In case you can’t view PPTX files or want to see it on the go, this document can also be viewed online at: http://www.slideshare.net/StephenWylie3/process-of-arcade-rom-hacking

Links:

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