Newest Hacks

Castlevania 2: Improved Controls Pac-Man GB - Redux SMB1 Green Springboard Unofficial Pokémon Throwback

Newest Translations

Idol Hakkenden Borderline Formula One: Built To Win Captain Silver

Newest Utilities

Dandy Map Editor Final Fantasy IX translation tools Zlib archiver cmpdism

Newest Documents

Documents

Newest Reviews

Super Street Fighter II - Enhanced Colors Pac-Man GB - Redux SMB3 - Extended Edition Mother 2.1: Slightly Less Terrible Edition

Newest Homebrew

Block Dude Into the Blue RI Probe Star Evil

Featured Hack Images

Evil Overload Economizer MP tweak Mega Man Reloaded Super Mario World: The Lost Adventure - Episode II

Featured Translation Images

Tashiro Masashi no Princess ga Ippai The Battle of Vietnam 2001 Ashita no Joe Kishin Douji Zenki: Battle Raiden

Recent Updates

Graphics Hacks For the Tapper Arcade Game And Others

Graphics Hacking

Description:

This slideshow (PPTX format) with plenty of slide notes describes how to reason your way through editing the tiles and tile map of Midway MCR-III games (1983-85). The examples shown in the presentation highlight nuances of the Tapper ROMs.

You will learn what tools are necessary to not just edit the ROMs, but also produce clean graphics that match the game’s palette. In addition to editing the graphics ROMs, a technique is also described that will help you avoid ROM errors resulting from incorrect checksums when you edit the tile map.

This guide is generic enough to help you understand graphics hacking in general for tile-based systems, but should be directly applicable to the following MCR-3 games:

Demolition Derby

Discs Of Tron

Root Beer Tapper

Sarge Cocktail

Tapper

Timber

Stay tuned for the associated utility to be posted here once I clean it up a bit and make it more user-friendly.

In case you can’t view PPTX files or want to see it on the go, this document can also be viewed online at: http://www.slideshare.net/StephenWylie3/process-of-arcade-rom-hacking

Links:

User Review Information

No User Reviews!