Balloon Fight Level Hacking
|Platform||Nintendo Entertainment System|
|Release Date||05 August 2015|
|Last Modified||11 August 2015|
This collection of documents is intended to cover a range of ROM hacking related topics and aspects specifically for the NES game, Balloon Fight.
Information documented includes the level header format, platform detection, graphics, enemy data, clouds, palettes, how the levels are built, RAM and ROM addresses, and much more.
A step-by-step tutorial of how to expand the PRG-ROM is included, as well as additional documents to visually simplify the application and modification of name tables and attribute tables, along with a convenient number conversions document for reference of decimal, hexadecimal, and binary formats.
For any questions and/or information that can be contributed to this documentation, please check out the topic on the Romhacking.net message board. Contributions will be properly credited in the document. Thank you.