Newest Translations

Itadaki Street: Watashi no Mise ni Yottette DOOM Sengoku Denshou Sengoku Denshou

Newest Utilities

[FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd Game Genie Good Guy Jackal Level Editor Crash 2 Level Editor

Newest Reviews

Mega Man III Simplified Mario is Missing Done Right SMW The Crown Tale Sega Smash Pack - Autoboot Hacks

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

Zelda II: The Adventure of Error Phantasy Star II Easy Mode The New Mario World Metroid - Dark Alliance

Featured Translation Images

Wai Wai World 2: SOS!! Paseri Jou Deburas Ninjara Hoi! Kyattou Ninden Teyandee

Recent Updates

  • Credits
    MottZilla is credited in the description, so I figure it made sense to add them to the actual list of credits. (I also gave some info on what Ar8temis008 did, even if it's obvious.)
  • Hacks
    Updated description to match README and providing better screenshots. No code changes.
  • Hacks
    Fixing submission author
  • Credits
    Added author. Removed ALXR and Ti, they are NOT directly involved in this hack, so they should not be credited; they are Special Thanks, which are not also creditable.

Crystal Mines Source Code

Source Code

Description:

Crystal Mines is a game by Color Dreams, a unlicensed game company that sold games back in the late 80s, early 90s. This is the source code for the entire game released by Daniel Lawton, the owner of the source code and Color Dreams. The programmer author is Ken Beckett.

There is a license in this game that states that anyone may have the source code for personal use and may use the code as they see fit. However, the name of the game, levels, graphics and sound is not open source. For more details, read the license.

Links:

User Review Information

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