Last Modified: 23 August 2009
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Explains how to use the debugger in FCEUXD to make NES Game Genie codes. No assembly knowledge needed. This also serves as an interesting backdoor introduction to assembly language and debugger useage.
Document Information:
| Author | Platform | Game | Version | Level |
|---|---|---|---|---|
| Tony H | Nintendo Entertainment System | N/A | 0.7a | Beginner |
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