left logo right logo logo

 drop

Main Community Help
23806143 visitors

Valid XHTML 1.1
Valid CSS!

 drop

Newest Help Wanted Ads Newest Utilities Newest Documents Newest Translations Newest Hacks Newest Reviews
Introduction to Reverse Engineering WIN32 Applications
Assembly
Last Modified: 01 February 2010
Description: [ EDIT ]

This paper will introduced the reader to many concepts and tools essential to understanding and controlling native WIN32 applications through the eyes of Windows Debugger (WinDBG). Throughout, WinMine will be utilized as a vehicle to deliver and demonstrate the functionality provided by WinDBG and how this functionality can be harnessed to aid the reader in reverse engineering native WIN32 applications. Topics covered include an introductory look at IA-32 assembly, register significance, memory protection, stack usage, various WinDBG commands, call stacks, endianness, and portions of the Windows API. Knowledge gleaned will be used to develop an application designed to reveal and/or remove bombs from the WinMine playing grid.

Document Information:

Author Platform Game Version Level
trew PC N/A 1.0 Beg

Document:

User Review Information: [ ADD REVIEW ]

No User Reviews!