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Refined Platinum Zelda II Resurrection of Ganon Zombies Ate my Neighbors Orange Juice Fate/Extra Perfect

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Super Chinese World 3 - Chou Jigen Daisakusen Shadow of the Ninja Shadow of the Ninja Chrono Trigger

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Japan Pro Golf Tour 64 Network Tournament Password Generator FECIC Abilities FECIC Goalkeepers Samus Palette, Art & Repointing Tool App (SPARTA)

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Yuan Shao's Revenge Samus Combat Armor Mega Man - The Hedgehog Trap Upp!

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Link's Desert Escape BS Zelda: Map 1 Restoration Pokemon: Gold Version (Emu Edition) Super Metroid - B2-TW

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Downtown Special: Kunio-kun no Jidaigeki Dayo Zen'in Shuugou! Parodius The Legend of Zelda: A Link to the Past Nanashi no Game: Me

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mrcity

English

Description:

I don’t really spend a lot of time playing games, but I am a full-stack programmer of things from assembly (mostly 6502) on up to JavaScript, including compiled binaries, scripts, and Web development as well, for systems ranging from Arduinos on up to multi-million-dollar HP Itanium & x86-64 server machines.

I collect retro consoles and computers, and have a few old arcade machines on top of my ever-growing pinball game collection. From time to time, it’s fun to take on a reverse-engineering challenge, modifying code for the sake of changing graphics or rule sets, or just to understand the platform, especially if electronic schematics are handy too.

I have been (slowly :-P) developing new hardware and software for these old systems (such as games, rule adjustments, I/O interfaces, visual mods, and memory controllers) to someday possibly push the limits of what these systems can do.

Links:

Releases:

1 Document
TitlePlatformCategoryDate
Graphics Hacks For the Tapper Arcade Game And OthersARCGraphics Hacking04 Dec 2016

Contributions: