Newest Hacks

Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.

Y0SHi

English

Description:

Hi. You probably know me as Y0SHi/Yoshi, the guy who wrote public-domain SNES and NES documentation, or maybe as the guy who ran Parodius Networking (parodius.com) for almost 20 years. For a comprehensive list of things I’ve done, please see my user profile over on the nesdev wiki. Contact methods and social media presence are at the bottom of that document.

Regarding romhacking work: I mainly only do NES and SNES work, since they’re platforms I have familiarity with. NES is a little bit easier (kind of) due to better emulators and debugging tools. Due to health issues and limited amounts of free time, I primarily work entirely by myself. Once I get things into a state where text can be expanded or managed easily, I hand .tbl files over to folks who can do actual JP/EN translation. I prefer titles that I have personal interest in (i.e. games I enjoy), but can sometimes make exceptions to the rule.

Happy gaming!

Links:

Releases:

2 Documents
TitlePlatformCategoryDate
NES DocumentationNESHardware Info.12 Aug 2007
SNES DocSNESHardware Info.28 Dec 1994

Contributions:


3 Translations
TitleRoleCredit
Taiyou no Tenshi Mallow: Ohanabatake wa Dai-Panic! (EN)Original Translation
Final Fantasy II (EN)Original HackingDemiforce
Final Fantasy II (EN)Hacking