| Shining Force III Studios||Knight0fDragon||Customizes any version of Shining Force 3. It seems to handle the scripts in the game as well. That’s all we know. If anybody can provide a better description, please contact us via the ‘Contact Staff’ section.||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||13 Apr 2006|
| Silent||Lin||Used to edit the shop items of a store in Pokemon Red/Blue only with just a few clicks.||Miscellaneous||GB||Multiple Games||Win||1.1||03 Mar 2008|
| Simple Pattern Search||Deep Dive Translations||Simple Pattern Search - Deep Dive Translations
A simple tool for pattern matching and relative search.
Simple Pattern Search is a program developed by Deep Dive Translations with the aim of looking for particular text patterns inside of multipl….||Searching||PC||N/A||Win||Beta v0.3||04 Aug 2016|
| Sixtans||Fx3||A MegaMan VI level editor.||Level Editors||NES||Mega Man 6||DOS||1.00||31 Mar 2002|
| SJIS Dump||EsperKnight||Searches and extracts potential SJIS (and ASCII) strings from a file.
Sourcecode included.||Script Extraction / Insertion||N/A||N/A||Win||1.0||04 Oct 2009|
| skedit||oman||This is a Solomon’s Key level editor. It expands the ROM allowing for more content to be fit in. This is acomplished by changing mapper 3 to mapper 66 to double the amount of program ROM.||Level Editors||NES||Solomon's Key||Win||3.7b||15 Oct 2005|
| SlickNSF||Disch||SlickNSF is a very lightweight player with minimal NSF support and no support for expansion audio. One thing that makes this player useful is that it has assembly logging output that makes it easier to log execution of your NSF files so that you can ….||Sound||NES||N/A||Win||1.0||03 Dec 2003|
| SLZ decompressor||CUE||SLZ decompressor used in some TriACE games: “Star Ocean” saga (PSX, PSP, PS2), “Valkyrie Profile” saga (PSX, PSP, PS2) and “Radiata Stories” (PS2).
Support all modes: 0/STORE, 1/LZSS, 2/LZSS+RLE, 3/LZSS16.
Source c….||Miscellaneous||Multiple||N/A||Win||1.1||25 Oct 2011|
| SM64 Area Importer||Pilzinsel64||This tool imports multiple areas in Super Mario 64 Roms.||Game Specific||N64||Super Mario 64||Win||3.1||10 Sep 2017|
| SM64 Text Manager||Pilzinsel64||This tool gives modification options for the text in Super Mario 64.||Game Specific||N64||Super Mario 64||Win||1.0.2||05 Jul 2017|
| SM64 Tweaker||Pilzinsel64||Patches, Tweaks, Objects, ASM-Codes and more. Prepare your Rom in this tool.||Game Specific||N64||Super Mario 64||Win||0.4.7.1b||25 May 2016|
| SM64DSE||Fiachra||This program is an advanced level editor for Super Mario 64 DS (SM64DS).
The project’s host site & utility can be located at this URL — http://kuribo64.net/?page=forum&id=81||Game Specific||NDS||Super Mario 64 DS||Win||R89||02 Dec 2014|
| SmartIPS||Hartec||To apply “patch.ips” on the file “bad.aaa” load the IPS into field “IPS/IPS2 File” and the archive to be patched into field “Original File”. Click “Apply” button to apply the patch.
To create an IP….||Patching||N/A||N/A||Win||1.0||17 Mar 1998|
| SmartRENES||Hyde||This program allows one to extract the compilable version of a game’s source code in a matter of seconds. Its output can be put together by just about any assembler, with a few caveats.||Assembly Tools||NES||N/A||Win||2.0||28 Oct 2004|
| SMB Fix||YY||This handy little utility will fix various common problems with Super Mario Bros. ROMs, including removing trainers, adding a title screen and correcting timing.||Game Specific||NES||Super Mario Bros.||Win||.50||24 Jul 2001|
| SMB Graphics Workshop||frantik||A small but neat sprite editor for Super Mario Bros. NES.
- Mario Sprite Editor
- Enemy Sprite Editor
- Color Editor
- Background Tile Editor
|Graphics Editors||NES||Super Mario Bros.||Win||0.3.0||02 Oct 2008|
| SMB NES ROM Text Editor||sleepy||SMB NES ROM Text Editor v.184.108.40.206394
Programmed by: Shawn M. Crawford [sleepy] 06/25/2010 in C#
- edit every line of text in the game
- this version only works with JAP/US rom (Super Mario Bros. (JU) (PRG0) [!….
|Game Specific||NES||Super Mario Bros.||Win||220.127.116.1139||22 Jun 2016|
| SMB Relocaverburator||Bouche||This is an editor for Super Mario Bros. DX. Written in Visual Basic 6. The Visual Basic “MSCOMCTL.OCX” control needs to be installed.||Level Editors||GB||Super Mario Bros. Deluxe||Win||1.1r0||03 Jun 2001|
| SMB Rom Text Editor||CoMPuTeR MAsSteR||This utility will let you easily edit the text in a Super Mario Bros ROM.||Game Specific||NES||Super Mario Bros.||Win||0.1.0.0||03 Jun 2002|
| SMB Title Screen Editor||βetaWorld||A title screen editor for Super Mario Bros. GUI is in Japanese. English readme created by AP.||Game Specific||NES||Super Mario Bros.||Win||0.10||21 Jan 2006|