| PCSX 1.5 with Debugger||zHAOsILi||A debugger written on top of the PCSX source code. Allows read/write breakpoint setting for registers and memory as well as display/browsing of registers, instructions, and memory.
- Breakpoint: only if read data from ram.
- Breakpoint: ….
|Debuggers / Special Emulators||PSX||N/A||Win||1.5ver2||19 May 2008|
| PCSX Agemo debugger||Agemo||A debugger written on top of the PCSX source code. Allows the usual debugging stuff, such as read/write breakpoints on memory, PC, register values, and DMA procedures. Furthermore, it adds an important feature to the emulation: memory alignment error….||Debuggers / Special Emulators||PSX||N/A||Win||1.39||04 Sep 2004|
| PCSX2||PCSX2 Team||A full featured PlayStation 2 emulator and debugger.||Debuggers / Special Emulators||PS2||N/A||Win||1.4.0||01 Aug 2016|
| PCSX2 0.9.2 with better debugger||DQ5r||This is an upgraded version of pcsx2 0.9.2’s debugger. I used this version because it was the last version that the debugger worked properly for me. It really helped speed up DQ5r hacking. Here are some of the features I added:
Modifications:….||Debuggers / Special Emulators||PS2||N/A||Win||0.9.2||22 Mar 2009|
| PCSXTrace||Klarth||A PCSX-based code tracer that supports filtered, unfiltered, and mark-only type traces along with a multitude of options to hone in on the code you’re trying to decipher.||Debuggers / Special Emulators||PSX||N/A||Win||1.5b||05 Jul 2008|
| PCX2GRP||Eckhard Stolberg||PCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||24 Jul 2000|
| pcx2snes||Neviksti||This program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||22 Sep 2001|
| pcx2snes win||eKid||Takes PCX images and converts them into an INC file for inclusion in assembly source for compiling back into your hack.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||27 Jun 2006|
| PCXToSat||Charles Doty||PCXToSat will convert 8 bit PCX files to 8 bit bitmap scroll plane files for the Saturn. PCXToSat can output a binary or C file.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.1||13 May 2000|
| PD ROM Editor||SubDrag||Permanently modify 2,750+ textures in Perfect Dark’s ROM.||Game Specific||N64||Perfect Dark||Win||1.0||07 Jan 2005|
| Peer SPC Mixer||Geiger||.NET Helper utility for changing SPC indexes and instrument tables||Sound||SNES||N/A||Win||1.0||03 Jun 2003|
| Peer Sprite Viewer||Geiger||.NET Sprite Viewing utility. Has support for a number of image formats. Also has a few special functions such as pointer table traversal and palette alignment.||Graphics Viewers||SNES||N/A||Win||1.35||18 Mar 2004|
| PEiD||Jibz, Qwerton, snaker, xineohP||It’s not unusual to find the EXE we’re trying to hack is compressed/encrypted. This invalidates debugging for instance.
PEiD detects most common packers, cryptors and compilers for EXE (PE) files. It can currently detect more than 600 di….||Miscellaneous||PC||N/A||Win||0.95||03 Nov 2008|
| Permanent Game Genie||rdurbin||This program allows you to open an NES rom and type a game genie code. The change is PERMANENT, so be sure to make a backup before you start adding cheat codes. The program converts it to a hex address and puts a value into it. The codes become perma….||Corrupters||NES||N/A||Win||1.0||02 Mar 2002|
|PF Painter||Jason Rein||PF Painter (formerly known as ‘Stella Playfield Editor’) is a graphical tool for generating single color or 8-color (RGB blend) playfields. The image can then be saved as a DASM-formatted text file to be plugged into your Stella source code….||Miscellaneous Graphics Tools||2600||N/A||Mac OS||1.3||None|
| Phantasy Star 4 Editor||zanto||This is a simple editor for some data in Phantasy Star 4 for Genesis. For now, you can edit most of monster information and skills used both by players and enemies. In the future, I may add new features like editing characters, shops and stuff.
WA….||Game Specific||GEN||Phantasy Star IV: The End of the Millennium||Win||1.0||14 Mar 2016|
| Phoenix Wright Script Editor||deufeufeu||This is a script script extractor, decoder, encoder, injector. In other words, you can add your own cases. Source included.||Game Specific||NDS||Phoenix Wright: Ace Attorney||Win||0.2-1||25 Jan 2007|
| pic2mode7||creaothceann||pic2mode7 is a freeware, open source program for converting *.bmp files to the binary Mode7 formats used by the SNES.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||29 Jan 2010|
| pic2snes||Paul||Converts graphic files to SNES format graphics with tilemaps and palettes.
Includes gif2sopt and pcx2sopt.
This unfortunately may not work in a 64-bit environment…||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||12 Jan 1996|
| PikaMap||JigglyPuff||A modification of BlueSonic, a.k.a. Jigglypuff’s GoldMap, to work with Pokémon Yellow ROMs. This first version has support for most maps and is customisable by editing the included INI.||Level Editors||GB||Pokémon: Yellow Version - Special Pikachu Edition||Win||1.0||02 May 2008|