| Sega Saturn Shining Force Tools||CUE||SSSSS.exe: Tool to dump the script from all Sega Saturn Shining Force games
X5-CODER.exe: Tool to generate a valid X5 file for “Shining Force 3″ using the original compression
Source code included||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||Beg||01 Apr 2013|
| SegaTool||The M.C.A.||A tool for Sega ROMs. Handles things such as region changing, ips patch creation and patching, and other functions useful to copier owners and hackers.||Patching||Multiple||N/A||DOS||1.02||Beg||None|
| seq2mid||Cyber Warrior X||A program that finds and converts Saturn seq data into midi files. Saturn Seq specifications are also included.||Sound||SAT||N/A||Win||1.0rc1||Beg||None|
| SFHack||Phil||SFHack is a general utility for manipulating the ROM and SRAM files for the Super Fire ProWrestling X Premium game. All of the available operations were developed by reverse engineering, via poking and proding, the structure of the two file types men….||Game Specific||SNES||Super Fire Pro Wrestling X Premium||DOS||0.73||Int||None|
|SGDK||Stephanie.D||SGDK is a small, open and free development kit for the Sega Megadrive (Genesis). SGDK is a set of tools and compiler that allow you to easily write C code for the Genesis / MD.||Miscellaneous||GEN||N/A||Indep||1.11||Adv||23 Dec 2014|
| Shadowrun SNES Text Dumper||CUE||Tiny tool to extract all texts from the Shadowrun SNES rom.
The script is compressed using the Huffman algorithm, using 16-bits codeworks
to store 1-2 characters (each character used has the upper bit active), and
0×0A is the end of line charact….||Script Extraction / Insertion||SNES||Shadowrun||Win||2010||Beg||28 Mar 2012|
| Shampoo||Jathys||Shampoo edits all 100 levels of Bust-A-Move for SNES, including credits and how many hits a boss can withstand.||Level Editors||SNES||Bust-A-Move||Win||1.1||Beg||None|
| Shenmue Translation Pack||SiZiOUS||The Shenmue Translation Pack provide tools used to modify the in-game subtitles and every related game data in order to localize in your own language Shenmue, What’s Shenmue and Shenmue II, on both Dreamcast and Xbox ….||Game Specific||Multiple||Multiple Games||Win||20141226||Int||26 Dec 2014|
| Shining Force 2 Editor||Bryan M.||A basic editor to modify most of the statistical data in Shining Force 2. Characters, classes, promotions, monsters, items, shops and spells are editable.
Allows the insertion of new data in the stat table, which provides functionality of giving n….||Game Specific||GEN||Shining Force II||Win||1.6a||Beg||26 Jul 2006|
| Shining Force III Studios||Knight0fDragon||Customizes any version of Shining Force 3. It seems to handle the scripts in the game as well. That’s all we know. If anybody can provide a better description, please contact us via the ‘Contact Staff’ section.||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||Int||None|
| Silent||Lin||Used to edit the shop items of a store in Pokemon Red/Blue only with just a few clicks.||Miscellaneous||GB||Multiple Games||Win||1.1||Beg||None|
| Sixtans||-=Fx3=-||A MegaMan VI level editor.||Level Editors||NES||Mega Man VI||DOS||1.00||Beg||None|
| SJIS Dump||EsperKnight||Searches and extracts potential SJIS (and ASCII) strings from a file.
Sourcecode included.||Script Extraction / Insertion||NA||N/A||Win||1.0||Beg||None|
| skedit||oman||This is a Solomon’s Key level editor. It expands the ROM allowing for more content to be fit in. This is acomplished by changing mapper 3 to mapper 66 to double the amount of program ROM.||Level Editors||NES||Solomon's Key||Win||3.7b||Beg||15 Oct 2005|
| SlickNSF||Disch||SlickNSF is a very lightweight player with minimal NSF support and no support for expansion audio. One thing that makes this player useful is that it has assembly logging output that makes it easier to log execution of your NSF files so that you can ….||Sound||NES||N/A||Win||1.0||Int||None|
| SLZ decompressor||CUE||SLZ decompressor used in some TriACE games: “Star Ocean” saga (PSX, PSP, PS2), “Valkyrie Profile” saga (PSX, PSP, PS2) and “Radiata Stories” (PS2).
Support all modes: 0/STORE, 1/LZSS, 2/LZSS+RLE, 3/LZSS16.
| SM64DSE||Fiachra||This program is an advanced level editor for Super Mario 64 DS (SM64DS).
The project’s host site & utility can be located at this URL — http://kuribo64.net/?page=forum&id=81||Game Specific||NDS||Super Mario 64 DS||Win||R89||Int||02 Dec 2014|
| SmartIPS||Hartec||To apply “patch.ips” on the file “bad.aaa” load the IPS into field “IPS/IPS2 File” and the archive to be patched into field “Original File”. Click “Apply” button to apply the patch.
To create an IP….||Patching||NA||N/A||Win||1.0||Beg||17 Mar 1998|
| SmartRENES||Hyde||This program allows one to extract the compilable version of a game’s source code in a matter of seconds. Its output can be put together by just about any assembler, with a few caveats.||Assembly Tools||NES||N/A||Win||2.0||Beg||None|
|SMB Fix||YY||This handy little utility will fix various common problems with Super Mario Bros. ROMs, including removing trainers, adding a title screen and correcting timing.||Game Specific||NES||Super Mario Bros.||Win||.50||Beg||None|