| Pancake 3||gsaurus||This ROM hacking utility is a character editor for both SOR3 and BKIII. Adding your own custom characters into the game is now a piece of (pan)cake! The possibilities for new ROM hacks are unlimited! (Requires Java). Also included is the complete spr….||Graphics Editors||GEN||Streets of Rage 3||Java||1.1||Int||14 May 2012|
| PaneponGUI||DigitalZero Domain||PaneponGUI is a graphics decompression tool for Pokemon de Panepon and Pokemon Puzzle Challenge for the Game Boy Color. It is written in C# .NET and features both, a graphical interface for browsing the ROM, and command line arguments to directly dec….||Game Specific||GB||Pokémon Puzzle Challenge||Win||1.0||Int||24 Apr 2013|
|Parasite Eve translation tools||Kruci||Tools for Parasite Eve 1 (US NTSC version) to extract and import game data for translation (texts and graphics).
Old tools used by RK-Translations in 2010 to translate Parasite Eve to Czech.
Use at your own risk.||Game Specific||PSX||Parasite Eve||Win||1.0||Int||26 Sep 2015|
| PascalAdjust||DQ Translations||This is a tool that was coded to adjust pascal strings that were inserted by Atlas. Some strings include the length byte in the actual size. This utility will loop through a given number and adjust them by whatever you want.||Pointers||NA||N/A||Win||1.0||Beg||None|
| Patch Checker||LocksmithArmy||Have you ever wanted to put more than one patch onto a ROM? maybe you like the moemon patch or another graphic patch ontop of a full hack…
Ever needed to know if the two patches will play nice together…
This is the tool for you.
The Pat….||Patching||Multiple||N/A||Win||2.0||Beg||15 Sep 2014|
| Patch-A-Bobble||Karl Stenerud||This utility will edit the Bubble Bobble, Bobble Bobble and Super Bobble Bobble arcade games.||Level Editors||ARC||Multiple Games||Win||1.4||Beg||None|
| PatcheRL||Sephiroth87||This tool will let you patch your .nds ROM file with a .pds patch file.||Patching||NDS||N/A||Win||0.1||Beg||None|
| PatchROM||NoPrgress||A great script dumper/inserter with plenty of features and language packs. Language packs are included for PatchROM:
|Script Extraction / Insertion||NA||N/A||DOS||.80||Beg||None|
|PatchROM||NoPrgress||A great script dumper/inserter with plenty of features and language packs.
Language packs for PatchROM aree included.
|Script Extraction / Insertion||NA||N/A||Unix||.80||Beg||None|
| PB Archives Extractor Tool||Lab 313||This tool decompresses RLE-packed archives with PB-tag [50 42 00 00] in ZDATA.BIN file for the “Front Mission 2″ game.
USAGE: pbunpack.exe ZDATA.BIN
ZDATA.BIN: file from “Front Mission 2″ game.
Source is included (Delphi + ….||Game Specific||PSX||Front Mission 2||Win||1.0||Beg||27 Mar 2012|
| PC Engine Assembler lite bundle||Tomaitheous||This is a lite version of the PC Engine assembler PCEAS (MagicKit). This bundle includes all the docs for usage of the assembler and info on the PCE hardware.||Assembly Tools||TG16||N/A||Win||3.21||Int||None|
| PCAE||John Dullea||The PC Atari Emulator, or PCAE, is a 32-bit Microsoft Windows program designed to emulate the famous Atari 2600 Video Computer System on PC’s compatible with the Intel 80486 CPU or better. It accomplishes this with an emulation engine that is writt….||Debuggers / Special Emulators||2600||N/A||Win||2.6||Adv||None|
| PCEAS2 ver 3.22 Tomaitheous release||Tomaitheous||And update to the old and popular assembler for PC-Engine/TurboGrafx-16. This adds a few new features/directives, new local label naming convention, extending macro naming convention, removes some limitations for code generation (bank crossing, makin….||Assembly Tools||TG16||N/A||Win||3.22||Int||None|
| PCSX 1.5 with Debugger||zHAOsILi||A debugger written on top of the PCSX source code. Allows read/write breakpoint setting for registers and memory as well as display/browsing of registers, instructions, and memory.
- Breakpoint: only if read data from ram.
- Breakpoint: ….
|Debuggers / Special Emulators||PSX||N/A||Win||1.5ver2||Adv||19 May 2008|
| PCSX Agemo debugger||Agemo||A debugger written on top of the PCSX source code. Allows the usual debugging stuff, such as read/write breakpoints on memory, PC, register values, and DMA procedures. Furthermore, it adds an important feature to the emulation: memory alignment error….||Debuggers / Special Emulators||PSX||N/A||Win||1.39||Adv||None|
| PCSX2||PCSX2 Team||A full featured Playstation 2 emulator and debugger.||Debuggers / Special Emulators||PS2||N/A||Win||0.9.4||Int||None|
| PCSX2 0.9.2 with better debugger||DQ5r||This is an upgraded version of pcsx2 0.9.2’s debugger. I used this version because it was the last version that the debugger worked properly for me. It really helped speed up DQ5r hacking. Here are some of the features I added:
Modifications:….||Debuggers / Special Emulators||PS2||N/A||Win||0.9.2||Adv||None|
| PCSXTrace||Klarth||A PCSX-based code tracer that supports filtered, unfiltered, and mark-only type traces along with a multitude of options to hone in on the code you’re trying to decipher.||Debuggers / Special Emulators||PSX||N/A||Win||1.5b||Int||None|
| PCX2GRP||Eckhard Stolberg||PCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||Int||None|
| pcx2snes||Neviksti||This program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||Int||None|