| SMILE RF||Scyzer||Here is a modified version of the SMILE program for Super Metroid.||Game Specific||SNES||Super Metroid||Win||3.0.94||12 Jun 2017|
| Tecmo Super Bowl 3 Manager||Matthew Leverton||A Tecmo Super Bowl 3 roster editor||Game Specific||SNES||Tecmo Super Bowl III||Win||1.0302||20 Feb 1999|
| Tecmo Super Bowl III Manger||Emuware||Here is Flash EmuWare’s third manager, and its better than ever. To be used for Tecmo Super Bowl 3 for SNES. Check it out, we are sure that you will find it useful!
- Can Edit All Teams, Including Free Agents and Great Players
|Game Specific||SNES||Tecmo Super Bowl III||Win||1.0302||20 Feb 1999|
| TerraCraft||crediar||TerraCraft is an editor for the SNES RPG Terranigma.
Currently only the German, Japanese, Spanish and United Kingdom ROM are supported.
Expanded ROMs are supported (6MB), use Lunar Expand and choose “48 Mbit ExHiROM (6MB)”.
When us….||Level Editors||SNES||Terranigma||Win||1.0||22 Jan 2015|
| 7th Saga Rom Editor||zanto||Use this on a headerless English rom of 7th Saga. Its size should be 1.572.864 bytes.
If you try opening a different rom in the editor, all sorts of weird things may happen, as it does not do any kind of verification.
I’m not responsible for a….||Game Specific||SNES||The 7th Saga||Win||0.9.1||23 Sep 2015|
| Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| Hyrule Magic||Sephiroth3||An editor for The Legend of Zelda: A Link to the Past.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.964||26 Jan 2006|
|Room Header Expander||XaserLE||Hyrule Magic doesn’t allow you to use all five doorways in every room (hole/warp, staircase 1-4/door 1-2). This tool does. You can connect the rooms you want.
Update: Support for planes (BG’s) added.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.2||17 Apr 2012|
| Hyrule Magic - Unofficial Update||SunGodPortal||This us an unofficial update of Hyrule Magic by SunGodPortal. It features improvements to the sprite/item menu. It fixes the sprite/item names that were either unlabeled, mislabeled, poorly organize….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||01 Feb 2016|
| Room Transfer||XaserLE||This is the Zelda ALttP Room Transfer. Because Hyrule Magic lacks the possibility to expand the data for rooms (objects, sprites and so on) and especially edit the rooms 296-319, this tool was written to merge ROM files. You can edit rooms in separat….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||12 Aug 2019|
| ALttP Chest Alt-Item Editor||eyeballkid||Editor for the chest alt-items table of A Link to the Past (no header). The table can also be edited with an hex editor but two drop-down menus should be far easier to use…
Upon opening a chest, the game checks whether the player has the ….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Indep||1.0||05 Jan 2017|
| Spike McFang de/compressor||Gemini||This is a program for extracting or reinserting compressed graphics found in “The Twisted Tales of Spike McFang” (US).
It comes in the form of C++ sources for documenting how the compression works, all packed as a Visual Studio 2015 proj….||Compression / Decompression||SNES||The Twisted Tales of Spike McFang||Win||1.0||26 Jun 2017|
| ZAMN-Edit||Dcahrakos||Upgrade to the ZAMN level editor originally created by Sloat.
Currently adds a menu to the top to allow easier use of switching modes, and using the other features of the editor.||Game Specific||SNES||Zombies Ate My Neighbors||Win||1.1||17 Jul 2006|
| ZAMN Level Editor||Piranhaplant||An in-progress level editor for ‘Zombies Ate My Neighbors’, created with Microsoft Visual Basic 2010.
Currently edits the following features:
- Level background
- Monsters (respawning, non-respawning and boss)
|Level Editors||SNES||Zombies Ate My Neighbors||Win||0.9.5||10 Mar 2018|