| Zyrthofar's FF4 ROM Editor||Zyrthofar Blackcloak||This is a slightly buggy editor that simplifies the process of editing data in Final Fantasy IV. It supports all four SNES versions (both revisions of the US Final Fantasy II, and the Japanese Final Fantasy IV and FFIV Easy Type….||Game Specific||SNES||Final Fantasy II||Win||1.0||09 Mar 2005|
| ZSNES 8MB Custom Build||FuSoYa’s Niche||This program is an unofficial build of ZSNES, to bring it a little more up to date with where Snes9x is in terms of supported ROM sizes. Previously ZSNES only supported up to 6MB and did not recognize ExLoROM, but this build adds 8MB support for ExHi….||Debuggers / Special Emulators||SNES||N/A||Win||1.51 R2||25 Dec 2015|
| ZSNES||zsnes team||ZSNES is a SNES games emulator for PC (also known as the Super Nintendo emulator or Super Nintendo Entertainment System). It is a free software that helps you to play classic games that were running on the old Super Nintendo (SNES) game console (a 16….||Debuggers / Special Emulators||SNES||Multiple Games||Win||1.51||24 Jan 2007|
| Zone Doctor CE||Madsiur||Modified build of Zone Doctor 3.18.4 that can expand various map related data:
- Location number (from 415 to 511)
- Tilemap number (from 351 to 511)
- Tilemap Data max ROM space used (from ~$43000 bytes to $50000-$70000 ….
|Level Editors||SNES||Final Fantasy III||Win||0.2.2||16 Oct 2016|
| Zone Doctor - Final Fantasy 6 Editor||giangurgolo||Zone Doctor is a third party .NET application written in the C# programming language which is capable of editing the locations and event scripts in the Final Fantasy 6/3 (US) ROM image file. It’s code base, GUI, and additional features are based….||Level Editors||SNES||Final Fantasy III||Win||3.18.4||26 Aug 2013|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
| ZAMN-Edit||Dcahrakos||Upgrade to the ZAMN level editor originally created by Sloat.
Currently adds a menu to the top to allow easier use of switching modes, and using the other features of the editor.||Game Specific||SNES||Zombies Ate My Neighbors||Win||1.1||17 Jul 2006|
| ZAMN Level Editor||Piranhaplant||An in-progress level editor for ‘Zombies Ate My Neighbors’, created with Microsoft Visual Basic 2010.
Currently edits the following features:
- Level background
- Monsters (respawning, non-respawning and boss)
|Level Editors||SNES||Zombies Ate My Neighbors||Win||0.9.5||10 Mar 2018|
| Ycompress - Yoshi's Island Compression Tool||FuSoYa’s Niche||This program can decompress and dump most of the graphics in Yoshi’s Island, so that they can be modified by any chosen SNES tile editor. The program can then be used to recompress and insert the graphics back into the ROM.
Instructions on us….||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||DOS||1.00||27 Sep 2004|
| xkas||byuu||Simpler, Faster, Better. This is by far the simplest, most flexible SNES cross assembler there is. You can both hack ROMs and create new homebrew SNES ROMS with this tool. Take it from an SNES hacking veteran of 10 years, this tool is GOOD!
Newer….||Assembly Tools||SNES||N/A||Win||0.06||01 Aug 2004|
| vSNES||creaothceann||This is probably the most thourough in depth savestate editor I’ve ever seen. This will tear your ZSNES and SNES9x savestaes apart and give you detailed hardware state information! This is a must have for anyone doing anything savestate related ….||Savestate Hacking||SNES||N/A||Win||2.91||12 Jun 2006|
| Vice Campbell||DackR||Vice Campbell-
Script/Font Editor for Little Master Niji Iro No Maseki. Included is the source code. Written in VB.Net/VB6… and some stuff in C#.
The prerequisites folder contains exactly what you need to get the tile editor running. (Window….||Script Extraction / Insertion||SNES||Little Master: Nijiiro no Maseki||Win||1.0||07 Jul 2012|
| TUSH||Killa B||A tool for adding or removing headers from SNES roms.
The archive contains a Windows executable, and the source which can be compiled on Linux.||Miscellaneous||SNES||N/A||Win||1.1.1||12 Sep 2009|
| Trapper||Kammedo||This is a nice utility to use in conjunction with trace logs. It enables you to map addresses, define offset labels, scopes and variables.||Assembly Tools||SNES||N/A||Win||1.0 Beta||11 Aug 2005|
| Traduc||Traducciones Magno||It is the small utility that I programmed to translate the Chrono Trigger. Used to manage scripts. The program is in Spanish.||Script Extraction / Insertion||SNES||Chrono Trigger||Win||1.0||11 Jun 2000|
| Track Designer||Bouche||Track Designer edits the tracks (but not the AI) of Mario Kart.||Game Specific||SNES||Super Mario Kart||Win||1.10||28 May 2002|
| TMapEdit||Bongo`||TMapEdit is a SNES Tile map editing utility for Windows. It supports the SNES tile map format and can load ZST savestate palettes or a palette loaded from a file supplied by the user as long as it’s in a SNES to PC converted format. Help file in….||Miscellaneous Graphics Tools||SNES||N/A||Win||0.95||19 Feb 2008|
| Tilemap Viewer||Piken||TileView displays the byte/word arrays in a file as colored blocks to aid in finding tilemap patterns, including levels, map screens, and other anamolies. It’s like a visual hex editor (minus the ‘editor’ aspect), that instead of showi….||Graphics Viewers||SNES||N/A||DOS||1.8.7||None|
| TerraCraft||crediar||TerraCraft is an editor for the SNES RPG Terranigma.
Currently only the German, Japanese, Spanish and United Kingdom ROM are supported.
Expanded ROMs are supported (6MB), use Lunar Expand and choose “48 Mbit ExHiROM (6MB)”.
When us….||Level Editors||SNES||Terranigma||Win||1.0||22 Jan 2015|