| SNESSOR||Infe||A SNES sound ripper.||Sound||SNES||N/A||DOS||2.1||17 Feb 1998|
| Peer SPC Mixer||Geiger||.NET Helper utility for changing SPC indexes and instrument tables||Sound||SNES||N/A||Win||1.0||03 Jun 2003|
|snesbrr||DMV27||An SNES BRR encoder / decoder. snesbrr encodes standard PCM wave files into BRR files that can be used by the S-DSP of the SNES. Windows binary is included. However, the included source can be compiled on Linux.||Sound||SNES||N/A||Win||2006-12-13||13 Dec 2006|
| SPC Sample Index Editor||JCE3000GT||This program allows the user to edit the instrument sample indexs of some Squaresoft RPGs. If you’ve imported custom music or want to just remix existing music this program is designed to aid with changing what instruments are used.
NOTE: ….||Sound||SNES||Multiple Games||Win||0.99||01 Dec 2007|
| BRRTools||Bregalad||BRR tools is currently the most evolved tools to convert between Microsoft standard WAV format and SNES’s compressed BRR format.
The pack contains 3 programs :
- BRR Decoder can convert from BRR to WAV
- SPC Decoder can rip multiple BRRs fr….
|Sound||SNES||N/A||Indep||3.12||21 Dec 2015|
| ID666 Tag Editor||Squirrel||There are two versions of the utility in this archive. The x86 package is for a Mac with an Intel chip. The PPC version is for a Mac with PowerPC chip.
To use the ID666 Tag Editor, you simply need a Macintosh running Mac OS X 10.3 or later.
The….||Sound||SNES||N/A||Mac OS X||1.1.1||29 Jun 2012|
| SPCTool||Alpha-II Productions||SPCTool is an editor, debugger, recorder, and BRR sample exporter (BRR and WAV formats) for SPC format SNES music. This is a Windows version of the older DOS program from Alpha-II Productions.||Sound||SNES||N/A||Win||v0.7 WIP||21 Oct 2004|
| SNES Game Sound System||Shiru||Complete solution for making music and sound effects for SNES homebrew games. Includes Windows cross-tracker, SPC driver, interface code.||Sound||SNES||N/A||Win||1.41||24 May 2014|
| Shadowrun SNES Text Dumper||CUE||Tiny tool to extract all texts from the Shadowrun SNES rom.
The script is compressed using the Huffman algorithm, using 16-bits codeworks
to store 1-2 characters (each character used has the upper bit active), and
0×0A is the end of line charact….||Script Extraction / Insertion||SNES||Shadowrun||Win||2010||28 Mar 2012|
| Vice Campbell||DackR||Vice Campbell-
Script/Font Editor for Little Master Niji Iro No Maseki. Included is the source code. Written in VB.Net/VB6… and some stuff in C#.
The prerequisites folder contains exactly what you need to get the tile editor running. (Window….||Script Extraction / Insertion||SNES||Little Master: Nijiiro no Maseki||Win||1.0||07 Jul 2012|
| Crystal Beans Translation Tools||Hiei-||Complete pack of tools to translate (texts and graphics) the game from english in your own language (other than french that I already done myself).||Script Extraction / Insertion||SNES||Crystal Beans from Dungeon Explorer||Win||2.0||27 Oct 2012|
| Traduc||Traducciones Magno||It is the small utility that I programmed to translate the Chrono Trigger. Used to manage scripts. The program is in Spanish.||Script Extraction / Insertion||SNES||Chrono Trigger||Win||1.0||11 Jun 2000|
| vSNES||creaothceann||This is probably the most thourough in depth savestate editor I’ve ever seen. This will tear your ZSNES and SNES9x savestaes apart and give you detailed hardware state information! This is a must have for anyone doing anything savestate related ….||Savestate Hacking||SNES||N/A||Win||2.91||12 Jun 2006|
| Final Fantasy 6 Save Editor||toffty||Final Fantasy 6 Save Editor
Supports the editing of Super NES Save files (.srm) as well as save state files created by the emulators ZSNES and Snes9x.
What can be edited:
- Characters - Name, Level, Stats, Spells, Equipment, Commands, and Statu….
|Savestate Hacking||SNES||Final Fantasy III||Win||1.0||10 Oct 2017|
| SNESTool||The M.C.A.||A tool for SNES ROMs. Handles things such as IPS patch creation and patching, PAL/NTSC hacks, and other functions useful to copier owners and hackers.||Patching||SNES||N/A||DOS||1.2||12 Feb 1996|
| SNES Palette Editor||Yousei||Searching, editing.. this thing does it all.||Palettes||SNES||N/A||Win||.30||20 Mar 2000|
| Digisalt's SNES PaletteTools||Digisalt||An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom.
The extended manual….||Palettes||SNES||Multiple Games||Win||1.0||18 Jun 2005|
| FF6 Battle Background Palette Helper||Madsiur||In one sentence, what this archive contain ease the Battle Background (BBG) palette editing
by allowing BBG images with correct palette order to be edited in Gimp, then their palettes imported in the ROM.
The archive contain:
||Palettes||SNES||Final Fantasy III||Win||1.02||29 Jul 2017|
| pic2snes||Paul||Converts graphic files to SNES format graphics with tilemaps and palettes.
Includes gif2sopt and pcx2sopt.
This unfortunately may not work in a 64-bit environment…||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||12 Jan 1996|
| pcx2snes||Neviksti||This program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||22 Sep 2001|