| Rabbit||never-obsolete||Editor for Tecmo NBA Basketball (NES) and Tecmo Super NBA Basketball (SNES).
- team city, mascot, and abbreviation strings
- team sim data
- team uniform palettes
- player names, info, shooting %s, and stats
|Game Specific||Multiple||Tecmo Super NBA Basketball||Win||0.21.0||02 Feb 2008|
| Secret of Mana Level & Stat Editor||JCE3000GT||This program for Seiken Densetsu 2 / Secret of Mana allows the user to edit each of the 3 character’s stats at each level. It also has a feature built in to max each of the characters stats for every level or max them all at once.
Future pla….||Game Specific||SNES||Secret of Mana||Win||0.22||11 Nov 2011|
| Gameboy Tile Editor||Mr. Click||This is a tile editor specifically geared towards Gameboy ROM hacking.
(Supported Extensions : GB, GBC, SMC, SFC, FIG)||Graphics Editors||Multiple||N/A||Win||0.22||11 Jul 2000|
| NinJax||never-obsolete||Level editor for Ninja Gaiden.||Level Editors||NES||Ninja Gaiden||Win||0.22||30 Nov 2008|
| SSConv||Charles Doty||SSConv will convert 24 bit raw image files to 15 bit files for the Saturn as either binary files or C array text files. Source code is also included in the archive.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.25||14 May 2000|
|Plug-Timp||RodolfoRG||Plug-timp is a plug-in to the painting program GIMP capable of creating and editing TIM images, a format conceived by SONY to its Playstation system. Supported types: 4, 8, 16 or 24bpp; semi-transparency is also supported.
Now, you just open any T….||Miscellaneous Graphics Tools||PSX||N/A||Win||0.2b||26 Jul 2008|
| N64 Shark||RobiNERD||This tool edits GameShark codes and convert them to ASM. You can patch them to the ROM after creating an ASM patch.
This current version can only convert up to 1 line of 80/81 code. Up to 1023 lines of 80/81/D0/D1 are partially supp….||Miscellaneous||N64||N/A||Win||0.2b||29 Sep 2017|
| NDSTS||coolhj||NDSTS (NDS TOOL SYSTEM) is another great piece of code dedicated to the NDS console. This can be used to view header files & ROM information for Nintendo DS ROMs.||Miscellaneous||NDS||N/A||Win||0.2b||07 Jan 2005|
| Jade||Lenophis||This is an in-progress editor, but already includes a large array of features. Keep an eye out for newer releases.
Source is available on the author’s website.||Game Specific||NES||Final Fantasy II||Win||0.2e||25 Mar 2006|
| MK4 font editor||Mr2||The program allows to replace, move and scale font elements.||Graphics Editors||PSX||Mortal Kombat 4||Win||0.3||08 Jul 2016|
| JNesG||Matt Greer||JNesG is an NES specific tile editor. While currently in the early stages, it is intended to eventually have many advanced features, such as automation/simplification of tedious tasks.||Graphics Editors||NES||N/A||Java||0.3||07 Jun 2003|
| Zero Tolerance level editor||firewing||This is a level editor for Zero Tolerance, a 1994 Sega Genesis game by Technopop. The game and its unreleased sequel are now freeware, you can get them at Technopop’s home page. The unreleased sequel “Be….||Level Editors||GEN||Zero Tolerance||Win||0.3||27 Jul 2009|
| FFX Tool||ffgriever||Compressor and decompressor that can handle Final Fantasy X (tested with PAL and International) “type1″ and “type2″ compressed files.||Game Specific||PS2||Final Fantasy X||Win||0.3||14 Feb 2010|
| TOSS||Keith Gerdes||TOSS (To Sega Saturn) converts graphic files to Saturn’s .CEL, .MAP and .PAL files. TOSS supports 256-color .BMP, .LBM, .PCX, and .TGA thru the Allegro library. Optionally, it can create a .TEX file, useful for sprites.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.3||01 Mar 1999|
| BladeEd||Mega-Dog||This is an editor for Power Blade for the NES.
Supports editing of all stages and a password generator.
It will be unknown if this project will continue.||Level Editors||NES||Power Blade||Win||0.3||31 Dec 2012|
| ECM Decompressor||Mr2||ECM files decompressor.
ECM - uses for CD image compression.
- Command line arguments.
- Drag & drop system.
|Compression / Decompression||PSX||N/A||Win||0.3||03 Dec 2016|
| TIMmay||Klarth||TIM file format PSX graphic ripper and reinserter. (Source included)||Graphics Editors||PSX||N/A||DOS||0.3||30 Sep 2003|
| GBA Multi DeCompressor||Mat||This program extracts/inserts data compressed with the Bios’ LZ77 compression. It can extract directly from an address or you can feed it a VBA SWI-log.||Miscellaneous||GBA||N/A||Win||0.3 Beta 2||21 May 2004|
| SuperFamiconv||Optiroc||A tile graphics converter with flexible and composable command line options, allowing for some pretty powerful scripted usage.
Written in platform independent C++. Source and binaries for macOS and Windows included in the archive.||Miscellaneous Graphics Tools||SNES||N/A||Indep||0.3.1||25 Apr 2017|
| Contra Level Editor||Kurtis2221||This editor is made for Contra for the NES. You can almost edit all levels, except level 2 and 4 and only the level elements.||Level Editors||NES||Contra||Win||0.32a||28 Feb 2013|