| New Super Mario Bros Editor||Treeki||A level editor for the DS game New Super Mario Bros, originally made by Treeki and now maintained by Dirbaio.
- Complete editing: Graphics are 100% accurate. You can modify objects, sprites, entrances/exits, views and paths….
|Game Specific||NDS||New Super Mario Bros.||Indep||Git builds||05 May 2013|
| Neo-Geo Graphic Tool Suite||evo||A set of graphic tools for dumping graphic data from a Neo-Geo game into a viewable format.||Graphics Viewers||ARC||N/A||DOS||Initial||10 Dec 2005|
| Geiger's Snes9x Debugger||Geiger||A special version of SNES9x with advanced SNES debugging features for real time debugging and tracing. This is a must have tool for more advanced SNES hacking.
This version fixes dma read/write breakpoints, and expands dump support. See the relea….||Debuggers / Special Emulators||SNES||N/A||Win||Mark 10 R2||05 Feb 2010|
| Cartographer||RedComet||Cartographer is a program designed to extract the script(s) from a file and dump them in such a way as to be easily inserted using Atlas. Cartographer is intended to replace the now out-of-date [url=http://www.romhacking.net/utils/234/]romjuice by pr….||Script Extraction / Insertion||N/A||N/A||Win||PR3||29 Dec 2008|
| DarkTabler||Dark Schneider (Darsh)||A windows based table maker.||Table Generators||Multiple||N/A||Win||r0.9b||26 Jan 2002|
| GBRead||Silenthal||A program for the disassembly (and limited reassembly) of GB/GBC files. It can also be used to outline the structure of code and data.||Assembly Tools||GB||N/A||Win||r16.02||07 Nov 2012|
| Editor Arquivo BMG||Viniciusmlschulz||Third version of the system to read and edit files BMG for the DS system.
Limitations: encoding of texts in UTF-8, ANSI, and UNICODE and only contain the following sections MESGbmg1, INF1, DAT1, FLW1 (optional) and FLI1 (optional).
THIS PROGRAM….||Data Extraction / Insertion||NDS||N/A||Java||R22||24 Aug 2012|
| Inindo_edit||Naruse||A tool for the US version of the SNES title “Inindo: Way of the Ninja”. It is contains various functions to load/save/read data from the ROM as well as read and edit the SRAM.
The main useful feature is the functioning (?) SNES + Koei vi….||Game Specific||SNES||Inindo: Way of the Ninja||Win||r4||25 May 2020|
| Gens r57shell Mod||Lab 313||This modification of Gens emulator by r57shell contains powerful m68k debugger, VDP RAM editor, Planes Explorer, Hex Editor for registers of RAM/VRAM/Z80/ etc., Tracer functionality, Lua scripts support.
The MUST HAVE tool for every Genesis/Mega D….||Debuggers / Special Emulators||GEN||N/A||Win||r665||26 Oct 2014|
| Tales||Supper||A comprehensive editing tool for Tails Adventures that can modify level layouts, graphics, palettes, tilemaps, Chaos Emerald power-ups, music assignments, and more.||Level Editors||GG||Tails Adventures||Win||r8||28 Mar 2016|
| Tim2View||Lab 313||Tim2View - New Beginning of the old TimView+, with the new following functionality:
- TIM-files viewing/extracting/importing;
- Displaying and changing of CLUT;
- Full support for transparency/translucency;
|Graphics Editors||PSX||N/A||Win||r89||06 Mar 2015|
| SM64DSE||Fiachra||This program is an advanced level editor for Super Mario 64 DS (SM64DS).
The project’s host site & utility can be located at this URL — http://kuribo64.net/?page=forum&id=81||Game Specific||NDS||Super Mario 64 DS||Win||R89||02 Dec 2014|
| Janus (Goldeneye randomiser)||Konrad Strachan||Janus (the name is a reference to the shadowy organisation within the film Goldeneye) is a utility to randomise Goldeneye. It can change many things from small (glasses on guards and which ones spawn extra reinforcements) to what weapons the enemies ….||Game Specific||N64||GoldenEye 007||Win||Release 4||10 Sep 2017|
| Tahaxan||Arcnor||This tool extracts files from NDS roms and has other editing and viewing features.||Miscellaneous||NDS||N/A||Win||Tihaxa||29 Apr 2007|
| GBATA||coolhj||A powerful set of GBA ROM tools in one little program. Includes a Header Viewer, Intro Remover, Overdump Fixer, ROM Trimmer, Clock Fixer, SRAM Patcher, Reboot/Sleep Options, and it’s very own, IPS Patcher! Aint’ that neat!||Miscellaneous||GBA||N/A||Win||v.07a||11 Jun 2006|
| DreamWeaver||Don Dueck||A Super Mario Bros. 2 editor, the only thing it can do right now is edit the enemies. Really good with the scrolling function.||Level Editors||NES||Super Mario Bros. 2||Win||v0.00.0070||23 Apr 2002|
| armips||Kingcom||A ROM hacking friendly PSX, GBA and NDS assembler with support for overlays and several other neat features. The full MIPS R3000 and ARM7/ARM9 instruction sets are implemented. Unlike other available assemblers, it doesn’t erase existing files.
….||Assembly Tools||Multiple||N/A||Win||v0.11.0||10 May 2020|
| mml2m64: Mario 64 / Zelda 64 Music Macro Language Importer||Messiaen||mml2m64 is an experimental .mml importer that produces custom music in the Mario 64 and Zelda 64 sequence format. The main importer module is built from Addmusic’s (revX) MML parser, so big thanks to whoever wrote that code.
The importer is t….||Game Specific||N64||Super Mario 64||Win||v0.1b||05 Jan 2009|
| Koopa-the-Quick Trajectory Modifier v0.2||Messiaen||This simple program helps you creating a custom Koopa-The-Quick race in Bob-Omb’s Battlefield using Toad’s Tool 64 v0.5.98b interface. It can also apply a speed modifier (double or triple speed) to Koopa’s behavior.||Game Specific||N64||Super Mario 64||Win||v0.2||26 Aug 2008|
| DecEboot||NoOneee||A small utility to decrypt PSP executable EBOOTs to ELF files.
Based on PPSSPP v1.2.2. Thank you all!
Usage: deceboot input_file [output_file]
input_file is the encrypted EBOOT you want to decrypt.
output_file is the filename for the ….||Data Extraction / Insertion||PSP||N/A||Win||v0.3||27 Sep 2016|