| DreamTool||Puresabe||Finally, a level editor for Kirby’s Adventure. It needs the Japanese version of the game (Hoshi no Kirby: Yume no Izumi no Monogatari).
This editor was created by NBorokobo (a.k.a. Puresabe), and translated to English by [url=http://www.romhack….||Level Editors||NES||Kirby's Adventure||Win||0.01||27 Feb 2011|
| DreamWeaver||Don Dueck||A Super Mario Bros. 2 editor, the only thing it can do right now is edit the enemies. Really good with the scrolling function.||Level Editors||NES||Super Mario Bros. 2||Win||v0.00.0070||23 Apr 2002|
| DS4v||YY||A Legacy of the Wizard editor.||Level Editors||NES||Legacy of the Wizard||Win||1.04||15 Dec 2001|
| DSBuff||WB3000||Dsbuff is a Windows .NET application which allows you to perform basic operations on *.nds files. It removes the need to use batch files or command line arguments just to perform a simple task.
How to Use dsbuff:
On the top of the form, you see….||Miscellaneous||NDS||N/A||Win||1.0||07 Oct 2008|
| dsdecmp||Barubary||A compressor and decompressor for files found in a multitude of DS games (and some Wii games as well).
The supported formats are:
- LZ type 0×10
- LZ type 0×11
- LZ type ‘Overlay’ (used in ‘overlay’ f….
|Miscellaneous||Multiple||N/A||Win||4.0||15 May 2011|
| DSLazy||ratx||Small GUI front-end for some NDS utilities.
- get nds file info using ndstool.exe
- append a file to ndsloader.bin
- apply ndspatcher.exe to a nds
- grep for bricker code in .nds
- trim blank….
|Miscellaneous||NDS||N/A||Win||0.6||24 Dec 2005|
| DSNESDS v3||Digisalt||An integrated development environment for SNES built upon Eclipse as a platform.
The developed files come as plugin jars which have to be put into your Eclipse 3.8 dropins folder. Afterwards you may want to start Eclipse as usual and select the SN….||Assembly Tools||SNES||N/A||Java||3.0||05 Nov 2013|
|DSP Assembler/Deassembler||Duddie||An assembler/disassembler for the GameCube DSP.||Assembly Tools||GC||N/A||Win||0.0.2||12 May 2005|
| DSPC||Unknown||A SPC700 Disassembler.||Assembly Tools||SNES||N/A||DOS||1.0||30 Mar 1994|
| DSVania Editor||LagoLunatic||This is an editor for the following Castlevania games:
||Game Specific||NDS||Multiple Games||Win||1.9||13 Jan 2020|
| DSVania Randomizer||LagoLunatic||DSVania Randomizer is a randomizer for the three DS Castlevania games:
||Game Specific||NDS||Multiple Games||Win||1.4||30 May 2020|
| DTE-Opt||KingMike's Translations||Reads an ASCII text file, and generates a listing of the best DTE values (only A-Z and a-z).||Script Extraction / Insertion||Multiple||Multiple Games||DOS||1.0||30 May 2003|
| DTECount||Spikeman||DTECount is a utility written to help generate optimized tables for scripts that use DTE. The algorithm is simple, yet effective. The interface was designed to be intuitive and user-friendly, so it should be easy to use for hackers of all skill level….||Miscellaneous||N/A||N/A||Win||1.2||07 Dec 2007|
| DTEseek||Copernic||DTEseek is an analysis tool for use in picking the best pairs of letters to use in DTE tables.||Searching||Multiple||N/A||Win||1.0||23 Feb 2001|
|Dual Patcher||HatZen08||Dual is a patcher designed for the dynamic management of multiple patches in a single target file. It allows to check, apply, undo or analyze patches in a safe way.
It follows a different direction from standard patchers and it isn’t recommen….||Patching||N/A||N/A||Unix||1.0||13 May 2014|
| Duck Tales 2 Level Editor||ALXR||This is a level editor for the NES title, Duck Tales 2.
Source code of editor: https://github.com/loginsinex/dt2ed||Level Editors||NES||DuckTales 2||Win||1.1||27 Nov 2015|
| dumpid||SCO||This is a simple python tool that take advantage of the linux library ‘libmirage’ part of the cdemu linux project to extract game ids from any kind of cd-image supported by cdemu.
Unfortunately this dependency makes it specific to linux…..||ROM / ISO Identification||N/A||N/A||Unix||1.0||11 Jan 2018|
| Dumpitem||Zalas||Dumps constant length text.||Script Extraction / Insertion||N/A||Multiple Games||DOS||2001||16 Feb 2001|
| DUMPSYM||aybe||DUMPSYM.EXE is the symbol dumping tool that was on official PSX devkit.
As it is an MS-DOS executable, you can’t run it on Windows nowadays.
Thanks to LAB313ru reverse-engineering of it, it can now be compiled.
For some reason he didn….||Debuggers / Special Emulators||PSX||N/A||Win||1.0||19 Dec 2020|
| Dungeon Kid (FC) Decomp/Recomp||KingMike's Translations||Decompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.||Miscellaneous Graphics Tools||NES||Dungeon Kid||DOS||1||22 Mar 2004|