|FF6MMGEN||Madsiur||This small console app does one thing: generating the WOB and WOR mini-maps from custom maps like FF3Edit does. However, FF3EDit does not take into account a color switch for the Sealed Gate that has different colors in order to mask it with the wate….||Game Specific||SNES||Final Fantasy III||Win||1.1||11 Mar 2017|
|Mega Man X Compression / Decompression Tools||denim||Here are tools for compressing and decompressing data from the Mega Man X V1.1 SNES ROM.||Compression / Decompression||SNES||Mega Man X||Win||1.0||05 Jun 2013|
|Mega Man X2 Compression / Decompression Tools||denim||Here are tools for compressing and decompressing data from the Mega Man X2 SNES ROM. The instructions included are in Portuguese but should be pretty straight forward for English users.||Compression / Decompression||SNES||Mega Man X2||Win||1.0||08 Jun 2013|
| Rockman & Forte Compression / Decompression Tools||denim||Here are tools for compressing and decompressing data from the Rockman & Forte SNES ROM. The instructions included are in Portuguese but should be pretty straight forward for English users.||Compression / Decompression||SNES||Rockman & Forte||Win||1.0||08 Dec 2013|
| Spike McFang de/compressor||Gemini||This is a program for extracting or reinserting compressed graphics found in “The Twisted Tales of Spike McFang” (US).
It comes in the form of C++ sources for documenting how the compression works, all packed as a Visual Studio 2015 proj….||Compression / Decompression||SNES||The Twisted Tales of Spike McFang||Win||1.0||26 Jun 2017|
| SMILE JX||JAM||A modified version of the original SMILE program for editing Super Metroid.||Game Specific||SNES||Super Metroid||Win||2.83||16 Oct 2013|
| SMILE RF||Scyzer||Here is a modified version of the SMILE program for Super Metroid.||Game Specific||SNES||Super Metroid||Win||3.0.94||12 Jun 2017|
| FF6 Battle Background Palette Helper||Madsiur||In one sentence, what this archive contain ease the Battle Background (BBG) palette editing
by allowing BBG images with correct palette order to be edited in Gimp, then their palettes imported in the ROM.
The archive contain:
||Palettes||SNES||Final Fantasy III||Win||1.02||29 Jul 2017|
| EarthBound Music Editor||Goplat||This little program will allow you to edit the music files in EarthBound.||Game Specific||SNES||EarthBound||Win||2.01||27 May 2009|
| PSI Animation Editor||Jeffman||The PSI Animation editor is a fun tool that allows you to edit most of the PSI Animations in Earthbound. You can really make whatever you want - there’s endless possibilities with full arrangement editing. The program will only support ROMs that….||Game Specific||SNES||EarthBound||Win||18.104.22.168||07 Oct 2017|
| BgMapper||Piken||This utility helps in making maps of the levels in all those classic games. Eventually, it will be the digital equivalent of a player’s guide with all the secrets revealed. For now though, it displays the frozen scene of a ZSNES savestate, expor….||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.7.7||10 Mar 2003|
| DiSFX||MopoZ||Disassembler for GSU/GSU-2 (SuperFX) chip.||Assembly Tools||SNES||N/A||Win||0.1||30 Apr 2018|
| SNESTilesKitten||Skarsnik||SNESTilesKitten is a tool to view/extract/inject graphics tiles from a SNES Rom file.
It allows you to use SNES address (support HiROM/LoROM) so you can use it to discover
tiles location directly from ASM trace.
You CANNOT edit directly tiles. ….||Graphics Viewers||SNES||N/A||Indep||1.0||07 Feb 2018|
| Breath of Fire II Monster Editor (Updated with Drop Rate Support)||themi2696||This is an updated version of Zanto’s Breath of Fire II Monster Editor. This is the first version that supports editing of the drop rates. Originally thought to be byte 20 for each monster, ….||Game Specific||SNES||Breath of Fire II||Win||1.1||21 Feb 2018|
| SPCTool||Alpha-II Productions||SPCTool is an editor, debugger, recorder, and BRR sample exporter (BRR and WAV formats) for SPC format SNES music. This is a Windows version of the older DOS program from Alpha-II Productions.||Sound||SNES||N/A||Win||v0.7 WIP||21 Oct 2004|
| Breath of Fire II Level Stat Gain Editor V1.1||themi2696||This is version 1.1 of the Breath of Fire II Stat Level Gain Editor. It has a similar interface to the Breath of Fire II Monster Editor, and it supports modifying stats gained and experience needed at every level for every character!
Highlights….||Level Editors||SNES||Breath of Fire II||Win||1.1||13 May 2018|
| Hu-Go Tracer||g8z et al||This is a tracing emulator based off of Hu-Go. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. Layer toggling, memory logging and dumping includ….||Debuggers / Special Emulators||TG16||N/A||Win||2.12a||10 Jun 2006|
| MagicKit||David Michel||MagicKit is a fully functional assembler for the PC Engine and NES.||Assembly Tools||TG16||N/A||DOS||2.51||08 Sep 2000|
| PC Engine Assembler lite bundle||Tomaitheous||This is a lite version of the PC Engine assembler PCEAS (MagicKit). This bundle includes all the docs for usage of the assembler and info on the PCE hardware.||Assembly Tools||TG16||N/A||Win||3.21||09 Apr 2005|
| HuASM Assembler Kit||OEM||This is a very old assembler kit that includes a assembler, linker and symbolic debugger.||Assembly Tools||TG16||N/A||DOS||1.3||07 Aug 2010|