| 24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
| Lazy Shell - Super Mario RPG Editor||giangurgolo & Omega||Lazy Shell is a third party .NET application written in the C# programming language which is capable of editing a wide range of elements within the Super Mario RPG (US) ROM image file.
- Microsoft .NET Framework 2.0 ….
|Game Specific||SNES||Super Mario RPG: Legend of the Seven Stars||Win||3.19.0||22 Jan 2014|
|header-magic||byuu||header-magic is a Windows DLL injector + API hooker that is used to extend some Windows SNES ROM hacking tools to support headerless ROMs.
Unlike a trivial batch script that simply adds a header, runs a tool, and then removes a header; header-mag….||Miscellaneous||SNES||N/A||Win||v01||11 Jul 2011|
| Epic Edit||Stifu||Epic Edit is a track editor for Super Mario Kart (Super Nintendo), which runs on Windows, Linux and Mac. It requires a Super Mario Kart ROM, which is not included. Games modified with Epic Edit can then be played on a real SNES console, or with an SN….||Level Editors||SNES||Super Mario Kart||Indep||2.8.4||02 Feb 2018|
| Smb2Smc||Offgao||This utility converts the NES SMB1 levels into Super NES SMB1 levels. Smb2Smc stands for Super Mario Bros. to Super Mario Collection.
To use the program, type the following command in your browser’s address bar.
SMB2SMC SMB-Rom….||Game Specific||SNES||Super Mario All-Stars||DOS||1.0||28 Nov 2007|
| SNEStuff||spel werdz rite||SNEStuff is a tool inspired by FuSoYa, byuu, and Ersanio. It contains an address converter like Lunar Address, a ROM expander like Lunar Expand (expansion beyond 4MB is still WIP), an IPS patcher like Lunar IPS, an ASM patcher using xkas v0.06, and a….||Miscellaneous||SNES||N/A||Win||1.2.1||24 Nov 2009|
|Room Header Expander||XaserLE||Hyrule Magic doesn’t allow you to use all five doorways in every room (hole/warp, staircase 1-4/door 1-2). This tool does. You can connect the rooms you want.
Update: Support for planes (BG’s) added.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.2||17 Apr 2012|
| Elite's SNES Debugger||The M.C.A.||Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support.
Note: al….||Assembly Tools||SNES||N/A||DOS||15-March-9||15 Mar 1995|
| Shadowrun SNES Text Dumper||CUE||Tiny tool to extract all texts from the Shadowrun SNES rom.
The script is compressed using the Huffman algorithm, using 16-bits codeworks
to store 1-2 characters (each character used has the upper bit active), and
0×0A is the end of line charact….||Script Extraction / Insertion||SNES||Shadowrun||Win||2010||28 Mar 2012|
| Vice Campbell||DackR||Vice Campbell-
Script/Font Editor for Little Master Niji Iro No Maseki. Included is the source code. Written in VB.Net/VB6… and some stuff in C#.
The prerequisites folder contains exactly what you need to get the tile editor running. (Window….||Script Extraction / Insertion||SNES||Little Master: Nijiiro no Maseki||Win||1.0||07 Jul 2012|
| Crystal Beans Translation Tools||Hiei-||Complete pack of tools to translate (texts and graphics) the game from english in your own language (other than french that I already done myself).||Script Extraction / Insertion||SNES||Crystal Beans from Dungeon Explorer||Win||2.0||27 Oct 2012|
| ZSNES 8MB Custom Build||FuSoYa’s Niche||This program is an unofficial build of ZSNES, to bring it a little more up to date with where Snes9x is in terms of supported ROM sizes. Previously ZSNES only supported up to 6MB and did not recognize ExLoROM, but this build adds 8MB support for ExHi….||Debuggers / Special Emulators||SNES||N/A||Win||1.51 R2||25 Dec 2015|
| Ycompress - Yoshi's Island Compression Tool||FuSoYa’s Niche||This program can decompress and dump most of the graphics in Yoshi’s Island, so that they can be modified by any chosen SNES tile editor. The program can then be used to recompress and insert the graphics back into the ROM.
Instructions on us….||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||DOS||1.00||27 Sep 2004|
| Snes9x 8MB Custom Build||FuSoYa’s Niche||This program is an unofficial build of Snes9x, which fixes Snes9x’s implementation of the SA-1’s bank switch registers to honor bit 7 (previously it would act as though the bit was always on). This means that by placing the values 4,5,6,7 i….||Debuggers / Special Emulators||SNES||N/A||Win||1.53 FuSoY||04 Dec 2012|
| FF4kster||Pinkpuff||The goal of this project is to create an all-in-one comprehensive rom editor / hacking tool for FF4 (technically FF2us).
This editor tends to use config files rather than hard-coded strings for as many labels as possible. This includes things like….||Game Specific||SNES||Final Fantasy II||Win||0.8||27 Dec 2012|
| BMP2SNES||MopoZ||Use this tool to convert the image format *.BMP with no compression. Can be used formats 4bpp and 8bpp. Just is convecting palette image. Picture resolution can exceed 256×224 and be less.||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||15 Feb 2013|
| ID666 Tag Editor||Squirrel||There are two versions of the utility in this archive. The x86 package is for a Mac with an Intel chip. The PPC version is for a Mac with PowerPC chip.
To use the ID666 Tag Editor, you simply need a Macintosh running Mac OS X 10.3 or later.
The….||Sound||SNES||N/A||Mac OS X||1.1.1||29 Jun 2012|
| Tecmo Super Bowl III Manger||Emuware||Here is Flash EmuWare’s third manager, and its better than ever. To be used for Tecmo Super Bowl 3 for SNES. Check it out, we are sure that you will find it useful!
- Can Edit All Teams, Including Free Agents and Great Players
|Game Specific||SNES||Tecmo Super Bowl III||Win||1.0302||20 Feb 1999|
| Lufia development tools||Digisalt||This archive contains the tools created to translate Lufia1. Also contained is the source-code for almost all of them so you can go ahead and adapt them as you please. Finally, there’s a PDF in the archive describing what to do with the tools an….||Game Specific||SNES||Lufia & the Fortress of Doom||DOS||1.4||22 May 2006|
| Traduc||Traducciones Magno||It is the small utility that I programmed to translate the Chrono Trigger. Used to manage scripts. The program is in Spanish.||Script Extraction / Insertion||SNES||Chrono Trigger||Win||1.0||11 Jun 2000|