| Visualboy Advance Tracer||g8z et al||This is a tracing emulator based off of Visualboy Advance 1.7.1. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. You can also dump RAM, SRAM, an….||Debuggers / Special Emulators||GBA||N/A||Win||1.7.1||Int||None|
| SMS Plus Tracer||g8z et al||A custom version of SMS Plus. This features a tracer for the SMS and the Game Gear. Features include a special “hook” system that is sort of like a breakpoint system, but not quite, memory dumping capabilities, and a tracer for the CPU and ….||Debuggers / Special Emulators||Multiple||N/A||Win||0.94||Int||None|
| GSavestate||Korama||This is allows you to view the contents of a Gens savestate. Think VSNES only for the Genesis. Excellent resource for tracking down certain things like pattern table references in VRAM and other things.||Savestate Hacking||GEN||N/A||Win||1.3||Int||None|
|Widthtabler||evo||A VWF automatic width table creation tool. This currently works on 1 and 2 bit plane fonts(gb/snes). It can also work though on 3 4 5 etc. bitplanes if they are consecutive.||Assembly Tools||Multiple||N/A||DOS||1.0||Int||None|
|Star Fox 2 Font Tools||eludevisibility.org||Tools for encoding/decoging the font files and FX in Star Fox 2.||Game Specific||SNES||Star Fox 2||Indep||1.0||Int||None|
| Djinn Tile Mapper||Djinn||This is a script/hex editor with table file support and a unique feature to view the hex in the native tile format. It also has graphics editing capabilities.||Graphics Viewers||Multiple||N/A||Win||126.96.36.199||Int||None|
| unLZ-GBA||loadingNOW||This tool scans GBA Roms for data which has been compressed with the bios’ internal LZ77 algorithm. It can show (graphics), extract and reinsert the data. ||Graphics Viewers||GBA||N/A||Win||1.0 Beta||Int||None|
| PointerGrabber||DQ Translations||I coded this to search for 24bit pointers from a block of text in a game. It scans through and outputs to a file. Can use lorom00, lorom80, hiromC0, or regular PC as formats. Very useful for games without standard pointer tables.||Pointers||Multiple||N/A||DOS||1.0||Int||None|
| DRDHack||Matrixz||DRDHack takes use of DRDXML files. You can load a rom/file the DRDXML was designed for, and browse the treeview for editable items specified in the database. Each item will be displayed in proper interface, and data can be edited directly, then saved….||Miscellaneous||Multiple||Multiple Games||Win||1.4||Int||None|
| TheCheat v1.4||Ryusui||VWF Formatter inspired by Stefan Pettersson’s Bitmap Font Writer.
Imports BFW-formatted font images or straight font rips. View your font as it will look in-game, complete with text box and clipping!||Miscellaneous Graphics Tools||NA||N/A||Win||1.4||Int||None|
| Hu-Go Tracer||g8z et al||This is a tracing emulator based off of Hu-Go. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. Layer toggling, memory logging and dumping includ….||Debuggers / Special Emulators||TG16||N/A||Win||2.12a||Int||None|
| MagicKit||David Michel||MagicKit is a fully functional assembler for the PC Engine and NES.||Assembly Tools||TG16||N/A||DOS||2.51||Int||None|
| Snes9x LT||LordTech||This is an outdated debugging version of Snes9x.||Debuggers / Special Emulators||SNES||N/A||Win||1.37||Int||04 Sep 2001|
| Bitmap Font Builder||Thom Wetzel, Jr.||This allows you to create a bitmap of any windows font. Supports smooth or regular fonts with width table exporting as well. Very useful.||Miscellaneous Graphics Tools||NA||N/A||Win||v1.9.9||Int||None|
| SNES Professional ASM Development Kit||Disnesquick||SNES Professional ASM Development Kit (SPASMDK) is a program that will aid ASM hackers in translating games and working with games ASM code. This program is mainly a ASM code editor that allows users to change the ASM code in a ROM without the use ….||Assembly Tools||SNES||N/A||Win||0.99||Int||None|
| DisPel||Pelrun||An SNES disassembler.
The options in the Readme are outdated, so run the program without parameters to see what they are.||Assembly Tools||SNES||N/A||DOS||0.99||Int||10 Jul 2001|
| FF3DS Program Edit Dialogue||kenghot||Pragram to edit dialogs , items , magic, monster’s names , etc.. for FF3 NDS Us version||Game Specific||NDS||Final Fantasy III||Win||1.0||Int||None|
| PSYQ Sega Genesis/CD Tools||OEM||This is a suite of PSYQ’s official development tools for the Genesis and Sega CD add-on. Documentation is sparse, however.||Assembly Tools||Multiple||N/A||DOS||1.0||Int||None|
| ScriptCrunch||Klarth||ScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.||Script Extraction / Insertion||Multiple||N/A||DOS||1.0||Int||None|
| GByeBye 0.1||Odin||GBB or GByeBye is a program that allows you to decompress Gameboy Advance LZ77(for a moment). Specifically, data called from the GBA BIOS routines.
It comes configured to uncompress some graphical data from [GBA]Advance Wars 1.1 as an example.
….||Miscellaneous Graphics Tools||GBA||N/A||Indep||0.1||Int||None|