| Light Script||KingMike's Translations||A generic text dumper, except this one supports an additional *.TBL command for substring dumping. Currently supports fixed-length substrings, as well as swapping tables. C++ Source code included for your source customization!||Script Extraction / Insertion||Multiple||Multiple Games||DOS||0.03||Int||None|
|GESTLog||KingMike's Translations||UNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work.
Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….||Debuggers / Special Emulators||GB||Multiple Games||Win||.85d||Int||None|
| PCSX2||PCSX2 Team||A full featured Playstation 2 emulator and debugger.||Debuggers / Special Emulators||PS2||N/A||Win||0.9.4||Int||None|
| Shining Force III Studios||Knight0fDragon||Customizes any version of Shining Force 3. It seems to handle the scripts in the game as well. That’s all we know. If anybody can provide a better description, please contact us via the ‘Contact Staff’ section.||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||Int||None|
| Super Sleuth||Kris Bleakley||Super Sleuth is designed to aid in the development of software intended for use on the SNES. The real-time-debug system allows the user to easily trace CPU operation and track bugs efficiently.||Debuggers / Special Emulators||SNES||N/A||Win||1.04 build||Int||None|
| DebuGens||Fuzzbuzz||A special version of Gens that allows you to dump various parts of RAM.||Debuggers / Special Emulators||GEN||N/A||Win||1.25||Int||None|
| SonED||Stealth||SonED is A ROM/Save-State level editor for Sonic 1, Sonic 2, Sonic 2 “beta”, Sonic 3 and Knuckles, and Sonic CD for PC.
Although unsupported, this utility was widely recommended for beginners over its more stable and more-well-featured s….||Level Editors||GEN||Multiple Games||Win||.50B||Int||None|
| Eggvine||Squash Monster||A Super Mario World 2: Yoshi’s Island Editor for the SNES. It lets you edit screen exits, objects, sprites and headers.||Level Editors||SNES||Super Mario World 2: Yoshi’s Island||Win||0.80||Int||None|
| MegaFLE X||Matrixz||Level editor for Mega Man 3, 4, 5 & 6.
Source code (Visual Basic 6.0) is available from this link:
http://matrixz127.comoj.com/share/megaflex0701_src.zip||Level Editors||NES||Multiple Games||Win||0.701||Int||None|
| 1964 Tracer||g8z et al||A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….||Debuggers / Special Emulators||N64||N/A||Win||0.8.3||Int||None|
| FCEUltra Tracer||g8z et al||This is a primitive tracing emulator based off of FCEUltra 0.98.12. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. FDS logging is currently bro….||Debuggers / Special Emulators||NES||N/A||Win||0.98.12||Int||None|
| Gens Tracer||g8z et al||This is a primitive tracing emulator based off of Gens 2.12a. But don’t let that fool you; this thing is phenomenal. I highly recommend it for Genesis hackers looking to see what’s happening at the assembly level.||Debuggers / Special Emulators||GEN||N/A||Win||2.12aR2||Int||None|
|Oswan Tracer||g8z et al||This is a tracing emulator based off of oswan 0.70. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. Layer toggling, memory logging and dumping included! ||Debuggers / Special Emulators||WS||N/A||Win||0.70||Int||None|
| SNES 9X Tracer||g8z et al||This is a tracing emulator based off of Snes9x 1.43. In addition to tracing and logging instructions, you can dump RAM, SRAM, and NT. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text….||Debuggers / Special Emulators||SNES||N/A||Win||1.43||Int||None|
| Visualboy Advance Tracer||g8z et al||This is a tracing emulator based off of Visualboy Advance 1.7.1. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. You can also dump RAM, SRAM, an….||Debuggers / Special Emulators||GBA||N/A||Win||1.7.1||Int||None|
| SMS Plus Tracer||g8z et al||A custom version of SMS Plus. This features a tracer for the SMS and the Game Gear. Features include a special “hook” system that is sort of like a breakpoint system, but not quite, memory dumping capabilities, and a tracer for the CPU and ….||Debuggers / Special Emulators||Multiple||N/A||Win||0.94||Int||None|
| GSavestate||Korama||This is allows you to view the contents of a Gens savestate. Think VSNES only for the Genesis. Excellent resource for tracking down certain things like pattern table references in VRAM and other things.||Savestate Hacking||GEN||N/A||Win||1.3||Int||None|
|Widthtabler||evo||A VWF automatic width table creation tool. This currently works on 1 and 2 bit plane fonts(gb/snes). It can also work though on 3 4 5 etc. bitplanes if they are consecutive.||Assembly Tools||Multiple||N/A||DOS||1.0||Int||None|
|Star Fox 2 Font Tools||eludevisibility.org||Tools for encoding/decoging the font files and FX in Star Fox 2.||Game Specific||SNES||Star Fox 2||Indep||1.0||Int||None|
| Djinn Tile Mapper||Djinn||This is a script/hex editor with table file support and a unique feature to view the hex in the native tile format. It also has graphics editing capabilities.||Graphics Viewers||Multiple||N/A||Win||220.127.116.11||Int||None|