|Contra Level Editor||Kurtis2221||This editor is made for Contra for the NES. You can almost edit all levels, except level 2 and 4 and only the level elements.||Level Editors||NES||Contra||Win||0.32a||28 Feb 2013|
|Contra Director||SalHe||Contra Director is a nearly complete level editor. It can display level’s layout and enemy’s position, but can’t edit the enemy’s locations at the moment. Now Contra Director can adapt the US version perfectly but may have issu….||Level Editors||NES||Contra||Win||V20160507||07 May 2016|
|Bikkuri Editor||GhostDog||Characteristics Editor for the Technos game - Bikkuri Nekketsu Shin Kiroku! - Harukanaru Kin Medal (Crash ‘n’ the Boys: Street Challenge).
How to use
||Game Specific||NES||Crash 'n' the Boys: Street Challenge||Win||1.0||23 Jan 2017|
|Crystal Beans Translation Tools||Hiei-||Complete pack of tools to translate (texts and graphics) the game from english in your own language (other than french that I already done myself).||Script Extraction / Insertion||SNES||Crystal Beans from Dungeon Explorer||Win||2.0||27 Oct 2012|
|CryEdit||Dwedit||A Crystalis level editor. The editor only edits the very first area of the game…||Level Editors||NES||Crystalis||DOS||4.11b||11 Apr 2000|
|Crystalis Bytes||Prgworks||Currently you can change many properties of the monsters. HP, speed (in basic form), experience, resistances, damage, minimum level to hurt, and others. You can change the values of the gold drops and change which monsters use them. And you can also ….||Game Specific||NES||Crystalis||Win||0.0.5.0||05 Aug 2012|
|Custom Robo De/Compressor||Zoinkity||This compressor and decompressor pair can be used on either Custom Robo or Custom Robo Version 2 (N64). Source for both are provided. This archive also includes Zoinkity’s HTML Script Transposer. RHDN has created this altered archive with th….||Miscellaneous||N64||Custom Robo||DOS||1.0||27 Oct 2008|
|Custom Robo Arena Robo Editor||FMArthur||This is a fairly simple editor for changing the stats of robos in Custom Robo Arena, programmed in Java as I learn it. I’m actually finishing up a proper robo rebalance/fixes hack of the game, and had a pretty miserable time editing every file i….||Game Specific||NDS||Custom Robo Arena||Java||1.2||23 Jul 2015|
|Dandy Map Editor||Super Roboprotector||A map editor for Dandy: Zeuon No Fukkatsu, but it is planned to expand it to multi-purpose tool in future.||Game Specific||FDS||Dandy: Zeuon No Fukkatsu||Indep||0.0.1||14 Sep 2018|
|Destiny of an Editor||Niahak||An officer editor for Destiny of an Emperor, still under development. DoaE uses officers for both allies and enemies, so this acts as a character editor and enemy editor in one.||Game Specific||NES||Destiny of an Emperor||Win||0.94||18 Feb 2008|
|Destiny of a Text Editor||Niahak||A simple text editor for Destiny of an Emperor.||Game Specific||NES||Destiny of an Emperor||Win||0.04||16 Feb 2009|
|DigDugNESTextEditor||sleepy||DigDug NES Text Editor
Programmed by: Shawn M. Crawford [sleepy]
Last Update: August 21th, 2016 in C#
Latest Build: 220.127.116.1109
Features: * edit every line of text in the game * this version tested with J rom (Dig Dug (J).nes), might….
|Game Specific||NES||Dig Dug||Win||18.104.22.1680||21 Aug 2016|
|TFSViewer||Lab 313||TFSViewer - it’s a program for viewing and exporting BMP files from the TFS files in “Digimon World”. Source code (Delphi, KOL-MCK)||Graphics Viewers||PSX||Digimon World||Win||1.0||24 Oct 2011|
|Digimon World Patcher (PAL PSX)||CUE||Tiny tool to solve some of the infamous bugs in the PAL versions of the game.
Now you can play and finish the game without problems.
||Game Specific||PSX||Digimon World||Win||3.0||01 May 2011|
|DKC 1 Editor||SalvadorC17||A simple level editor that allow to config levels settings, and move sprites positions, change values of enemies and other.||Level Editors||SNES||Donkey Kong Country||Win||1.0||03 Oct 2016|
|DOOM 32X WAD Converter||Saxman||This utility can import and export WAD data to/from the 32X port of DOOM. It decompresses all the data and converts the formatting into the PC WAD format so the WAD contents can be viewed and modified with existing WAD tools. For more information….||Miscellaneous||32X||DOOM||Win||1.10||15 Jan 2010|
|DOOM 32X response file for DM2CONV||Saxman||This file is designed to make porting PC DOOM maps to the 32X version easier. If you don’t have the 32X WAD file, run WAD32X on the 32X ROM to get it. Then run DM2CONV using the following command arguments: DM2CONV.EXE [in file] [out file….||Game Specific||32X||DOOM||DOS||1.0||18 Jan 2010|
|DOOM 32X DeHackEd Patcher||Saxman||This is a utility I wrote a while back to import information from DeHackEd patches to the DOOM 32X ROM. Although the program was left in an incomplete state and certainly doesn’t support everything DeHackEd does, it does fully support things dat….||Game Specific||32X||DOOM||Win||0.10||05 Jan 2010|
|Dragon Ball Origins||muhammadahmad||Dragon Ball Origins for Skill level And Skill point Required level 2 and Level 3 Editor Only For Goku||Game Specific||NDS||Dragon Ball Origins||Win||1.00||01 Jun 2013|
|DBZ LotSS Editor||MakoInfused||An all-purpose editor which will be capable of editing many different aspects of the game. It already features several alterations to allow users to create their own hacks for this great game! Warning: This editor might not support all translation….||Game Specific||N/A||Dragon Ball Z: Super Saiya Densetsu||Win||0.65||14 Jan 2015|