| EDL Decompressor||Zoinkity||This decompresses EDL files as found in TWINE (N64), though the format may also be used in different games and platforms. This decompresses EDL formats 0, 1, and 2. Simply drop the target onto the application, and if any EDL files exist it will extra….||Miscellaneous||N64||007: The World is Not Enough||DOS||1.0||24 Oct 2008|
| 1942 Level Editor||Guyver (X.B.M.)||This is a level editor for the 1942_(JU)_[!] ROM on the NES.
- Edit all 32 levels in the game.
- Edit the amount of rolls.
- Edit the amount of lives.
- Edit the palette.
|Level Editors||NES||1942||Win||1.0||30 Jan 2011|
| Schnapsidee||Matrixz||This is a editor for 1942 for the Nintendo Entertainment System. It can edit level palettes, screen order, screens, block attributes, and block TSA.||Game Specific||NES||1942||DOS||0.1||27 Oct 2003|
| 7th Dragon Translation Kit||Pokeytax||As promised, I’m uploading the translation tools I developed for this game.
You will need to extract files from the game using Crystal Tile 2 or similar, place them into a root directory, run the “Create” macro in each spreadsheet, which bui….||Script Extraction / Insertion||NDS||7th Dragon||Win||1.00||08 Apr 2014|
| AC3E Text Editor 1.3.4||Dashman||A graphics editor used to translate most of the text in Ace Combat 3: Electrosphere.
The “Big” font is Antonio Bold and “Small” is Sans.||Graphics Editors||PSX||Ace Combat 3: Electrosphere||Win||1.3.4||01 Aug 2014|
| AC3E Header Replacer||Dashman||A Java program that copies all the metadata from the source TIM to a new one. Makes sure reinserted TIM files to be be properly displayed in-game.
Originally made for the Ace Combat 3: Electrosphere fan-translation project, but can be used for any….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.1||08 Aug 2014|
| AC3E Layer Merger||Dashman||A Java program first made for the Ace Combat 3 Electrosphere fan-translation project that merges two separate images into one TIM file.
Must be used in conjunction with the AC3E Header Replacer in order for the TIM file to be properly displayed in….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||03 Mar 2014|
| AC3E BIN Splitter||Dashman||A Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion.
Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||19 Aug 2014|
| AC3E Fake Recompressor||EsperKnight||A fake recompressor for the TIM files that contain subtitles used for the radio chatter that play during missions in Ace Combat 3: Electrosphere.
Made by EsperKnight with technical support by user “me”.||Compression / Decompression||PSX||Ace Combat 3: Electrosphere||Win||1.0||12 Oct 2014|
| Advance Wars - Campaign Editor||SalvadorC17||The Advance Wars campaign editor allow to edit units and Commanders from each campaign scenario, to create new difficulties and strategies, no extra map data can be changed.||Level Editors||GBA||Advance Wars||Win||1.0||02 Feb 2017|
| War Lord (Console)||Labmaster||This is a command line utility for dumping and inserting maps from Nintendo/Intelligent System’s Gameboy Advance game “Advance Wars 2: Black Hole Rising” written in C#. Source code included for the suicidal.||Level Editors||GBA||Advance Wars 2: Black Hole Rising||Win||1.2||03 Mar 2007|
| Advance Wars: Days of Ruin / Dark Conflict - CO Editor||RadioShadow||This utility will allow to modify the stats of the Commanding officers in the Nintendo DS game “Advance Wars: Days of Ruin (YW2E - USA Version)” or “Advance Wars: Dark Conflict (YW2E - EUR/AUS Version).||Game Specific||NDS||Advance Wars: Days of Ruin||Win||1.1||19 May 2018|
| Create Your Own Adventure||Steve Englehardt||Create your own custom map screens and sprites for the classic Atari 2600 game “Adventure”.||Game Specific||2600||Adventure||Win||1.0||21 Apr 2004|
| NES Hudson's Adventure Island I Level Editor||ALXR||A Level editor for Hudson’s Adventure Island I [E] version for NES.||Level Editors||NES||Adventure Island||Win||1.1.1||20 Feb 2017|
| Agave||master higgins||This is an editor for levels of Adventure Island 3. Currently edits enemy data (position and appearance), scene data (change one screen to another) and Higgins (the hero) initial vertical position. Has support for bank changing to choose enemies and ….||Level Editors||NES||Adventure Island III||Java||1.21||16 Apr 2008|
| HALed||Fx3||HALed will edit all levels of the original Adventures of Lolo.||Level Editors||NES||Adventures of Lolo||DOS||1.0||13 Oct 2002|
| Neptune||bbitmaster||This friendly editor edits levels for Adventures of Lolo 1 and 2.||Level Editors||NES||Adventures of Lolo||Win||1.0||21 Aug 2007|
| Adventures of Lolo: Password generator||TFG||Password generator for the game: Adventures of Lolo. Coded in C (source included). Includes documentation for the 6502 code that validates the passwords in the game.||Game Specific||NES||Adventures of Lolo||Indep||1.0||01 Dec 2008|
| The Adventures of Lolo 3 : Level Editor||Chris (Cold)||This is a level editor for The Adventures of Lolo 3. Please understand that .NET Framework 4.0 is REQUIRED to run this program.||Level Editors||NES||Adventures of Lolo 3||Win||1.6||14 Oct 2012|
| Air Fortress Password Editor||Guyver (X.B.M.)||Air Fortress Password Editor. The program allows you to edit predefined passwords. Supported ROM list:
- Air Fortress (J) [!].nes
- Air Fortress (J) [b1].nes
- Air Fortress (J) [b1][T+Fre1.0beta].nes
- Air Fortress (J) [b2].nes
- Air Fortress ….
|Game Specific||NES||Air Fortress||Win||1.0||02 Feb 2017|