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(21 to 40) of 1277 Results
TitleAuthorDescriptionCategoryPlatformGameOSVerDate Ascending
Screenshot KidEditSnowBroA Kid Icarus editor.Level EditorsNESKid IcarusDOS1.0None
MegaEditSnowBroAn editor for MegaMan I and MegaMan II.Level EditorsNESMultiple GamesDOS1.0None
Screenshot MetEditSnowBroA Metroid level editor.Level EditorsNESMetroidWin.91None
PF PainterJason ReinPF Painter (formerly known as ‘Stella Playfield Editor’) is a graphical tool for generating single color or 8-color (RGB blend) playfields. The image can then be saved as a DASM-formatted text file to be plugged into your Stella source code….Miscellaneous Graphics Tools2600N/AMac OS1.3None
Screenshot Combat Playfield EditorZach MatleyThe editor allows you to create your own playfields for tank and airplane games based on Combat. To use, simply draw your playfield on the grid and save as either a tank maze or as a clouds. The editor will produce a binary that consists of either a ….Game Specific2600CombatWin1.0None
Screenshot Atari Hacking for DummiesMarco LazzeriAtari Hacking for Dummies Tool, with AHD Files. This game can hack any Atari 2600 game that it’s configured for.Graphics Editors2600N/ADOS0.1None
Screenshot Edit/Show GFXBob ColbertThese programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.Miscellaneous Graphics Tools2600N/ADOS1.0None
Screenshot batari BasicFred Quimbybatari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It is a compiled language that runs on a computer, and it creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge th….Assembly Tools2600N/ADOS1.0None
Screenshot Tune 2600Thomas JentzschThis is a program to test various distortions and frequencies to help in designing a sound driver or making music with an existing music driver.Sound2600N/ADOS0.5None
Screenshot z64objSpinoutConverts wavefront obj into display lists, and inserts those display lists and respective collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM. It can also be used to have raw F3DEX2 output, which can be used with any N64 game….Miscellaneous Graphics ToolsN64The Legend of Zelda: Ocarina of TimeIndep12None
Screenshot GizmoTaskforceScript inserter which can insert with or without pointers. Can even update pointer tables.Script Extraction / InsertionMultipleN/AWin0.61None
gritCoranacGrit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit….Miscellaneous Graphics ToolsGBAN/AWin0.7.1None
Screenshot NES DisassemblerrveachThis is a very simple 6502 disassembler made specifically for the NES. Supports mappers 0, 3 and 7.Assembly ToolsNESN/AWin1.0b2None
GEMSJonathan Miller,Burt SloaneGEMS; Genesis Editor for Music and Sound effects. This music editor has been used in 186 Sega Genesis and Sega 32X games. This is a very old application, 1991. Still works in Windows XP SP3, but takes up the entire screen. Even though the application….SoundGENN/ADOS2.016 Dec 1991
Screenshot IPS MakerDaxAn old IPS patch maker.PatchingNAN/ADOS4.0403 Apr 1993
Screenshot IPSWaveMaster / SCePTiCThis is the defacto standard in IPS patchers. It was the best of its generation in the mid 90’s and it’s so good that people are still by and large using it today.PatchingNAN/ADOS1.206 Aug 1993
Screenshot 2500AD 6502 AssemblerOEM2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site. Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….Assembly ToolsNESN/ADOS5.0317 Nov 1993
Screenshot DSPCUnknownA SPC700 Disassembler.Assembly ToolsSNESN/ADOS1.030 Mar 1994
Screenshot UconChicken / chpA ROM conversion, IPS patching, and general information gathering utility for SNES and Genesis roms.PatchingMultipleN/ADOS1.4101 Oct 1994
Screenshot Elite's SNES DebuggerThe M.C.A.Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support. Note: al….Assembly ToolsSNESN/ADOS15-March-915 Mar 1995
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