| KidEdit||SnowBro||A Kid Icarus editor.||Level Editors||NES||Kid Icarus||DOS||1.0||None|
|MegaEdit||SnowBro||An editor for MegaMan I and MegaMan II.||Level Editors||NES||Multiple Games||DOS||1.0||None|
| MetEdit||SnowBro||A Metroid level editor.||Level Editors||NES||Metroid||Win||.91||None|
|PF Painter||Jason Rein||PF Painter (formerly known as ‘Stella Playfield Editor’) is a graphical tool for generating single color or 8-color (RGB blend) playfields. The image can then be saved as a DASM-formatted text file to be plugged into your Stella source code….||Miscellaneous Graphics Tools||2600||N/A||Mac OS||1.3||None|
| Combat Playfield Editor||Zach Matley||The editor allows you to create your own playfields for tank and airplane games based on Combat. To use, simply draw your playfield on the grid and save as either a tank maze or as a clouds. The editor will produce a binary that consists of either a ….||Game Specific||2600||Combat||Win||1.0||None|
| Atari Hacking for Dummies||Marco Lazzeri||Atari Hacking for Dummies Tool, with AHD Files. This game can hack any Atari 2600 game that it’s configured for.||Graphics Editors||2600||N/A||DOS||0.1||None|
| Edit/Show GFX||Bob Colbert||These programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||None|
| batari Basic||Fred Quimby||batari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It is a compiled language that runs on a computer, and it creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge th….||Assembly Tools||2600||N/A||DOS||1.0||None|
| Tune 2600||Thomas Jentzsch||This is a program to test various distortions and frequencies to help in designing a sound driver or making music with an existing music driver.||Sound||2600||N/A||DOS||0.5||None|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| Gizmo||Taskforce||Script inserter which can insert with or without pointers. Can even update pointer tables.||Script Extraction / Insertion||Multiple||N/A||Win||0.61||None|
|grit||Coranac||Grit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit….||Miscellaneous Graphics Tools||GBA||N/A||Win||0.7.1||None|
| NES Disassembler||rveach||This is a very simple 6502 disassembler made specifically for the NES. Supports mappers 0, 3 and 7.||Assembly Tools||NES||N/A||Win||1.0b2||None|
|GEMS||Jonathan Miller,Burt Sloane||GEMS; Genesis Editor for Music and Sound effects. This music editor has been used in 186 Sega Genesis and Sega 32X games. This is a very old application, 1991. Still works in Windows XP SP3, but takes up the entire screen. Even though the application….||Sound||GEN||N/A||DOS||2.0||16 Dec 1991|
| IPS Maker||Dax||An old IPS patch maker.||Patching||NA||N/A||DOS||4.04||03 Apr 1993|
| IPS||WaveMaster / SCePTiC||This is the defacto standard in IPS patchers. It was the best of its generation in the mid 90’s and it’s so good that people are still by and large using it today.||Patching||NA||N/A||DOS||1.2||06 Aug 1993|
| 2500AD 6502 Assembler||OEM||2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site.
Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….||Assembly Tools||NES||N/A||DOS||5.03||17 Nov 1993|
| DSPC||Unknown||A SPC700 Disassembler.||Assembly Tools||SNES||N/A||DOS||1.0||30 Mar 1994|
| Ucon||Chicken / chp||A ROM conversion, IPS patching, and general information gathering utility for SNES and Genesis roms.||Patching||Multiple||N/A||DOS||1.41||01 Oct 1994|
| Elite's SNES Debugger||The M.C.A.||Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support.
Note: al….||Assembly Tools||SNES||N/A||DOS||15-March-9||15 Mar 1995|