| MTE Search Tool||CUE||Tool to search MTE from a text file
Usage: MTE filename rules codesize minsize maxsize total output
Executable and source code included||Searching||NA||N/A||Win||1.2||Beg||22 Feb 2013|
| Brave Fencer extractor||CUE||Simple data extractor/decompressor for the PSX game “Brave Fencer Musashi”
Usage: BRAVE file [file [...]]
File must be a valid .CD file from the game
source code included||Game Specific||PSX||Brave Fencer Musashi||Win||1.0||Beg||16 Mar 2013|
| Sega Saturn Shining Force Tools||CUE||SSSSS.exe: Tool to dump the script from all Sega Saturn Shining Force games
X5-CODER.exe: Tool to generate a valid X5 file for “Shining Force 3″ using the original compression
Source code included||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||Beg||01 Apr 2013|
| RSEARCH||CUE||RSEARCH is a tool to search strings or hexadecimal data in a file.||Searching||Multiple||N/A||Win||1.3||Beg||29 Jul 2013|
|Cyips||CyanPrime||Cyips is a terminal application that allows you to patch anything with a IPS format patch. This is it’s first release and I’m real excited about it. It is as simple as one, two, three, so give it a try next time you need something patched w….||Patching||NA||N/A||Java||1.0||Beg||None|
| seq2mid||Cyber Warrior X||A program that finds and converts Saturn seq data into midi files. Saturn Seq specifications are also included.||Sound||SAT||N/A||Win||1.0rc1||Beg||None|
|FEIDIAN||D||FEIDIAN is an all-purpose, multi-platform, bitplane graphic dumper. It operates at absolutely any tile size, and supports any number of columns and rows. It also has a tile definition format to set up your own.
[url=/misc/utilextra/295tiles.rar]FE….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||.90a||Int||None|
| NINJA 2.0||D||Flexible patching format with file validation that makes ROM format problems a thing of the past. Supports NINJA 2.0, IPS, PPF 1.0/2.0/3.0, FireFlower, PAT, and Generic Diff format patches.||Patching||Multiple||N/A||Win||beta 20060||Beg||None|
| GraveyardDuck||D||A Python program which will decompress and extract, and compress and insert graphics from several 8-bit Konami games. All you need to do to use it is find where the compression starts. It has been confirmed to work on the RLE in Castlevania 2 FDS, Ra….||Miscellaneous Graphics Tools||NA||N/A||Indep||1.0||Beg||None|
|NES loader module and plugins for IDA Pro||D.E.||Loader module for NES roms and various plugins (symbol extractor for FCEUXD SP, bankswitch plugin, debugger client)||Debuggers / Special Emulators||NES||N/A||Indep||1.0||Adv||None|
|Super Mario World Hdma Suite||d4s||This is a complete suite that lets you add cool color gradient, transparency and linescrolling effects to Super Mario World. It also contains various speed optimizations so it will run smoother and without slowdowns compared to the original. It’….||Game Specific||SNES||Super Mario World||DOS||1.0||Beg||None|
| Vice Campbell||DackR||Vice Campbell-
Script/Font Editor for Little Master Niji Iro No Maseki. Included is the source code. Written in VB.Net/VB6… and some stuff in C#.
The prerequisites folder contains exactly what you need to get the tile editor running. (Window….||Script Extraction / Insertion||SNES||Little Master: Nijiiro no Maseki||Win||1.0||Int||07 Jul 2012|
| Pit Stop||DahrkDaiz||Level editor for Kid Icarus. Allows editing of levels, objects, and palettes.||Level Editors||NES||Kid Icarus||Win||0.7.3||Beg||None|
| Super Mario Bros. 3 TSA Editor||DahrkDaiz||This is a TSA object editor for SMB3. TSA (Tile Square Assembly) is a made up term by hackers for a block that is made up of smaller blocks, usually 8×8 tiles into 16×16 blocks.||Graphics Editors||NES||Super Mario Bros. 3||Win||1.0||Int||None|
| BMP2NES||Damian Yerrick||This is a bitmap image converter to NES character ROM files. This is a command-line application.||Miscellaneous Graphics Tools||NES||N/A||DOS||1.0||Beg||None|
| CHR-OPT||Damian Yerrick||CHR-OPT is a tool to optimize and reduce the number of character ROM tiles, getting rid of any duplicate tiles. It’s a great tool when you have only a certain number of tiles and need to fit all the graphics in a character ROM bank.
CHR-OPT c….||Miscellaneous Graphics Tools||NES||N/A||DOS||1.0||Beg||None|
| Packbits||Damian Yerrick||Packbits is a RLE compression utility to pack nametables into a RLE compressed binary file. There is NES 6502 code to be used in your hack/demo that decompresses the data into VRAM.
The decompression code is specifically for any type of NES graphi….||Miscellaneous Graphics Tools||NES||N/A||DOS||1.0||Int||None|
| 8TED||Damian Yerrick||8TED is another graphic tile editor that supports many different formats such as;
SNES Mode 0,1,7,3 bit,,
Neo-Geo Pocket Color.
The source code is available for this graphic ….||Graphics Editors||Multiple||N/A||Win||1.0||Beg||None|
| DPCM Ripper||Damian Yerrick||This is a DPCM ripper kit that will rip DPCM samples out of NES ROMs to use in your own projects. A second application can convert 8 bit unsigned .WAV files to 1 bit DPCM samples for your own NES projects. Could also be used to change DPCM samples in….||Sound||NES||N/A||DOS||1.0||Beg||None|
| 8NAME||Damian Yerrick||This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||Beg||None|