| DirectEd||(wraith)||1,2,3,4 bpp; NES, SNES, GB, WSC, SMS, Genesis, NeoGeo PC, PCE||Graphics Editors||Multiple||N/A||Win||0.997||15 Jan 2001|
| reVamp||+daniel+||Comprehensive level editor for the game Castlevania III: Dracula’s Curse.||Level Editors||NES||Castlevania III: Dracula’s Curse||Win||1.1||17 Oct 2007|
| Arabic Script Convertor||A7mad||A tool used to convert raw Arabic text to text using letters more compatible with hex editors, with an option to generate directly hex data to copy to your favorite hex editor.
It’s not really a full-fledged hex editor in the sense that it do….||Hex Editors||NA||N/A||Win||3.0||10 Oct 2014|
| Regen||AamirM||Regen is an accuracy focused emulator which can emulate the following Sega console and computer systems with very high degree of accuracy:
- Master System
- Game Gear
|Debuggers / Special Emulators||Multiple||N/A||Win||0.972D||22 Oct 2009|
| MKedit||Aaron Jacobson||A track editor for Super Mario Kart||Game Specific||SNES||Super Mario Kart||Win||.2b||21 May 2002|
| Mario Improvement 3||Abe||A Super Mario Bros. 3 editor.
The current version of Mario Improvement 3, Version 0.95, includes:
- Mouse support
- A Win95-style GUI interface
- Enemy support
- Map screen sprite support (NES version only)
- Support for all levels
|Level Editors||NES||Super Mario Bros. 3||DOS||0.95||22 Jun 2000|
| Crumb||Abstract Crouton Productions||A customizable and flexible utility for working with pointer tables and scripts. Basically, it inserts scripts and calculates pointer tables based on script files, Thingy-style table files, and other info you provide. You can save and load config fil….||Pointers||NA||N/A||Win||1.0||26 Apr 2003|
| Final Fantasy VI C2FF6D (de)compressor||abw||Implements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….||Compression / Decompression||SNES||Final Fantasy III||Indep||1.0||13 Feb 2016|
| FF6 Beyond Chaos Randomizer||Abyssonym||Beyond Chaos is a randomizer, a program that remixes game content randomly, for FF6. Every time you run Beyond Chaos, it will generate a completely unique, brand-new mod of FF6 for you to challenge and explore. There are over 10 billion different pos….||Game Specific||SNES||Final Fantasy III||Win||58||29 Aug 2015|
| FFT Rumble Chaos Crashdown Randomizer||Abyssonym||From the creator of FF6 Beyond Chaos comes the world’s first Final Fantasy Tactics randomizer! It features much of the zaniness that you might expect from Beyond Chaos, as well as some unique features, including an adjustable difficulty setting ….||Game Specific||PSX||Final Fantasy Tactics||Win||19||03 Jan 2016|
| Breath of Fire 2: Painsong Randomizer||Abyssonym||This is Abyssonym’s third randomizer after FF6 Beyond Chaos and FFT Rumble Chaos Crashdown. Like those randomizers, you can customize what gets randomized, and there is also a difficulty setting. Things you can randomize include: fusions, treasu….||Game Specific||SNES||Breath of Fire II||Win||2.6||07 Jan 2016|
| AcidPhire NES Header Checker||AcidPhire||A simple program that is able to edit iNES headers. If your ROM is not creating SRAM for some mysterious reason it could be that it’s header isn’t set for SRAM. This program can fix that.||Miscellaneous||NES||N/A||Win||1.0||15 May 2001|
| SMB3 Discombobulator||acmlm||A Super Mario Bros. 3 editor.||Level Editors||NES||Super Mario Bros. 3||Win||0.01b29||25 Mar 2001|
| SMB2 Discombobulator||acmlm||A Super Mario Bros. 2 editor.
Here’s what’s supported by the editor actually (version 0.96):
- Most of enemy editing
- Most of level objects
- All levels and areas are supported but some of them don’t display pe….||Level Editors||NES||Super Mario Bros. 2||Win||.96||17 Jun 2000|
| SOALEditor||ADnova||The SOALEditor is a game editor for the Gamecube game Skies of Arcadia Legends.
The current version allows basic modification of Armor, Weapons, Accessories, Consumable Items, Magic, and Super Moves.
It also has a dialog editor and a texture v….||Game Specific||GC||Skies of Arcadia Legends||Win||0.4||07 May 2011|
| Psx V-Ram||Agemo||Viewer for displaying vram in uncompressed ePSXe savestates or from straight video ram dumps. Package contains sources; readme in Chinese.||Graphics Viewers||PSX||N/A||Win||1.1||09 Feb 2007|
| isopatch||Agemo||This tool lets you quickly insert a list of files in a PSX ISO. You can choose the ISO format and optionally regen ECC/EDC on the fly.
Instructions are in Chinese but are easily understandable.||Patching||PSX||N/A||Win||0.5||27 Dec 2004|
| PCSX Agemo debugger||Agemo||A debugger written on top of the PCSX source code. Allows the usual debugging stuff, such as read/write breakpoints on memory, PC, register values, and DMA procedures. Furthermore, it adds an important feature to the emulation: memory alignment error….||Debuggers / Special Emulators||PSX||N/A||Win||1.39||04 Sep 2004|
| PSX VRAM Viewer hacked for NO$PSX||Agemo||This is a version of PSX VRAM Viewer hacked to accept NO$PSX save states instead of ePSXe.
There was a bug related to exact VRAM location offset in the previous version, it has been fixed.||Graphics Viewers||PSX||N/A||Win||2||30 Jul 2017|
| Agentgeo's Pointer Calculator||AgentGeo||Here is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java.
Calculate pointers for:
….||Pointers||Multiple||N/A||Win||1.0||26 Aug 2011|