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(1 to 20) of 1268 Results
TitleAuthor AscendingDescriptionCategoryPlatformGameOSVerDate
Screenshot DirectEd(wraith)1,2,3,4 bpp; NES, SNES, GB, WSC, SMS, Genesis, NeoGeo PC, PCEGraphics EditorsMultipleN/AWin0.99715 Jan 2001
Screenshot reVamp+daniel+Comprehensive level editor for the game Castlevania III: Dracula’s Curse.Level EditorsNESCastlevania III: Dracula’s CurseWin1.117 Oct 2007
Screenshot Arabic Script ConvertorA7madA tool used to convert raw Arabic text to text using letters more compatible with hex editors, with an option to generate directly hex data to copy to your favorite hex editor. It’s not really a full-fledged hex editor in the sense that it do….Hex EditorsNAN/AWin3.010 Oct 2014
Screenshot RegenAamirMRegen is an accuracy focused emulator which can emulate the following Sega console and computer systems with very high degree of accuracy:
  • Genesis/MegaDrive
  • Master System
  • Game Gear
  • SC-3000
  • SG-10….
Debuggers / Special EmulatorsMultipleN/AWin0.972D22 Oct 2009
Screenshot MKeditAaron JacobsonA track editor for Super Mario KartGame SpecificSNESSuper Mario KartWin.2b21 May 2002
Screenshot Mario Improvement 3AbeA Super Mario Bros. 3 editor. The current version of Mario Improvement 3, Version 0.95, includes:
  • Mouse support
  • A Win95-style GUI interface
  • Enemy support
  • Map screen sprite support (NES version only)
  • Support for all levels
  • Suppo….
Level EditorsNESSuper Mario Bros. 3DOS0.9522 Jun 2000
Screenshot CrumbAbstract Crouton ProductionsA customizable and flexible utility for working with pointer tables and scripts. Basically, it inserts scripts and calculates pointer tables based on script files, Thingy-style table files, and other info you provide. You can save and load config fil….PointersNAN/AWin1.026 Apr 2003
Screenshot Final Fantasy VI C2FF6D (de)compressorabwImplements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….Compression / DecompressionSNESFinal Fantasy IIIIndep1.013 Feb 2016
Screenshot FF6 Beyond Chaos RandomizerAbyssonymBeyond Chaos is a randomizer, a program that remixes game content randomly, for FF6. Every time you run Beyond Chaos, it will generate a completely unique, brand-new mod of FF6 for you to challenge and explore. There are over 10 billion different pos….Game SpecificSNESFinal Fantasy IIIWin5829 Aug 2015
Screenshot FFT Rumble Chaos Crashdown RandomizerAbyssonymFrom the creator of FF6 Beyond Chaos comes the world’s first Final Fantasy Tactics randomizer! It features much of the zaniness that you might expect from Beyond Chaos, as well as some unique features, including an adjustable difficulty setting ….Game SpecificPSXFinal Fantasy TacticsWin1903 Jan 2016
Screenshot Breath of Fire 2: Painsong RandomizerAbyssonymThis is Abyssonym’s third randomizer after FF6 Beyond Chaos and FFT Rumble Chaos Crashdown. Like those randomizers, you can customize what gets randomized, and there is also a difficulty setting. Things you can randomize include: fusions, treasu….Game SpecificSNESBreath of Fire IIWin2.607 Jan 2016
Screenshot AcidPhire NES Header CheckerAcidPhireA simple program that is able to edit iNES headers. If your ROM is not creating SRAM for some mysterious reason it could be that it’s header isn’t set for SRAM. This program can fix that.MiscellaneousNESN/AWin1.015 May 2001
Screenshot SMB3 DiscombobulatoracmlmA Super Mario Bros. 3 editor.Level EditorsNESSuper Mario Bros. 3Win0.01b2925 Mar 2001
Screenshot SMB2 DiscombobulatoracmlmA Super Mario Bros. 2 editor. Here’s what’s supported by the editor actually (version 0.96): - Most of enemy editing - Most of level objects - All levels and areas are supported but some of them don’t display pe….Level EditorsNESSuper Mario Bros. 2Win.9617 Jun 2000
Screenshot SOALEditorADnovaThe SOALEditor is a game editor for the Gamecube game Skies of Arcadia Legends. The current version allows basic modification of Armor, Weapons, Accessories, Consumable Items, Magic, and Super Moves. It also has a dialog editor and a texture v….Game SpecificGCSkies of Arcadia LegendsWin0.407 May 2011
Screenshot Psx V-RamAgemoViewer for displaying vram in uncompressed ePSXe savestates or from straight video ram dumps. Package contains sources; readme in Chinese.Graphics ViewersPSXN/AWin1.109 Feb 2007
Screenshot isopatchAgemoThis tool lets you quickly insert a list of files in a PSX ISO. You can choose the ISO format and optionally regen ECC/EDC on the fly. Instructions are in Chinese but are easily understandable.PatchingPSXN/AWin0.527 Dec 2004
Screenshot PCSX Agemo debuggerAgemoA debugger written on top of the PCSX source code. Allows the usual debugging stuff, such as read/write breakpoints on memory, PC, register values, and DMA procedures. Furthermore, it adds an important feature to the emulation: memory alignment error….Debuggers / Special EmulatorsPSXN/AWin1.3904 Sep 2004
Screenshot PSX VRAM Viewer hacked for NO$PSXAgemoThis is a version of PSX VRAM Viewer hacked to accept NO$PSX save states instead of ePSXe. There was a bug related to exact VRAM location offset in the previous version, it has been fixed.Graphics ViewersPSXN/AWin230 Jul 2017
Screenshot Agentgeo's Pointer CalculatorAgentGeoHere is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java. Features Calculate pointers for: ….PointersMultipleN/AWin1.026 Aug 2011
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