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(1 to 20) of 355 Results
TitleAuthorDescriptionCategoryPlatformGameOS AscendingVerDate
Screenshot Radia DecompressorJairThis program extracts the compressed word table from “Radia Senki: Reimei Hen” into a thingy-format TBL file. Includes source code as well.Game SpecificNESRadia Senki: Reimei HenDOS1.026 Aug 1998
Screenshot TIMmayKlarthTIM file format PSX graphic ripper and reinserter. (Source included)Graphics EditorsPSXN/ADOS0.330 Sep 2003
Screenshot Neo-Geo Graphic Tool SuiteevoA set of graphic tools for dumping graphic data from a Neo-Geo game into a viewable format.Graphics ViewersARCN/ADOSInitial10 Dec 2005
Screenshot spcasbyuuAn SPC-700 APU cross assembler by the maker of xkas. You best be using this if you’re doing any SPC-700 hacking or homebrew programming!Assembly ToolsSNESN/ADOS.0101 Aug 2004
Screenshot spcdasbyuuAn SPC700 disassembler. You will want to use this to help reverse engineer SPC700 code.Assembly ToolsSNESN/ADOS.0101 Aug 2004
logparserbyuuThis parses trace log output from ZSNES or BSNES to get rid of duplicate instructions.Assembly ToolsSNESN/ADOS.0126 Jun 2005
Screenshot DSPCUnknownA SPC700 Disassembler.Assembly ToolsSNESN/ADOS1.030 Mar 1994
Screenshot Light ScriptKingMike's TranslationsA generic text dumper, except this one supports an additional *.TBL command for substring dumping. Currently supports fixed-length substrings, as well as swapping tables. C++ Source code included for your source customization!Script Extraction / InsertionMultipleMultiple GamesDOS0.0301 Jun 2006
WidthtablerevoA VWF automatic width table creation tool. This currently works on 1 and 2 bit plane fonts(gb/snes). It can also work though on 3 4 5 etc. bitplanes if they are consecutive.Assembly ToolsMultipleN/ADOS1.007 Jun 2006
Screenshot PointerGrabberDQ TranslationsDaMarsMan coded this to search for 24bit pointers from a block of text in a game. It scans through and outputs to a file. Can use lorom00, lorom80, hiromC0, or regular PC as formats. Very useful for games without standard pointer tables.PointersMultipleN/ADOS1.009 Aug 2009
Screenshot MagicKitDavid MichelMagicKit is a fully functional assembler for the PC Engine and NES.Assembly ToolsTG16N/ADOS2.5108 Sep 2000
Screenshot DisPelPelrunAn SNES disassembler. The options in the Readme are outdated, so run the program without parameters to see what they are.Assembly ToolsSNESN/ADOS0.9910 Jul 2001
Screenshot PSYQ Sega Genesis/CD ToolsOEMThis is a suite of PSYQ’s official development tools for the Genesis and Sega CD add-on. Documentation is sparse, however.Assembly ToolsMultipleN/ADOS1.025 Oct 1995
Screenshot ScriptCrunchKlarthScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.Script Extraction / InsertionMultipleN/ADOS1.010 Dec 2006
Screenshot A22IMartin KorthThe assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.Assembly ToolsGBN/ADOS1.021 Mar 2001
Screenshot pcx2snesNevikstiThis program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.Miscellaneous Graphics ToolsSNESN/ADOS1.022 Sep 2001
O.D.T. De/Compressor SetZoinkityHere is a compressor and decompressor combo for O.D.T. (N64) Joy! Source is provided, for what it is worth. No provision is made to automatically extract binaries from the ROM however, so you will need a hex editor and some patience.MiscellaneousN64O.D.T.DOS1.002 Nov 2008
Screenshot SFHackPhilSFHack is a general utility for manipulating the ROM and SRAM files for the Super Fire ProWrestling X Premium game. All of the available operations were developed by reverse engineering, via poking and proding, the structure of the two file types men….Game SpecificSNESSuper Fire Pro Wrestling X PremiumDOS0.7303 Aug 1999
Screenshot Tune 2600Thomas JentzschThis is a program to test various distortions and frequencies to help in designing a sound driver or making music with an existing music driver.Sound2600N/ADOS0.5None
Screenshot PCX2GRPEckhard StolbergPCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….Miscellaneous Graphics Tools2600N/ADOS1.024 Jul 2000
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